Editing NES Zapper Posse
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
|image=[[File:Duck Hunt Final Smash SSBU.gif|300px]] | |image=[[File:Duck Hunt Final Smash SSBU.gif|300px]] | ||
|user=Duck Hunt | |user=Duck Hunt | ||
|universe={{uv|Duck Hunt}} | |universe=''{{uv|Duck Hunt}}''}} | ||
}} | |||
'''NES Zapper Posse''' ({{ja|光線銃シリーズ|Kōsen Jū Shirīzu}}, ''Beam Gun Series'') is [[Duck Hunt]]'s [[Final Smash]]. | '''NES Zapper Posse''' ({{ja|光線銃シリーズ|Kōsen Jū Shirīzu}}, ''Beam Gun Series'') is [[Duck Hunt]]'s [[Final Smash]]. | ||
==Overview== | ==Overview== | ||
When activated, a flock of | When activated, a flock of six 8-bit ducks from the original ''Duck Hunt'' fly towards the background (in a similar fashion to {{SSB4|Captain Falcon}}'s [[Blue Falcon]]), trapping opponents in their way in the middle of a gun duel between the Wild Gunmen and the thugs from ''Hogan's Alley''. After the 8-bit dog from ''Duck Hunt'' appears and laughs, the Wild Gunmen will repeatedly shoot at the thugs and cans, launching the trapped opponents. | ||
NES Zapper Posse deals a total of 45% and KOs opponents at around 60%. Knockback-wise, it is the weakest trapping | NES Zapper Posse deals a total of 45% and KOs opponents at around 60%. Knockback-wise, it is the weakest trapping final smash in ''Ultimate'' that doesn't have the ability to [[Instant KO]] and its activation hitbox is fairly standard for cinematic final smashes, making it an ineffective final smash overall. | ||
{{clear}} | |||
==Instructional quote== | ==Instructional quote== | ||
Line 21: | Line 21: | ||
==Trophy== | ==Trophy== | ||
[[File:NESZapperPosseTrophyWiiU.png|thumb|left|100px|NES Zapper Posse Trophy in ''for Wii U''.]] | |||
;NES Zapper Posse | |||
''In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman. A flock of ducks fly by, warping anyone they hit to the Wild West. There, a posse of gunmen will use foes for target practice! If the ducks don't hit anyone, though, nothing happens besides some birds passing through.'' | |||
The NES Zapper Posse trophy is part of the ''Light Gun Series'' [[Trophy Box]]. Interestingly, it features a white duck as part of the flock, which is the same color of the ducks projected from the projector of the ''Kôsenjû Duck Hunt'' light gun game released in 1976. | |||
{{clrl}} | {{clrl}} | ||
Line 38: | Line 35: | ||
*The gunmen are from ''Wild Gunman'', which puts the player in a showdown against a gunman; the player has to shoot the gunman as soon as he shouts "Fire!" before they are shot themselves. The reaction time of the opposing gunman quickens with each stage. | *The gunmen are from ''Wild Gunman'', which puts the player in a showdown against a gunman; the player has to shoot the gunman as soon as he shouts "Fire!" before they are shot themselves. The reaction time of the opposing gunman quickens with each stage. | ||
Every element of the Final Smash, including the dog, is represented in the same | Every element of the Final Smash, including the dog, is represented in the same 8-bit graphics as they appeared in their original games. The exception is the ''Hogan's Alley'' cans, which use the same model as the ones summoned by [[Trick Shot]]. | ||
{{ | {{clear}} | ||
==Gallery== | ==Gallery== | ||
Line 46: | Line 43: | ||
Duck Hunt SSBU Skill Preview Final Smash.png|NES Zapper Posse as shown by the [[Move List]] in ''Ultimate''. | Duck Hunt SSBU Skill Preview Final Smash.png|NES Zapper Posse as shown by the [[Move List]] in ''Ultimate''. | ||
The NES Zapper Posse.jpg|Two characters trapped in Duck Hunt's Final Smash. | The NES Zapper Posse.jpg|Two characters trapped in Duck Hunt's Final Smash. | ||
</gallery> | </gallery> | ||
Line 54: | Line 50: | ||
|en=NES Zapper Posse | |en=NES Zapper Posse | ||
|fr_ca=Acolytes NES Zapper | |fr_ca=Acolytes NES Zapper | ||
| | |es_la=Banda NES Zapper | ||
|de=Zapper-Trio | |de=Zapper-Trio | ||
|it=Banda NES Zapper | |it=Banda NES Zapper | ||
Line 61: | Line 56: | ||
|ru={{rollover|Световая банда NES|Svetovaya banda NES|?}} | |ru={{rollover|Световая банда NES|Svetovaya banda NES|?}} | ||
|ko={{rollover|광선총 세트|Gwangseonchong Seteu|?}} | |ko={{rollover|광선총 세트|Gwangseonchong Seteu|?}} | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*If NES Zapper Posse is used in the trees of [[Pac-Land]], the ducks will appear as squares instead of silhouettes once they have passed into the background. | *If NES Zapper Posse is used in the trees of [[Pac-Land]], the ducks will appear as squares instead of silhouettes once they have passed into the background. | ||
{{Special Moves|char=Duck Hunt}} | {{Special Moves|char=Duck Hunt}} |