Editing NES Zapper Posse
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
==Overview== | ==Overview== | ||
When activated, a flock of | When activated, a flock of six 8-bit ducks from the original ''Duck Hunt'' fly towards the background (in a similar fashion to {{SSB4|Captain Falcon}}'s [[Blue Falcon]]), trapping opponents in their way in the middle of a gun duel between the Wild Gunmen and the thugs from ''Hogan's Alley'' after the dog jumps away. After the 8-bit dog from ''Duck Hunt'' appears and laughs, the Wild Gunmen will repeatedly shoot at the thugs and cans, launching the trapped opponents. | ||
NES Zapper Posse deals a total of 45% and KOs opponents at around 60%. Knockback-wise, it is the weakest trapping Final Smash in ''Ultimate'' that doesn't have the ability to [[Instant KO]] and its activation hitbox is fairly standard for cinematic Final Smashes, making it an ineffective Final Smash overall. | NES Zapper Posse deals a total of 45% and KOs opponents at around 60%. Knockback-wise, it is the weakest trapping Final Smash in ''Ultimate'' that doesn't have the ability to [[Instant KO]] and its activation hitbox is fairly standard for cinematic Final Smashes, making it an ineffective Final Smash overall. | ||
Line 38: | Line 38: | ||
*The gunmen are from ''Wild Gunman'', which puts the player in a showdown against a gunman; the player has to shoot the gunman as soon as he shouts "Fire!" before they are shot themselves. The reaction time of the opposing gunman quickens with each stage. | *The gunmen are from ''Wild Gunman'', which puts the player in a showdown against a gunman; the player has to shoot the gunman as soon as he shouts "Fire!" before they are shot themselves. The reaction time of the opposing gunman quickens with each stage. | ||
Every element of the Final Smash, including the dog, is represented in the same | Every element of the Final Smash, including the dog, is represented in the same 8-bit graphics as they appeared in their original games. The exception is the ''Hogan's Alley'' cans, which use the same model as the ones summoned by [[Trick Shot]]. | ||
{{clr}} | {{clr}} | ||
Line 66: | Line 66: | ||
==Trivia== | ==Trivia== | ||
*If NES Zapper Posse is used in the trees of [[Pac-Land]], the ducks will appear as squares instead of silhouettes once they have passed into the background. | *If NES Zapper Posse is used in the trees of [[Pac-Land]], the ducks will appear as squares instead of silhouettes once they have passed into the background. | ||
{{Special Moves|char=Duck Hunt}} | {{Special Moves|char=Duck Hunt}} |