Editing Nabbit
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
|name = Nabbit | |name = Nabbit | ||
|image = [[File:NewSuperMarioBrosUDeluxe Nabbit-alt.png|250px]] | |image = [[File:NewSuperMarioBrosUDeluxe Nabbit-alt.png|250px]] | ||
|caption = [[File:MarioSymbol.svg|50px|class=invert | |caption = [[File:MarioSymbol.svg|50px|class=invert]]<br>Official artwork of Nabbit from ''{{s|mariowiki|New Super Mario Bros. U Deluxe}}''. | ||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|firstgame = ''{{s|mariowiki|New Super Mario Bros. U}}'' (2012) | |firstgame = ''{{s|mariowiki|New Super Mario Bros. U}}'' (2012) | ||
|lastappearance=''{{s|mariowiki| | |lastappearance=''{{s|mariowiki|Mario Kart Tour}}'' (2020, via update) | ||
|games = ''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]'' | |games = ''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]'' | ||
|console = [[Wii U]] | |console = [[Wii U]] | ||
Line 12: | Line 12: | ||
|homeworld = Mushroom Kingdom | |homeworld = Mushroom Kingdom | ||
|gender = Male | |gender = Male | ||
|voiceactor = | |voiceactor = Natsuko Yokoyama | ||
|interwiki = supermariowiki | |interwiki = supermariowiki | ||
|interwikiname= Super Mario Wiki | |interwikiname= Super Mario Wiki | ||
Line 19: | Line 19: | ||
'''Nabbit''' ({{ja|トッテン|Totten}}, ''Totten'') is a recurring character from the {{uv|Mario}} series. | '''Nabbit''' ({{ja|トッテン|Totten}}, ''Totten'') is a recurring character from the {{uv|Mario}} series. | ||
== | ==Character description== | ||
Nabbit made his debut in ''{{s|mariowiki|New Super Mario Bros. U}}'' as an enemy and has become a recurring character in later ''Mario'' games. He is a purple rabbit-like character with large eyes who wears a white handkerchief with a drawing of a large mouth with sharpened teeth | Nabbit made his debut in ''{{s|mariowiki|New Super Mario Bros. U}}'' as an enemy and has become a recurring character in later ''Mario'' games. He is a purple rabbit-like character with large eyes who wears a white handkerchief with a drawing of a large mouth with sharpened teeth, black limbs, white gloves, and orange shoes. He is often seen carrying a large sack over his shoulder. | ||
Nabbit is a thief who steals items from a {{s|mariowiki|Toad House}}. After completing some levels, a [[Toad]] asks the players to retrieve the items Nabbit had stolen. Nabbit then appears in a specific level in the first seven worlds where the players have the option to try and catch him within 100 seconds. | Nabbit is a thief who steals items from a {{s|mariowiki|Toad House}}. After completing some levels, a [[Toad]] asks the players to retrieve the items Nabbit had stolen. Nabbit then appears in a specific level in the first seven worlds where the players have the option to try and catch him within 100 seconds. | ||
Line 28: | Line 28: | ||
Nabbit appears in ''{{s|mariowiki|New Super Luigi U}}'', reprising his role from the original game, but also as a playable character. Unlike other playable characters, Nabbit cannot use power-ups, as any power-ups he collects are converted into 1-Ups at the end of the level. He also cannot ride Yoshis, or grab objects or other players. However, he is immune to damage from all enemy attacks (though he can still get knocked back by tougher enemies) and general hazards, with the exception of falling into a pit, lava, or poison, getting crushed by certain obstacles, or running out of time. | Nabbit appears in ''{{s|mariowiki|New Super Luigi U}}'', reprising his role from the original game, but also as a playable character. Unlike other playable characters, Nabbit cannot use power-ups, as any power-ups he collects are converted into 1-Ups at the end of the level. He also cannot ride Yoshis, or grab objects or other players. However, he is immune to damage from all enemy attacks (though he can still get knocked back by tougher enemies) and general hazards, with the exception of falling into a pit, lava, or poison, getting crushed by certain obstacles, or running out of time. | ||
Nabbit makes another playable appearance in ''{{s|mariowiki|New Super Mario Bros. U Deluxe}}'', the Nintendo Switch port of the original game where he is now allowed into the original levels. He retains his properties from ''New Super Luigi U'', and provides an additional 100 seconds to the timer; however, completing courses as Nabbit in | Nabbit makes another playable appearance in ''{{s|mariowiki|New Super Mario Bros. U Deluxe}}'', the Nintendo Switch port of the original game where he is now allowed into the original levels. He retains his properties from ''New Super Luigi U'', and provides an additional 100 seconds to the timer; however, completing courses as Nabbit in single-player mode prevents the 100% completion of the game. | ||
{{clrl}} | {{clrl}} | ||
Line 82: | Line 80: | ||
|nl=Nabbit | |nl=Nabbit | ||
|ru={{rollover|Кралик|Kralik|?}} | |ru={{rollover|Кралик|Kralik|?}} | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*In early revisions of the game, there was a glitch where players could cause Nabbit to get "stuck" to themselves if they grabbed and threw him and [[pause]]d in [[Training Mode]]. In doing so, Nabbit would no longer move, and he could be transferred to character to character via throwing other characters, in a manner similar to ''Melee's'' [[soul breaker]] glitch. This glitch was ultimately patched out in [[List of updates (SSB4-Wii U)|version 1.0.6]]. This glitch, however, | *In early revisions of the game, there was a glitch where players could cause Nabbit to get "stuck" to themselves if they grabbed and threw him and [[pause]]d in [[Training Mode]]. In doing so, Nabbit would no longer move, and he could be transferred to character to character via throwing other characters, in a manner similar to ''Melee's'' [[soul breaker]] glitch. This glitch was ultimately patched out in [[List of updates (SSB4-Wii U)|version 1.0.6]]. This glitch, however, returns in a similar fashion in ''[[Ultimate]]''. | ||
**There is a similar glitch where the player is using [[Captain Falcon]]'s [[Falcon Dive]] or [[Ganondorf]]'s [[Dark Dive]] on Nabbit while [[pause]]d in [[Training Mode]]. However it also makes the player stuck in a "box" functioning similar how the [[Box glitch]] does, in order the player to get outside of the "box" the player has to grab all [[Dragoon]] pieces and fire, this allows the player to transfer him by grabbing and throwing from character to character. Unlike the above glitch, [[Media:NabbitGlitch1.1.6.jpg|this has not been patched out.]] | **There is a similar glitch where the player is using [[Captain Falcon]]'s [[Falcon Dive]] or [[Ganondorf]]'s [[Dark Dive]] on Nabbit while [[pause]]d in [[Training Mode]]. However it also makes the player stuck in a "box" functioning similar how the [[Box glitch]] does, in order the player to get outside of the "box" the player has to grab all [[Dragoon]] pieces and fire, this allows the player to transfer him by grabbing and throwing from character to character. Unlike the above glitch, [[Media:NabbitGlitch1.1.6.jpg|this has not been patched out.]] | ||
*In ''for Wii U'', Nabbit's voice clips were viewable in the Sound Test under the "Enemies" section (alongside [[Metal Face]], [[Master Hand]], and [[Crazy Hand]]). However, this did not carry over to ''Ultimate'' for unknown reasons. | *In ''for Wii U'', Nabbit's voice clips were viewable in the Sound Test under the "Enemies" section (alongside [[Metal Face]], [[Master Hand]], and [[Crazy Hand]]). However, this did not carry over to ''Ultimate'' for unknown reasons. |