Editing Mute City SNES

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==Stage overview==
==Stage overview==
The fight takes place on F-Zero machines participating in a race.
The stage consists of a racer below acting as a platform, flanked by two floating platforms at slightly different elevations swaying to and fro above it. The racer perpetually drives laps of the original Mute City track, occasionally getting sideswiped by other racers, which act as additional platforms. When two racers are onscreen, one will eventually be driven off the track and therefore off past the [[blast line]], as indicated by the word "CHECK" pointing to the racer about to be shoved off. If a racer drives over the track boundaries, any player standing on it will suffer moderate damage and knockback. In addition, the main racer will occasionally drive over a ramp and be popped into the air, during which its sides and bottom will become powerful active [[hitbox]]es until it lands back on the track. Also, the racer will occasionally race through the pit stop at the start of laps, indicated by a beam of light repairing the vehicle. The device emitting the beam is solid, acting as a ceiling and wall.
The stage consists of a racer below acting as a platform, flanked by two floating platforms at slightly different elevations swaying to and fro above it. The racer perpetually drives laps of the original Mute City track, occasionally getting sideswiped by other racers, which act as additional platforms. When two racers are onscreen, one will eventually be driven off the track and therefore off past the [[blast line]], as indicated by the word "CHECK" pointing to the racer about to be shoved off. If a racer drives over the track boundaries, any player standing on it will suffer moderate damage and knockback. In addition, the main racer will occasionally drive over a ramp and be popped into the air, during which its sides and bottom will become powerful active [[hitbox]]es until it lands back on the track. Also, the racer will occasionally race through the pit stop at the start of laps, indicated by a beam of light repairing the vehicle. The device emitting the beam is solid, acting as a ceiling and wall.


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|es_laM=Mute City (SNES)
|es_laM=Mute City (SNES)
|de=Mute City (SNES)
|de=Mute City (SNES)
|it=Mute City SNES
|it=Mute City (SNES)
|nl=Mute City SNES
|nl=Mute City (SNES)
|ru={{rollover|Мьют-Сити|Myut-Citi|?}} (SNES)
|ru={{rollover|Мьют-Сити|Myut-Citi|?}} (SNES)
|ruM=Mute City (SNES)
|ruM=Mute City (SNES)

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