Editing Music (SSBM)
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The '''music'' | The '''music of ''Super Smash Bros. Melee''''' was performed by a group credited as ''Orchestra Melee''. The tracks as they are presented in the game's [[Sound Test]] are listed and described here. | ||
==Music tracks== | |||
Almost all of the game's music can be heard in the game's Sound Test feature, and they are given their "official titles" there. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Opening | |name=Opening | ||
|universe= | |title=Opening | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|link= | |link=[http://www.youtube.com/watch?v=3pVfWH3B3sc] | ||
}} | }} | ||
==Opening== | |||
===Origin=== | ===Origin=== | ||
''Opening'' is an original music | ''Opening'' is an original piece of music for ''[[Super Smash Bros. Melee]]'', and forms the basis for the game's main theme. Part of the track has been derived from the track ''{{SSBBMusicLink|Kirby|Butter Building}}'' from the ''Kirby'' game ''[[Kirby's Adventure]]''. Also, the opening notes of the main theme bear a resemblance to the credits music from the original ''Star Fox''. Many other music tracks in ''Melee'' are remixes of ''Opening''. | ||
===Usage=== | ===Usage=== | ||
This track plays when ''Melee'' | This track plays when ''Melee''<nowiki>'s</nowiki> [[Movies|Opening Sequence]] plays, prior to the [[title screen]]. | ||
===Composition & Arrangements=== | |||
Arrangement Supervisor: Kentaro Ishizaka | |||
Composer: HAL Laboratory, Inc. | |||
Arranger: HAL Laboratory, Inc. | |||
Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | |||
{{Infobox Music | {{Infobox Music | ||
|name=Princess Peach's Castle | |name=Princess Peach's Castle | ||
|universe= | |title=Princess Peach's Castle | ||
|debut='' | |universe=[[Super Mario Bros. (universe)|Super Mario Bros.]] | ||
| | |debut=''[[supermariowiki:Super Mario Bros.|Super Mario Bros.]]'' | ||
|stage=[[Princess Peach's Castle]] | |stage=[[Princess Peach's Castle]] | ||
|link= | |link=[http://www.youtube.com/watch?v=qzKqRal7mUg] | ||
}} | }} | ||
==Princess Peach's Castle== | |||
===Origin=== | ===Origin=== | ||
This track | This track serves as an overlapping arrangement of two popular music tracks from [[supermariowiki:Super Mario Bros.|Super Mario Bros.]] The first of which is the [[List of SSBB Music (Super Mario Bros. series)#Ground Theme (Super Mario Bros.)|Ground Theme]], which would play on any level that did not take place underground, underwater or within a [[supermariowiki:Bowser Castle|Bowser Castle]]. The second sub-track is the [[List of SSBB Music (Super Mario Bros. series)#Underground Theme (Super Mario Bros.)|Underground Theme]], which would originally play on any level that took place underground, often the second level within a [[supermariowiki:World|World]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Kōji Kondō | |||
{{Infobox Music | {{Infobox Music | ||
|name=Rainbow Cruise | |name=Rainbow Cruise | ||
|universe= | |title=Rainbow Cruise | ||
|debut='' | |universe=Super Mario Bros. | ||
|debut=''[[supermariowiki:Super Mario 64|Super Mario 64]]'', ''Super Mario Bros.'' | |||
|stage=[[Rainbow Cruise]] | |stage=[[Rainbow Cruise]] | ||
|link= | |link=[http://www.youtube.com/watch?v=RniFX_iphuo] | ||
}} | }} | ||
==Rainbow Cruise== | |||
===Origin=== | ===Origin=== | ||
This track is | This track is an arrangement of two popular music pieces from the ''Mario'' series. The first of these is a remix of ''[[supermariowiki:Super Mario 64|Super Mario 64]]''<nowiki>'s</nowiki> ''Slider'' theme, which would play when Mario was attempting a slide-based bonus area, adventuring through [[supermariowiki:Tick Tock Clock|Tick Tock Clock]], and eventually [[supermariowiki:Rainbow Ride|Rainbow Ride]], the level that the [[Rainbow Cruise]] stage is based upon. The second sub-track within this overall piece is a remix of the ''[[List of SSBB Music (Super Mario Bros. series)#Underwater Theme (Super Mario Bros.)|Underwater Theme]]'' from ''Super Mario Bros.'', a track that would play on any level of ''Super Mario Bros.'' where Mario was required to [[swim]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Kōji Kondō | |||
{{Infobox Music | {{Infobox Music | ||
|name=Kongo Jungle | |name=Kongo Jungle | ||
|universe= | |title=Kongo Jungle | ||
|debut='' | |universe=[[Donkey Kong (universe)|Donkey Kong]] | ||
|debut=''[[dkwiki:Donkey Kong 64|Donkey Kong 64]]'' | |||
|stage= | |stage=[[Kongo Jungle (SSBM)|Kongo Jungle]] | ||
|link= | |link=[http://www.youtube.com/watch?v=oU4vh4LX2Gk] | ||
}} | }} | ||
==Kongo Jungle== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a cover band re-performance of the somewhat infamous [[dkwiki:DK Rap|DK Rap]], originating from ''[[dkwiki:Donkey Kong 64|Donkey Kong 64]]'' with largely the same lyrics, but more advanced instruments and rhythms, as well as featuring a new vocalist, James W. Norwood Jr. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Vocals: James W. Norwood Jr. | Vocals: James W. Norwood Jr. | ||
Original | Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
===Trivia=== | ===Trivia=== | ||
*While the lyrics to this track are | *While the lyrics to this track are otherwise the same as its original version, this re-performance of the DK Rap alters the line "But this Kong's one ''hell'' of a guy" into "But this Kong's one ''heck'' of a guy", to avoid potential offense. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Jungle Japes | |name=Jungle Japes | ||
|universe= | |title=Jungle Japes | ||
|debut='' | |universe=Donkey Kong | ||
|debut=''[[dkwiki:Donkey Kong Country|Donkey Kong Country]]'' | |||
|stage=[[Jungle Japes]] | |stage=[[Jungle Japes]] | ||
|link= | |link=[http://www.youtube.com/watch?v=JIBlo8GdHa0] | ||
}} | }} | ||
==Jungle Japes== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a calm and atmospheric remix of the popular music piece from ''[[dkwiki:Donkey Kong Country|Donkey Kong Country]]'', ''DK Island Swing'', referred to by ''[[Super Smash Bros. Brawl]]'' as ''[[List of SSBB Music (Donkey Kong series)#Jungle Level|Jungle Level]]''. In ''Donkey Kong Country'', this track served as somewhat of a main theme, as it played in many levels, particularly those with a sunset jungle theme. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: David Wise | |||
{{Infobox Music | {{Infobox Music | ||
|name=Great Bay | |name=Great Bay | ||
|universe= | |title=Great Bay | ||
|debut='' | |universe=[[The Legend of Zelda (universe)|The Legend of Zelda]] | ||
| | |debut=''[[zeldawiki:The Legend of Zelda (game)|The Legend of Zelda]]'' | ||
|stage=[[Great Bay]] | |stage=[[Great Bay]] | ||
|link= | |link=[http://www.youtube.com/watch?v=sPegm_sIf0U] | ||
}} | }} | ||
==Great Bay== | |||
===Origin=== | ===Origin=== | ||
An orchestrated remix of the main theme of the [[NES]] game ''[[The Legend of Zelda]]'', which then became a recurring theme in the ''Zelda'' franchise, being the base for music pieces such as ''Credits 2'' (''[[The Legend of Zelda: Ocarina of Time]]''), ''{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}}'' and ''{{SSBBMusicLink|The Legend of Zelda|Termina Field}}''. In ''The Legend of Zelda'', this track played when [[Link]] explored the overworld of [[Hyrule]]. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Temple | |name=Temple | ||
|universe= | |title=Temple | ||
|debut='' | |universe=[[The Legend of Zelda (universe)|The Legend of Zelda]] | ||
| | |debut=''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: Adventure of Link]]'' | ||
|stage=[[Temple]] | |stage=[[Temple]] | ||
|link= | |link=[http://www.youtube.com/watch?v=XD2Il7Ys0us] | ||
}} | }} | ||
==Temple== | |||
===Origin=== | ===Origin=== | ||
This track is | This track is a calm and atmospheric remix of the music that would play when [[Link]] ventured through a dungeon area in ''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Akito Nakatsuka | Original Composer: Akito Nakatsuka | ||
{{Infobox Music | {{Infobox Music | ||
|name=Brinstar | |name=Brinstar | ||
|universe= | |title=Brinstar | ||
|debut='' | |universe=[[Metroid (universe)|Metroid]] | ||
| | |debut=''[[metroidwiki:Metroid (game)|Metroid]]'' | ||
|stage=[[Brinstar]] | |stage=[[Brinstar]] | ||
|link= | |link=[http://www.youtube.com/watch?v=GR47lpQoPc8] | ||
}} | }} | ||
==Brinstar== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a medley of three music pieces from [[NES]] game ''[[metroidwiki:Metroid (game)|Metroid]]'', though the majority consists of one sub-track. This track a techno remix of the music that would play when [[Samus Aran]] ventured through the [[Brinstar]] area. This is then followed by the ''Game Start'' soundbyte, which played in ''Metroid'' during the very moment Samus arrived at [[Planet Zebes]]. The third sub-track is a remix of the low-key and hollow ''Title Screen Theme'' of ''Metroid'', which, as the name would imply, played on the game's [[title screen]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Hirokazu Tanaka | Original Composer: Hirokazu Tanaka | ||
{{Infobox Music | {{Infobox Music | ||
|name=Brinstar Depths | |name=Brinstar Depths | ||
|universe= | |title=Brinstar Depths | ||
|universe=Metroid | |||
|debut=''Metroid'' | |debut=''Metroid'' | ||
|stage=Brinstar | |||
|stage= | |link=[http://www.youtube.com/watch?v=eGsNKWAEArw] | ||
|link= | |||
}} | }} | ||
==Brinstar Depths== | |||
===Origin=== | ===Origin=== | ||
This track is a techno remix of | This track is a synth, techno remix of the music that would play in ''Metroid'' when [[Samus Aran]] ventured through general areas of [[Planet Zebes]] towards the end of the game, combined with the music that would play within a room containing a new [[item]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Hirokazu Tanaka | Original Composer: Hirokazu Tanaka | ||
{{Infobox Music | {{Infobox Music | ||
|name=Yoshi's Story | |name=Yoshi's Story | ||
|universe= | |title=Yoshi's Story | ||
|debut='' | |universe=[[Yoshi (universe)|Yoshi]] | ||
|debut=''[[supermariowiki:Yoshi's Story|Yoshi's Story]]'' | |||
|stage=[[Yoshi's Story]] | |stage=[[Yoshi's Story]] | ||
|link= | |link=[http://www.youtube.com/watch?v=EcHiSeA57TU] | ||
}} | }} | ||
==Yoshi's Story== | |||
===Origin=== | ===Origin=== | ||
This track is an | This track is an upbeat remix of the main theme of [[Nintendo 64]] game ''Yoshi's Story'', also being more fast-paced in the process. In ''Yoshi's Story'', this track played on some levels of the game, typically those that are greenlands. This track also formed the basis of other music pieces in ''Yoshi's Story''. | ||
This track | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Yoshi's Island | |name=Yoshi's Island | ||
|universe= | |title=Yoshi's Island | ||
|debut='' | |universe=Super Mario Bros. | ||
| | |debut=''[[supermariowiki:Super Mario World|Super Mario World]]'' | ||
|stage= | |stage=[[Yoshi's Island (SSBM)|Yoshi's Island]] | ||
|link= | |link=[http://www.youtube.com/watch?v=ZSeXmMf0dgk] | ||
}} | }} | ||
==Yoshi's Island== | |||
===Origin=== | ===Origin=== | ||
This track is a banjo-based remix of | This track is a banjo-based remix of a music piece originating in [[supermariowiki:Super Mario World|''Super Mario World'']], that being the music that would play on most athletic levels, some of which are situated on [[Yoshi's Island (SSBM)|Yoshi's Island]], hence the [[stage]] that the track plays on. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat would be added to the background music whenever [[Mario]] rode [[Yoshi]] in ''Super Mario World'' and following games. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Kōji Kondō | ||
{{Infobox Music | {{Infobox Music | ||
|name=Fountain of Dreams | |name=Fountain of Dreams | ||
|universe= | |title=Fountain of Dreams | ||
|debut='' | |universe=[[Kirby (universe)|Kirby]] | ||
| | |debut=''[[wikirby:Kirby Super Star|Kirby Super Star]]'' | ||
|stage=[[ | |stage=[[Green Greens]] | ||
|link= | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=pz3BQFXjEOI] | |||
}} | }} | ||
==Fountain of Dreams== | |||
===Origin=== | ===Origin=== | ||
This track is | This track is an orchestrated and atmospheric remix of the popular [[List of SSBB Music (Kirby series)#Gourmet Race|Gourmet Race]] track from the ''Kirby'' games, starting with ''[[wikirby:Kirby Super Star|Kirby Super Star]]''. The Gourmet Race music track would play in ''Kirby Super Star'' when [[Kirby]] challenged [[King Dedede]] to a [[wikirby:Gourmet Race|Gourmet Race]], where the two would race to the finish line while trying to eat as many pieces of [[food]] as possible. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Tadashi Ikegami | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Jun Ishikawa | |||
{{Infobox Music | {{Infobox Music | ||
|name=Green Greens | |name=Green Greens | ||
|universe= | |title=Green Greens | ||
|debut='' | |universe=Kirby | ||
|debut=''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'', ''Kirby Super Star'' | |||
|stage=[[Green Greens]] | |stage=[[Green Greens]] | ||
|link= | |link=[http://www.youtube.com/watch?v=ZNmzmnSzZEg] | ||
}} | }} | ||
==Green Greens== | |||
===Origin=== | ===Origin=== | ||
The track | The majority of this track serves as a lightly orchestral remix of the music that would play when [[Kirby]] ventured through any [[Green Greens]]-themed level in ''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]''. However, the ending segment to this track is an excerpt of the music that would play when the ''Kirby Super Star'' sub-game [[wikirby:Milky Way Wishes|''Milky Way Wishes'']] was drawing to a close. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Jun Ishikawa | Original Composer: Jun Ishikawa | ||
{{Infobox Music | {{Infobox Music | ||
|name=Corneria | |name=Corneria | ||
|universe= | |title=Corneria | ||
|debut='' | |universe=[[Star Fox (universe)|Star Fox]] | ||
| | |debut=''[[lylatwiki:Star Fox (game)|Star Fox]]'' | ||
|stage=[[Corneria]] | |stage=[[Corneria]] | ||
|link= | |link=[http://www.youtube.com/watch?v=5KKoo_5v8rM] | ||
}} | }} | ||
==Corneria== | |||
===Origin=== | ===Origin=== | ||
This track is an orchestral remix of | This track is an orchestral remix of the music that would play when Team Star Fox flew through the [[lylatwiki:Venom|Venom]] area in ''[[lylatwiki:Star Fox|Star Fox]]'', with small excerpts of The Map Screen music inserted. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Hajime Hirasawa | |||
===Trivia=== | ===Trivia=== | ||
*The fact that a remix of the ''Venom'' music track | *The fact that a remix of the ''Venom'' music track of ''Star Fox 64'' would play on the [[Corneria]] stage is ironic, as ''Melee'' features its own [[Venom]] stage which does not feature this music piece as an option. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Venom | |name=Venom | ||
|universe= | |title=Venom | ||
|debut='' | |universe=Star Fox | ||
| | |debut=''[[lylatwiki:Star Fox 64|Star Fox 64]]'' | ||
| | |stage=Corneria | ||
|link=[http://www.youtube.com/watch?v=haVRYmV2IUs] | |||
}} | }} | ||
==Venom== | |||
===Origin=== | ===Origin=== | ||
This track is an orchestral remix of the ''Main Theme'' | This track is an orchestral remix of the [[List of SSBB Music (Star Fox series)#Main Theme (Star Fox 64)|''Main Theme'' of ''Star Fox 64'']], which would originally play in circumstances such as on the [[title screen]], or at the completion of a mission. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Tadashi Ikegami | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Hajime Hirasawa | ||
{{Infobox Music | {{Infobox Music | ||
|name=Pokémon Stadium | |name=Pokémon Stadium | ||
|universe= | |title=Pokémon Stadium | ||
|debut='' | |universe=[[Pokémon]] | ||
| | |debut=''[[bulbapedia:Pokémon Red and Blue Versions|Pokémon Red, Green & Blue Versions]]'' | ||
|stage=[[Pokémon Stadium]] | |stage=[[Pokémon Stadium]] | ||
|link= | |link=[http://www.youtube.com/watch?v=mS8-zZ9EZCA] | ||
}} | }} | ||
==Pokémon Stadium== | |||
===Origin=== | ===Origin=== | ||
This track is an orchestral remix of the ''Main Theme'' | This track is an orchestral remix of what is considered to be the [[List of SSBB Music (Pokémon series)#Pokémon Main Theme|''Main Theme'' of ''Pokémon'']], a track that typically plays on the title screen or introductory movie of a [[Pokémon (universe)|''Pokémon'']] game. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Jun'ichi Masuda | ||
{{Infobox Music | {{Infobox Music | ||
|name=Poké Floats | |name=Poké Floats | ||
|universe= | |title=Poké Floats | ||
|debut=''Pokémon Red, Green | |universe=Pokémon | ||
|debut=''Pokémon Red, Green & Blue Versions'' | |||
|stage=[[Poké Floats]] | |stage=[[Poké Floats]] | ||
|link= | |link=[http://www.youtube.com/watch?v=HS5OGrmE8j0] | ||
}} | }} | ||
==Poké Floats== | |||
===Origin=== | ===Origin=== | ||
This track is a synthesized medley of three | This track is a synthesized medley of three popular music pieces from the first generation of ''[[Pokémon (universe)|Pokémon]]'', that containing [[bulbapedia:Pokémon Red and Blue Versions|''Pokémon Red, Green and Blue Versions'']]. The first of these is the standard ''Trainer Battle Theme'', which would play whenever [[Pokémon Trainer|Red]] fought a regular trainer, that being a trainer that is not the player's [[bulbapedia:Gary|rival]], a [[bulbapedia:Gym Leader|Gym Leader]], or a member of the [[bulbapedia:Elite 4|Elite 4]]. The second music piece within the ''Poké Floats'' track is a remix of the ''Gym Leader Theme'', a music piece that originally played when the player fought a Gym Leader, and the third sub-track is a remix of the standard ''[[List of SSBB Music (Pokémon series)#Wild Pokémon Battle! (Diamond / Pearl)|Wild Pokémon Battle Theme]]'', which would play when a Pokémon Trainer encountered a wild [[Pokémon]] in tall grass, within a cave, on the water's surface, by fishing, or by a predetermined encounter. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Jun'ichi Masuda | |||
{{Infobox Music | {{Infobox Music | ||
|name=Mute City | |name=Mute City | ||
|universe= | |title=Mute City | ||
|debut='' | |universe=[[F-Zero (universe)|F-Zero]] | ||
|debut=''F-Zero'' | |||
|stage= | |stage=[[Mute City]] | ||
|link= | |link=[http://www.youtube.com/watch?v=HidFV5XLugs] | ||
}} | }} | ||
==Mute City== | |||
===Origin=== | ===Origin=== | ||
This track is a rock-based remix of the | This track is a rock-based remix of the music that would play when a character was racing through the [[Mute City]] racecourse in ''[[F-Zero (game)|F-Zero]]'' for the [[Super Nintendo Entertainment System|SNES]], and ''F-Zero X''. Mute City was the first racetrack in both of these games. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Yumiko Kanki | Original Composer: Naoto Ishida, Yumiko Kanki | ||
{{Infobox Music | {{Infobox Music | ||
|name=Big Blue | |name=Big Blue | ||
|universe= | |title=Big Blue | ||
|universe=[[F-Zero (universe)|F-Zero]] | |||
|debut=''F-Zero'' | |debut=''F-Zero'' | ||
|stage=[[Big Blue]] | |stage=[[Big Blue]] | ||
|link= | |link=[http://www.youtube.com/watch?v=B3jzYwX-pa0] | ||
}} | }} | ||
==Big Blue== | |||
===Origin=== | ===Origin=== | ||
This track is a rock-based remix of the | This track is a rock-based remix of the music that would play in ''F-Zero'' for the SNES when a character raced on a course situated on the [[Big Blue]] planet. The music piece was also used in ''F-Zero X''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Naoto Ishida, Yumiko Kanki | |||
{{Infobox Music | {{Infobox Music | ||
|name=Mother | |name=Mother | ||
|universe= | |title=Mother | ||
|debut='' | |universe=[[EarthBound (universe)|EarthBound]] | ||
|debut=''[[wikibound:Mother (video game)|Mother]]'' | |||
|stage=[[Onett]] | |stage=[[Onett]] | ||
|link= | |link=[http://www.youtube.com/watch?v=NgAdgZguFSw] | ||
}} | }} | ||
==Mother== | |||
===Origin=== | ===Origin=== | ||
This track is a medley of music tracks from | This track is somewhat of a medley of music tracks from the original [[wikibound:Mother|''Mother'']] game for the [[NES]]. The first of these is named ''[[wikibound:Bein' Friends|Bein<nowiki>'</nowiki> Friends]]'', which is chronologically the second track that would play when [[wikibound:Ninten|Ninten]] explored the over world after he gains his first ally, Lloyd. The second track is a remix of the ''[[wikibound:Eight Melodies|Eight Melodies]]'' theme, the music piece that ''Mother'' revolved around, as the whole objective of the game was that Ninten needed to collect all eight pieces of this track. The third and final track is the standard ''Battle Theme'', which would play when Ninten and his friends fought any standard enemy that is not a boss. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Keiichi Suzuki | Original Composer: Keiichi Suzuki | ||
{{Infobox Music | {{Infobox Music | ||
|name=EarthBound | |name=EarthBound | ||
|universe= | |title=EarthBound | ||
|debut='' | |universe=[[EarthBound (universe)|EarthBound]] | ||
|debut=''[[wikibound:EarthBound|EarthBound]]'' | |||
|stage=[[Fourside]] | |stage=[[Fourside]] | ||
|link= | |link= | ||
}} | }} | ||
==EarthBound== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a combination of two music tracks from [[SNES]] game ''[[EarthBound]]''. The first of which is a remix of the music that would play when [[Ness]] and friends explored the city of [[Fourside]]. This is largely down to this music playing on ''Super Smash Bros. Melee''<nowiki>'</nowiki>s Fourside stage. The second half to this track consists of the first half of the ''Eight Melodies'', which is also prominent in the ''Mother'' track. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Mushroom Kingdom | |name=Mushroom Kingdom | ||
|universe= | |title=Mushroom Kingdom | ||
|universe=[[Mario (universe)|Super Mario Bros.]] | |||
|debut=''Super Mario Bros.'' | |debut=''Super Mario Bros.'' | ||
|stage= | |stage=[[Mushroom Kingdom (SSBM)|Mushroom Kingdom]] | ||
|link= | |link=[http://www.youtube.com/watch?v=x95FUkk0aGw] | ||
}} | }} | ||
==Mushroom Kingdom== | |||
===Origin=== | ===Origin=== | ||
This track is | This track is a direct 8-bit port of the classic music that would play in ''Super Mario Bros.'' when [[Mario]] or [[Luigi]] ventured through an overworld level. An overworld level would categorise any level that did not take place underground, underwater or in [[supermariowiki:Bowser's Castle|Bowser's Castle]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Mushroom Kingdom (Finale) | |name=Mushroom Kingdom (Finale) | ||
|universe= | |title=Mushroom Kingdom (Finale) | ||
|universe=[[Mario (universe)|Super Mario Bros.]] | |||
|debut=''Super Mario Bros.'' | |debut=''Super Mario Bros.'' | ||
|stage= | |stage=[[Mushroom Kingdom (SSBM)|Mushroom Kingdom]] | ||
|link= | |link=[http://www.youtube.com/watch?v=dJmmkJKCISo] | ||
}} | }} | ||
==Mushroom Kingdom (Finale)== | |||
===Origin=== | ===Origin=== | ||
In ''Super Mario Bros.'', when the time limit on a level came close to running out, | In ''Super Mario Bros.'', when the time limit on a level came close to running out, the background music (sometimes known as ''Hurry Up! Theme'') would drastically speed up. This track is a direct port of said ''Hurry Up! Theme''. | ||
===Usage=== | ===Usage=== | ||
In a timed [[Vs. | In a timed [[Versus Mode|Vs. Match]] on the {{SSBM|Mushroom Kingdom}} stage, this track will take over from the ''Mushroom Kingdom'' music track when the match time limit delpetes to 30 remaining seconds. This track will also play when a match goes to [[Sudden Death]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Mushroom Kingdom II | |name=Mushroom Kingdom II | ||
|universe= | |title=Mushroom Kingdom II | ||
|debut='' | |universe=[[Mario (universe)|Super Mario Bros.]] | ||
|debut=''Doki Doki Panic'' | |||
|stage=[[Mushroom Kingdom II]] | |stage=[[Mushroom Kingdom II]] | ||
|link= | |link=[http://www.youtube.com/watch?v=eCDsowdPt1g] | ||
}} | }} | ||
==Mushroom Kingdom II== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a direct port of the 8-bit music that would play in Japanese NES game ''Doki Doki Panic'', and ''Mario''-themed remake ''[[Super Mario Bros. 2]]'', whenever the player character ventured through an overgound, grassy level. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Mushroom Kingdom II (Finale) | |name=Mushroom Kingdom II (Finale) | ||
|universe= | |title=Mushroom Kingdom II (Finale) | ||
|debut='' | |universe=[[Mario (universe)|Super Mario Bros.]] | ||
|debut=''Doki Doki Panic'' | |||
|stage=[[Mushroom Kingdom II]] | |stage=[[Mushroom Kingdom II]] | ||
|link= | |link=[http://www.youtube.com/watch?v=71wzcLRgpGc] | ||
}} | }} | ||
==Mushroom Kingdom II (Finale)== | |||
===Origin=== | ===Origin=== | ||
In ''Doki Doki Panic'' and ''Super Mario Bros. 2'', this track would play whenever the player fought as boss, such as [[supermariowiki:Birdo|Birdo]]. This 8-bit piece has been directly ported for ''Super Smash Bros. Melee''. | |||
===Usage=== | ===Usage=== | ||
In a timed [[Vs. | In a timed [[Versus Mode|Vs. Match]] on the [[Mushroom Kingdom II]] stage, this track will take over from the ''Mushroom Kingdom II'' music track when the match time limit delpetes to 30 remaining seconds. This track will also play when a match goes to [[Sudden Death]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Icicle Mountain | |name=Icicle Mountain | ||
|universe= | |title=Icicle Mountain | ||
|universe=[[Ice Climber (universe)|Ice Climber]] | |||
|debut=''Ice Climber'' | |debut=''Ice Climber'' | ||
|stage=[[Icicle Mountain]] | |stage=[[Icicle Mountain]] | ||
|link= | |link=[http://www.youtube.com/watch?v=EUChBiDcccY] | ||
}} | }} | ||
==Icicle Mountain== | |||
===Origin=== | ===Origin=== | ||
This track is a synthesized | This track is a synthesized arrangement of two music tracks from ''[[Ice Climber (game)|Ice Climber]]''. The first of these is the ''Bonus Stage Theme'', a track that would play when Popo or the [[Ice Climbers]] reached the [[summit]] of a mountain and triggered a bonus stage, which would involve the player climbing as high as they can, trying to collect vegetables along the way. The second sub-track is a remix of the standard ''Mountain Theme'', a track that would play on any level of gameplay prior to the Bonus Stage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Akito Nakatsuka | |||
{{Infobox Music | {{Infobox Music | ||
|name=Flat Zone | |name=Flat Zone | ||
|universe= | |title=Flat Zone | ||
|universe=[[Game & Watch (universe)|Game & Watch]] | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=[[Flat Zone]] | |stage=[[Flat Zone]] | ||
|link= | |link=[http://www.youtube.com/watch?v=DMWyIqpguNc] | ||
}} | }} | ||
==Flat Zone== | |||
===Origin=== | ===Origin=== | ||
This track | This track is an original composition designed for ''[[Super Smash Bros. Melee]]'', the game which this track was directly ported from. Overlapping the track are "Game & Watch Bleeps", noises that a Game & Watch system would typically make. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Composer: Hirokazu | Original Composer: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
{{Infobox Music | {{Infobox Music | ||
|name=Kongo Jungle N64 | |name=Kongo Jungle N64 | ||
|universe={{ | |title=Kongo Jungle N64 | ||
|universe={{Uv|Donkey Kong}} | |||
|debut=''Donkey Kong Country'' | |debut=''Donkey Kong Country'' | ||
|stage=[[Congo Jungle|Kongo Jungle 64]] | |||
|stage=[[ | |link=[http://www.youtube.com/watch?v=zUWhQSgxMYg] | ||
|link= | |||
}} | }} | ||
==Kongo Jungle N64== | |||
===Origin=== | ===Origin=== | ||
Like ''Jungle Japes'', this track is a remix of ''DK Island Swing'' from ''Donkey Kong Country''. This | Like ''[[Music (SSBM)#Jungle Japes|''Jungle Japes'']], this track is a remix of the popular ''DK Island Swing'' theme from ''Donkey Kong Country'', also known as ''Jungle Level'', which played on many overworld levels of the game. This piece has been directly ported from [[Nintendo 64]] game ''[[Super Smash Bros.]]'', where it would play on the [[Congo Jungle]] stage, where it in turn, also plays in ''Melee'', which features Kongo Jungle as a returning stage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
===Trivia=== | |||
''Kongo Jungle 64'', when it appeared in ''[[Super Smash Bros.]]'', was the pioneer of three other ''Jungle Level'' remixes to come afterwards, those being ''Jungle Japes'' in ''Melee'', and both ''{{SSBBMusicLink|Donkey Kong|Jungle Level Ver.2}}'' and ''{{SSBBMusicLink|Donkey Kong|Jungle Level}}'' in ''[[Super Smash Bros. Brawl]]''. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Yoshi's Island N64 | |name=Yoshi's Island N64 | ||
|universe={{ | |title=Yoshi's Island N64 | ||
|debut='' | |universe={{Uv|Yoshi}} | ||
|debut=''[[supermariowiki:Yoshi's Story|Yoshi's Story]]'' | |||
|stage=[[Yoshi's Island 64]] | |stage=[[Yoshi's Island (SSB)|Yoshi's Island 64]] | ||
|link= | |link=[http://www.youtube.com/watch?v=Z7OjB3UB7TU] | ||
}} | }} | ||
==Yoshi's Island N64== | |||
===Origin=== | ===Origin=== | ||
This track | This track serves as another remix of the main theme of ''Yoshi's Story'', alongside the fittingly titled [[Music (SSBM)#Yoshi's Story|''Yoshi's Story'' music track]]. This piece has been directly ported from [[Nintendo 64]] game ''[[Super Smash Bros.]]'', where it would play on the {{SSB|Yoshi's Island}} stage, where it in turn, also plays in ''Melee'', which features Yoshi's Island as a returning stage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Dream Land N64 | |name=Dream Land N64 | ||
|universe={{ | |title=Dream Land N64 | ||
|debut=''Kirby | |universe={{Uv|Kirby}} | ||
|debut=''Kirby's Dream Land'' | |||
|stage= | |stage=[[Dream Land 64]] | ||
|link= | |link=[http://www.youtube.com/watch?v=40SjNtbuNYU] | ||
}} | }} | ||
==Dream Land N64== | |||
===Origin=== | ===Origin=== | ||
Like ''Fountain of Dreams'', this track is also a remix of the '' | Like [[Music (SSBM)#Fountain of Dreams|''Fountain of Dreams'']], this track is also a remix of the well-known {{SSBBMusicLink|Kirby|Gourmet Race}} theme. However, unlike ''Fountain of Dreams'', this remix is more faithful to the original piece, being very upbeat and chirpy. This track has been directly ported from [[Nintendo 64]] game ''[[Super Smash Bros.]]'', where it would play on the [[Dream Land]] stage, where it in turn, also plays in ''Melee'', which features Dream Land as a returning stage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Super Mario Bros. 3 | |name=Super Mario Bros. 3 | ||
|universe= | |title=Super Mario Bros. 3 | ||
|debut='' | |universe=[[Mario (universe)|Super Mario Bros.]] | ||
| | |debut=''[[supermariowiki:Super Mario Bros. 3|Super Mario Bros. 3]]'' | ||
|stage= | |stage=[[Yoshi's Island (SSBM)|Yoshi's Island]] | ||
|link= | |link=[http://www.youtube.com/watch?v=cuj4gcUQ1MA] | ||
}} | }} | ||
==Super Mario Bros. 3== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a rock-based arrangement of two music tracks from ''[[supermariowiki:Super Mario Bros. 3|Super Mario Bros. 3]]'', the first of which being the music that plays on most athletic levels, such as the very first level. The second sub-track is a remix of the music that would play when [[Mario]] or [[Luigi]] travelled across the [[supermariowiki:World Map|World Map]] of [[supermariowiki:World 1|World 1]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: | Original Composer: Kōji Kondō | ||
{{Infobox Music | {{Infobox Music | ||
|name=Saria's Theme | |name=Saria's Theme | ||
|universe= | |title=Saria's Theme | ||
|debut='' | |universe=[[The Legend of Zelda (universe)|The Legend of Zelda]] | ||
|debut=''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' | |||
|stage=[[Great Bay]] | |stage=[[Great Bay]] | ||
|link= | |link=[http://www.youtube.com/watch?v=5XK4Qot9OBk] | ||
}} | }} | ||
==Saria's Theme== | |||
===Origin=== | ===Origin=== | ||
This track is an | This track is an ocarina/flute-based remix of the music that would play when [[Link]] ventured through the [[zeldawiki:Lost Woods|Lost Woods]] in ''[[The Legend of Zelda: Ocarina of Time]]''. This same piece was also comprised into a melody Link could play on his ocarina, named ''Saria's Song'', as it was Link's friend [[zeldawiki:Saria|Saria]] that teaches Link how to play ''Saria's Song''. The melody can then be used to contact Saria from afar. As the piece has such a strong association with Saria, the music track was named accordingly. The version Link could play on his ocarina would typically only play very briefly, but certain points of the game can trigger the full piece to be played on Link's ocarina. | ||
This | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
===Other Uses=== | |||
===Trivia=== | ===Trivia=== | ||
In [[PAL]] versions of ''Super Smash Bros. Melee'', the track is named after its title in ''The Legend of Zelda: Ocarina of Time'', that being ''Saria's Song''. | *In [[PAL]] versions of ''Super Smash Bros. Melee'', the track is named after its title in ''The Legend of Zelda: Ocarina of Time'', that being '''''Saria's Song'''''. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Battle Theme | |name=Battle Theme | ||
|universe= | |title=Battle Theme | ||
|debut='' | |universe=Pokémon | ||
| | |debut=''[[bulbapedia:Pokémon Gold and Silver Versions|Pokémon Gold & Silver Versions]]'' | ||
|stage=[[Pokémon Stadium]] | |stage=[[Pokémon Stadium]] | ||
|link= | |link=[http://www.youtube.com/watch?v=L9vKYgCvHAw] | ||
}} | }} | ||
==Battle Theme== | |||
===Origin=== | ===Origin=== | ||
This track is a synthesized medley of | This track is a synthesized medley of threee music pieces from ''[[bulbapedia:Pokémon Gold and Silver Versions|Pokémon Gold and Silver Versions]]''. The first of these is the standard [[List of SSBB Music (Pokémon series)#Wild Pokémon Battle! (Diamond / Pearl)|Wild Pokémon Battle!]] theme, based upon its ''Gold & Silver'' incarnation. the sub-track from which this overall music piece takes its name. In ''Pokémon Gold and Silver Versions'', this would play whenever the [[Pokémon Trainer]] encountered a wild Pokémon that is not classed as [[bulbapedia:Legendary Pokémon|legendary]]. The second sub-track is the ''Johto Gym Leader Theme''. The final sub-track is a remixed excerpt of the music that would play when the player fought [[bulbapedia:Lance|Lance]] or [[bulbapedia:Red (character)|Red]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composer: Gō Ichinose, Jun'ichi Masuda | |||
{{Infobox Music | {{Infobox Music | ||
|name=Fire Emblem | |name=Fire Emblem | ||
|universe= | |title=Fire Emblem | ||
|debut='' | |universe=[[Fire Emblem (universe)|Fire Emblem]] | ||
|debut=''[[fireemblemwiki:Fire Emblem: Fuuin no Tsurugi|Fire Emblem: Sword of Seals]]'', ''[[fireemblemwiki:Fire Emblem: Blazing Sword|Fire Emblem]]'' | |||
|stage=[[Temple]] | |stage=[[Temple]] | ||
|link= | |link=[http://www.youtube.com/watch?v=75VzljdUE-s] | ||
}} | }} | ||
==Fire Emblem== | |||
===Origin=== | ===Origin=== | ||
This track is an | This track is an arragement of two music tracks from across the ''[[Fire Emblem (universe)|Fire Emblem]]'' series. The first of these is the ''Character Recruitment Theme'', a track debuting in ''[[fireemblemwiki:Fire Emblem: Fuuin no Tsurugi|Fire Emblem: Sword of Seals]]'' that would play whenever a new recruit joined the player's army. The second sub-track is a remix of the ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Main Theme]]''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original | Original Composition: Yuka Tsujiyoko | ||
{{Infobox Music | {{Infobox Music | ||
|name=Mach Rider | |name=Mach Rider | ||
| | |title=Mach Rider | ||
|universe=Nintendo | |||
|debut=''[[wikipedia:Mach Rider|Mach Rider]]'' | |debut=''[[wikipedia:Mach Rider|Mach Rider]]'' | ||
|stage=[[Big Blue]] | |stage=[[Big Blue]] | ||
|link= | |link=[http://www.youtube.com/watch?v=lxqNd_qDl4Q] | ||
}} | }} | ||
==Mach Rider== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a synthesized remix of the music that would play during any sort of gameplay in the NES game ''Mach Rider''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composition: Hirokazu Andō | |||
===Other Uses=== | |||
The track would also play on the adventure and event stage, [[F-Zero Grand Prix]]. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Mother 2 | |name=Mother 2 | ||
| | |title=Mother 2 | ||
| | |universe=EarthBound | ||
| | |debut=''Mother'' | ||
|stage=[[Onett]] | |stage=[[Onett]] | ||
|link= | |link=[http://www.youtube.com/watch?v=Ij0HptqoBxI] | ||
}} | }} | ||
==Mother 2== | |||
===Origin=== | ===Origin=== | ||
This track is a soft rock remix of [[wikibound:Pollyanna|''Pollyanna (I Believe in You)'']] from '' | This track is a quaint, soft rock remix of the [[wikibound:Pollyanna|''Pollyanna (I Believe in You)'']] theme from NES game ''[[wikibound:Mother|Mother]]''. The music piece first played on any overworld area while [[wikibound:Ninten|Ninten]] was on his own. As soon as Ninten gains an ally to walk with, the music will change to ''Bein' Friends''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: Hirokazu | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original | Original Composition: Keiichi Suzuki | ||
{{Infobox Music | |||
|name=Dr. Mario | |||
|title=Dr. Mario | |||
|universe=Super Mario Bros. | |||
|debut=''[[supermariowiki:Dr. Mario (game)|Dr. Mario]]'' | |||
|stage=[[Mushroom Kingdom II]] | |||
|link=[http://www.youtube.com/watch?v=XyPivh5SGT4] | |||
}} | |||
==Dr. Mario== | ==Dr. Mario== | ||
===Origin=== | ===Origin=== | ||
In | In ''[[supermariowiki:Dr. Mario (game)|Dr. Mario]]'' for the NES and following games, the player had a choice of two music tracks that could play during gameplay. One of these was ''[[List of SSBB Music (Nintendo series)#Chill (Dr. Mario)|Chill]]'', while the other was ''Fever''. This track is a remix of the ''Fever'' theme. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Original Arranger: | Original Arranger: Hirokazu Andō, Tadashi Ikegami, Shōgo Sakai | ||
Original Composition: Hirokazu Tanaka | |||
{{Infobox Music | {{Infobox Music | ||
|name=Balloon | |name=Balloon Fighter | ||
|universe= | |title=Balloon Fighter | ||
|universe=Balloon Fight | |||
|debut=''Balloon Fight'' | |debut=''Balloon Fight'' | ||
|stage=[[Icicle Mountain]] | |stage=[[Icicle Mountain]] | ||
|link= | |link=[http://www.youtube.com/watch?v=Rv10snOJ3-w] | ||
}} | }} | ||
==Balloon Fighter== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a direct 8-bit port of the music that would play in [[NES]] game ''Balloon Fight'' during the Balloon Trip side-game. In Balloon Fight, this music piece also played during a Bonus Round. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | |||
==Victory themes== | ==Victory themes== | ||
{{Main|Victory theme}} | {{Main|Victory theme}} | ||
{{Infobox Music | {{Infobox Music | ||
|name=Metal Battle | |name=Metal Battle | ||
|universe={{ | |title=Metal Battle | ||
|universe={{Uv|Super Smash Bros.}} | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=[[Battlefield]] <small>(Classic Mode only)</small> | ||
|link= | |link=[http://www.youtube.com/watch?v=Fo_OCQouUbE] | ||
}} | }} | ||
==Metal Battle== | |||
===Usage=== | ===Usage=== | ||
This track will play when the player battles | This track will play when the player battles [[Metal Mario]], or [[Metal Bros.|Metal Mario and Metal Luigi]] in [[Adventure Mode]] on the {{SSBM|Battlefield}} stage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | Composition and arrangements copyright Nintendo. | ||
{{Infobox Music | {{Infobox Music | ||
|name=Battlefield | |name=Battlefield | ||
|universe= | |title=Battlefield | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=Battlefield | ||
|link= | |link=[http://www.youtube.com/watch?v=u72SLGULM8A] | ||
}} | }} | ||
==Battlefield== | |||
===Usage=== | ===Usage=== | ||
This track | This track will usually play when the player participates in a standard [[Vs. mode|Melee]] on the {{SSBM|Battlefield}} stage, or fights on the Battlefield stage during [[Classic Mode]], or when battling the [[Fighting Wire Frames]] during [[Adventure Mode]]. ''Battlefield'' will also play while the [[Race to the Finish]] mode is being played. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name= | |name=Final Destination | ||
|universe= | |title=Final Destination | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=[[Final Destination (SSBM)|Final Destination]] | ||
|link= | |link=[http://www.youtube.com/watch?v=L8EfpcF9rRc] | ||
}} | }} | ||
==Final Destination== | |||
===Origin=== | |||
This track is a climactic, orchestral remix of [[List of SSBB Music (Super Smash Bros. series)#Credits (Super Smash Bros.)|The Credits theme of ''Super Smash Bros.'']] | |||
===Usage=== | ===Usage=== | ||
This track will usually play whenever the {{SSBM|Final Destination}} stage is being used outside of battles involving [[Giga Bowser]]. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Menu 2 | |name=Menu 1, 2 | ||
|universe= | |title=Menu 1, 2 | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None (Can be played on the menu) | |stage=None (Can be played on the menu) | ||
|link= | |link=[http://www.youtube.com/watch?v=qG_w5blNoy8], [http://www.youtube.com/watch?v=XbOqFrTrFR0] | ||
}} | }} | ||
==Menu== | |||
===Usage=== | ===Usage=== | ||
''Menu 2'' | Both of the tracks ''Menu 1'' and ''Menu 2'' would be available music pieces that would play on the game's main [[Modes|menu]] system. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=How to Play | |name=How to Play | ||
|universe= | |title=How to Play | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=[[Pokémon Stadium]] <small>(How to Play movie only)</small> | |stage=[[Pokémon Stadium]] <small>(How to Play movie only)</small> | ||
|link= | |link=[http://www.youtube.com/watch?v=CAnIZbWT4nY] | ||
}} | }} | ||
==How to Play== | |||
===Usage=== | ===Usage=== | ||
''How to Play'' | ''How to Play'' will play when the player is viewing the tutorial movie that can be seen by waiting on the [[title screen]] for a short length of time, or by accessing it through [[Movies|Archives]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Targets! | |name=Targets! | ||
|universe= | |title=Targets! | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=[[Break the Targets! | |stage=[[Break the Targets!]] | ||
|link= | |link=[http://www.youtube.com/watch?v=waMXTrx4SGw] | ||
}} | }} | ||
==Targets!== | |||
===Usage=== | ===Usage=== | ||
''Targets!'' | ''Targets!'' will play when the player participates in the [[Target Smash!!|Break The Targets!]] mode. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Multi-Man Melee 1 | |name=Multi-Man Melee 1 | ||
|universe= | |title=Multi-Man Melee 1 | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=[[Battlefield (SSBM)|Battlefield]] <small>(Multi-Man Melee only)</small> | ||
|link= | |link=[http://www.youtube.com/watch?v=1W9OBTfioHI] | ||
}} | }} | ||
==Multi-Man Melee 1== | |||
===Origin=== | ===Origin=== | ||
This track | This track was an original creation for ''Super Smash Bros. Melee'', being a synthesized rock remix of ''Opening (Super Smash Bros. Melee)''. | ||
===Usage=== | ===Usage=== | ||
This track | This track could play whenever the player participated in a [[Multi-Man Melee and Brawl|Multi-Man Melee]] mode, with the other option being ''Multi-Man Melee 2''. It is also the alternate music track that may play on {{SSBM|Battlefield}}. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Multi-Man Melee 2 | |name=Multi-Man Melee 2 | ||
|universe= | |title=Multi-Man Melee 2 | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=[[Battlefield (SSBM)|Battlefield]] <small>(Multi-Man Melee only)</small> | ||
|link= | |link=[http://www.youtube.com/watch?v=KLND_im2gks] | ||
}} | }} | ||
==Multi-Man Melee 2== | |||
===Usage=== | ===Usage=== | ||
This track | This track could play whenever the player participated in a [[Multi-Man Melee and Brawl|Multi-Man Melee]] mode, with the other option being ''Multi-Man Melee 1''. It is also the alternate music track that may play on {{SSBM|Final Destination}}. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=All-Star | |name=All-Star | ||
|universe= | |title=All-Star | ||
|universe=Super Smash Bros. | |||
|debut=''Kirby Super Star'' | |debut=''Kirby Super Star'' | ||
|stage=[[All-Star Rest Area]] | |stage=[[All-Star Rest Area]] | ||
|link= | |link=[http://www.youtube.com/watch?v=J6ZdLr4AY1g] | ||
}} | }} | ||
==All-Star== | |||
===Origin=== | ===Origin=== | ||
This track is a remix of the | This track is a remix of the music that would play when [[Kirby]] rested in a Save Room in ''[[wikirby:Kirby Super Star|Kirby Super Star]]''. | ||
===Usage=== | ===Usage=== | ||
''All-Star | ''All-Star'' would play when the player's character was in the [[All-Star Rest Area]], which is only accessable in [[All-Star Mode]], inbetween battles. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Tournament 1, 2 | |name=Tournament 1, 2 | ||
|universe= | |title=Tournament 1, 2 | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=VhSWVgKV7vY], [http://www.youtube.com/watch?v=GR1YAEu6Z8w] | ||
}} | }} | ||
=== | ==Tournament== | ||
===Usage=== | |||
Both ''Tournament 1'' and ''Tournament 2'' may randomly play when the player is viewing the tournament grid in [[Tournament Mode]]. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Trophy | |name=Trophy | ||
|universe= | |title=Trophy | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=cU_QuldpVG0] | ||
}} | }} | ||
==Trophy== | |||
===Usage=== | ===Usage=== | ||
''Trophy'' | ''Trophy'' will play when the player is participating in game modes that can result in the attainment of trophies, those being [[Lottery]] and [[Trophy Collector]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Classic Intro | |name=Classic Intro | ||
|universe= | |title=Classic Intro | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=TVXdekwNDcA] | ||
}} | }} | ||
==Classic Intro== | |||
===Usage=== | ===Usage=== | ||
''Classic Intro'' will play during | ''Classic Intro'' will play during [[Classic Mode]] when the player's next opponent is being revealed, just before the battle begins. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Adventure Intro | |name=Adventure Intro | ||
|universe= | |title=Adventure Intro | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=nkAhJJpgQCo] | ||
}} | }} | ||
==Adventure Intro== | |||
===Usage=== | ===Usage=== | ||
''Adventure Intro'' will play during [[ | ''Adventure Intro'' will play during [[Classic Mode]] when the player's next level is being revealed, just before the stage begins. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Stage Clear 1, 2 | |name=Stage Clear 1, 2 | ||
|universe= | |title=Stage Clear 1, 2 | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=7rrsjVteQNQ], [http://www.youtube.com/watch?v=_Uqf3MEXJN0] | ||
}} | }} | ||
==Stage Clear== | |||
===Usage=== | ===Usage=== | ||
''Stage Clear 1'' and ''Stage Clear 2'' both have an even chance of playing when the player completes a stage during [[Classic Mode]] or [[Adventure Mode]], including bonus stages. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Continue | |name=Continue | ||
|universe= | |title=Continue | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=TcJkINT4KWQ] | ||
}} | }} | ||
==Continue== | |||
===Usage=== | ===Usage=== | ||
''Continue'' will play when the player's character loses all of their [[stock]] during | ''Continue'' will play when the player's character loses all of their [[stock]] during [[Classic Mode]] or [[Adventure Mode]], and is given the option to [[continue]] the mode at the expense of [[Coins (collectable)|coins]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Game Over | |name=Game Over | ||
|universe= | |title=Game Over | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=JKdYWeMQwsI] | ||
}} | }} | ||
==Game Over== | |||
===Usage=== | ===Usage=== | ||
''Game Over'' | ''Game Over'' will play when the player loses all of their stock on [[Classic Mode]] or [[Adventure Mode]] and does not have enough coins to [[continue]] the mode, or chose not to do so. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=New Trophy | |name=New Trophy | ||
|universe= | |title=New Trophy | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=qC0PRDLiZ50] | ||
}} | }} | ||
==New Trophy== | |||
===Usage=== | ===Usage=== | ||
''New Trophy'' | ''New Trophy'' played when the player collected a randomly obtainable trophy via methods such as [[Lottery]] and [[Snag the Trophies]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Rare Trophy | |name=Rare Trophy | ||
|universe= | |title=Rare Trophy | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=Za2ex4Gej0g] | ||
}} | }} | ||
==Rare Trophy== | |||
===Usage=== | ===Usage=== | ||
''Rare Trophy'' | ''Rare Trophy'' played when the player collected a rare trophy, such as one of a character, via methods such as [[Classic Mode]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Challenger! | |name=Challenger! | ||
|universe= | |title=Challenger! | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=1sX_B1lw-50] | ||
}} | }} | ||
==Challenger!== | |||
===Usage=== | ===Usage=== | ||
''Challenger!'' | ''Challenger!'' played on the Challenger Approaching screen prior to a character unlock battle. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=New Feature 1, 2, 3 | |name=New Feature 1, 2, 3 | ||
|universe= | |title=New Feature 1, 2, 3 | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=HmwdGDlAJPM], [http://www.youtube.com/watch?v=i1lnOy0O2JM], [http://www.youtube.com/watch?v=buI4UXhoPGc] | ||
}} | }} | ||
==New Feature== | |||
===Usage=== | ===Usage=== | ||
One of ''New Feature 1'', ''New Feature 2'' and ''New Feature 3'' would play at random when the player unlocked a significant new feature such as a playable [[character]] or [[stage]]. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Hammer | |name=Hammer | ||
|universe={{ | |title=Hammer | ||
|debut='' | |universe={{Uv|Donkey Kong}} | ||
|debut=''[[dkwiki:Donkey Kong (game)|Donkey Kong]]'' | |||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=3Q5A-D09USc] | ||
}} | }} | ||
==Hammer== | |||
===Origin=== | ===Origin=== | ||
In ''[[Donkey Kong (game)|Donkey Kong]]'', whenever [[Mario]] grabbed the | In ''[[Donkey Kong (game)|Donkey Kong]]'', whenever [[Mario|Jumpman]] grabbed the [[Hammer]], the music track ''Hammer'' would play as Jumpman swung it repeatedly. | ||
===Usage=== | ===Usage=== | ||
In homage to the usage of the hammer item in ''Donkey Kong'', this track will play when a character uses the hammer item in ''Melee''. | In homage to the usage of the hammer item in ''Donkey Kong'', this track will play when a character uses the hammer item in ''Melee''. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition & arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Starman | |name=Starman | ||
|universe= | |title=Starman | ||
|universe=[[Mario (universe)|Super Mario Bros.]] | |||
|debut=''Super Mario Bros.'' | |debut=''Super Mario Bros.'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=-9HQo5s-Hh8] | ||
}} | }} | ||
==Starman== | |||
===Origin=== | ===Origin=== | ||
This short, looping track debuted in ''[[supermariowiki:Super Mario Bros.|Super Mario Bros.]]'', where it would play whenever [[Mario]] or [[Luigi]] obtained the [[Starman (item)|Starman]] power-up. | |||
===Usage=== | ===Usage=== | ||
Whenever a character is under the effects of the Starman item, this track will play for the duration of its usage. | Whenever a character is under the effects of the Starman item, this track will play for the duration of its usage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition & arrangements copyright Nintendo. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Warning Siren | |name=Warning Siren | ||
|universe= | |title=Warning Siren | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=Vl-Ko9gVdbA] | ||
}} | }} | ||
==Warning Siren== | |||
===Usage=== | ===Usage=== | ||
''Warning Siren'' | ''Warning Siren'' will play exclusively in [[Adventure Mode]], specifically [[Adventure Mode#Part 2: Escape Zebes|Escape Zebes]]. Therefore, this track will always play on the [[Brinstar Escape Shaft]] stage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Ending | |name=Ending | ||
|universe= | |title=Ending | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage=None | |stage=None | ||
|link= | |link=[http://www.youtube.com/watch?v=L8BqnXOBJHg] | ||
}} | }} | ||
==Ending== | |||
===Usage=== | ===Usage=== | ||
This short piece | This short piece will serve as a victory theme when the player completes [[Classic Mode]], [[Adventure Mode]] or [[All-Star Mode]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | |||
{{Infobox Music | {{Infobox Music | ||
|name=Giga Bowser | |name=Giga Bowser | ||
|universe= | |title=Giga Bowser | ||
|universe=Super Smash Bros. | |||
|debut=''Super Smash Bros. Melee'' | |debut=''Super Smash Bros. Melee'' | ||
|stage= | |stage=[[Final Destination (SSBM)|Final Destination]] | ||
|link= | |link=[http://www.youtube.com/watch?v=XHpXEfa1kzk] | ||
}} | }} | ||
==Giga Bowser== | |||
===Origin=== | ===Origin=== | ||
This track is a | This track is a spacial remix of ''Final Destination (Melee)''. It plays whenever the player fought [[Giga Bowser]] during [[Adventure Mode]]. The track could also randomly be played on a standard match on the [[Final Destination (SSBM)|Final Destination]] stage. | ||
===Usage=== | ===Usage=== | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
==Other music tracks== | ==Other music tracks== | ||
The | The sound room features 80 entries in its Music list (00-79), but this is not the full selection of music in the actual game. Many would identify the "Giga Bowser" battle music, a distorted techno remix of Final Destination, as track #80, the 81st track. In the Debug menu, one can find several unused short pieces as well. | ||
==Unlocking Method== | ==Unlocking Method== | ||
[[Alternate music|Alternate tracks]] can only be unlocked when the player has unlocked | [[Alternate music|Alternate tracks]] can only be unlocked when the player has unlocked certain number of characters (Tracks #30, #32, #34, #35, #36, and #37 are unlocked after all characters are unlocked, while tracks #31 and #33 are unlocked after {{SSBM|Marth}} and {{SSBM|Young Link}} are unlocked). Track #55 only plays when the [[Sound Test (SSBM)|Sound Test]] is unlocked. | ||
==Trivia== | ==Trivia== | ||
*{{SSBM|Luigi}}'s introduction in [[Adventure Mode]] features the music from [[Peach's Castle]] in | *{{SSBM|Luigi}}'s introduction in [[Adventure Mode]] features the music from [[Princess Peach's Castle]] in ''[[Super Smash Bros.]]'' The track, along with [[Giga Bowser]]'s theme, cannot be played in the Sound Test. | ||
==See also== | |||
*[[Smashing...Live!]] | |||
*[[Music (SSB)]] | |||
*[[Music (SSBB)]] | |||
[[Category:Super Smash Bros. Melee]] | [[Category:Super Smash Bros. Melee]] | ||
[[Category:Music | [[Category:Music]] | ||
[[ | [[Category:Music (SSBM)]] |