Editing Music (SSB)

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{{ArticleIcons|ssb=y}}
{{ArticleIcons|ssb=y}}
[[File:SSB64SoundTest.png|thumb|The Sound Test in SSB selecting what type of music]]
{{Cleanup|Terrible descriptions and poor formatting. Should be more in line with SSBM's music lists}}
The '''music''' of ''[[Super Smash Bros.]]'' comprises one remixed track for each [[VS Mode]] [[stage]] as well as several original compositions. [[List of composers|Hirokazu Ando]] arranged all the remixes in ''SSB'' and composed the game's original music. All of the music except the Character Select theme can be played in the [[Sound Test]]. Song titles are not listed in-game; these are derived from ''[[Nintendo All-Star! Dairantō Smash Brothers OST]]'' where available.
[[File:Sound Test SSB.gif|thumb|The Sound Test in SSB selecting what type of music]]
The '''music of ''Super Smash Bros.''''' is accessible in the game's [[Sound Test]] and are listed and described here.
Strangely, the "character select" music isn't present in the feature. In ''[[Super Smash Bros.]]'', each stage has one track, several of which reappear in later games of the series. [[List of composers|Hirokazu Ando]], an employee of [[HAL Laboratory]], composed all the original music in the game and arranged all the remix tracks.


==Opening==
==Music tracks==
{{Infobox Music
{| class="wikitable"
|name=Opening
|-
 
! width="10"|#
|universe={{uv|Super Smash Bros.}}
! Description
|debut=''Super Smash Bros.''
! width="200"|Usage
|link={{YouTube|TseLHTtUySU}}
|-
}}
| 1 [https://www.youtube.com/watch?v=kR6LhPzednk]
 
| ''Fast-paced music interspersed with parts of track 45.''
===Usage===
| The music played during ''Super Smash Bros.''' [[opening movie]].
The music is played during the [[opening movie]] for ''Super Smash Bros.'' It opens with a soft piece, similar to the games secondary main theme, getting significantly more lively as the characters are brought to life by Master Hand. 8 differently pitched stings play as the starter cast is presented, and it soon transitions into the main theme of the game, also heard in the credits. This half of the track would later be remixed and placed into other tracks composed in future games, such as {{SSBM|Final Destination}}'s music in ''[[Super Smash Bros. Melee]]''.
|-
 
| 2 [https://www.youtube.com/watch?v=SonLPOQJb18]
===Composition & Arrangements===
| ''Low-key musical composition.''
Original Composer: Hirokazu Ando
| During the [[How to Play video (SSB)|How to Play video]].
{{clr}}
|-
 
| 3 [https://www.youtube.com/watch?v=fbVIZ-pRKJA]
==How to Play==
| ''Discrete musical composition.''
{{Infobox Music
| In the Character Data and VS Records sub-menus.
|name=How to Play
|-
 
| 4 [https://www.youtube.com/watch?v=DTNwbB5UYYM]
|universe={{uv|Super Smash Bros.}}
| ''Very discrete "music".
|debut=''Super Smash Bros.''
| On the main menu screen.
|link={{YouTube|6xX-tKixaxQ}}
|-
}}
| 5 [https://www.youtube.com/watch?v=yJm8h5c0ONI]
 
| ''A remix of the above-ground theme from [[Super Mario Bros.]] for the NES.''
===Usage===
| Plays heard on [[Peach's Castle]]. Both the music and the stage were later reused in ''[[Super Smash Bros. 4]]''.
Plays during the {{SSB|How to Play video}} which begins if the player waits long enough on the [[title screen]]. It contains pieces of the secondary main theme/ menu theme, which plays when the characters for the upcoming demo are being presented.
|-
 
| 6 [https://www.youtube.com/watch?v=_d0Can2TTJ4]
===Composition & Arrangements===
| ''A remix of the theme used in jungle levels from [[Donkey Kong Country]] for the SNES.''
Original Composer: Hirokazu Ando
| Plays on [[Kongo Jungle (SSB)|Congo Jungle]]. Both the music and the stage were later reused in ''[[Melee]]'' and again in ''[[Super Smash Bros. 4]]''.
{{clr}}
|-
 
| 7 [https://www.youtube.com/watch?v=Ks0FZDbbi_I]
==Character Introduction Stage==
| ''A remix of the overworld theme from [[The Legend of Zelda]] for the NES.''
{{Infobox Music
| On [[Hyrule Castle]]. Both the music and the stage were later reused in ''[[Super Smash Bros. 4]]''.
|name=Character Introduction Stage
|-
 
| 8 [https://www.youtube.com/watch?v=Boebe2Uuvx4]
|universe={{uv|Super Smash Bros.}}
| ''A remix of the theme used in Brinstar from [[Metroid (game)|Metroid]] for the NES.''
|debut=''Super Smash Bros.''
| Plays on [[Planet Zebes]].
|link={{YouTube|kxkr4MMUnDs}}
|-
}}
| 9 [https://www.youtube.com/watch?v=PUeDAtZEGDU]
===Usage===
| ''A mix of two music tracks from Yoshi's Story. The first part of the track is the theme that plays on level one of Yoshi's Story and the second part comes from Yoshi's Story title screen.''
Plays in the Character Data and VS Records sub-menus. It shares vague similarities to future Trophy menu themes.
| Plays on [[Yoshi's Island (SSB)|Yoshi's Island]]. Both the music and the stage were later reused in ''[[Melee]]'', and the music was reused again in ''[[Super Smash Bros. for Wii U]]''.
 
|-
===Composition & Arrangements===
| 10 [https://www.youtube.com/watch?v=64H1MQJJ12Y]
Original Composer: Hirokazu Ando
| ''A fast-paced remix of the "Gourmet Race" Theme from [[Kirby Super Star]].''
{{clr}}
| Plays on {{SSB|Dream Land}}. Both the music and the stage were later reused in ''[[Melee]]'', and again in ''[[Super Smash Bros. 4]]''.
==Menu Screen==
|-
{{Infobox Music
| 11 [https://www.youtube.com/watch?v=uk0hlLsZtoM]
|name=Menu Screen
| ''A remix of the main theme from [[Star Fox 64]].''
 
| Plays on [[Sector Z]].
|universe={{uv|Super Smash Bros.}}
|-
|debut=''Super Smash Bros.''
| 12 [https://www.youtube.com/watch?v=a8v3C9cD2Dc]
|link={{YouTube|FXmgJNxUQiQ}}
| ''An orchestration of the traditional Pokémon title theme.''
}}
| Plays on [[Saffron City]].
===Usage===
|-
Plays on the main menu screen. It's a very abstract piece with clattering sounds, as if the game is being prepared. The subtle melody is often treated as the secondary main theme, and is referenced in the Final Destination theme of ''Melee''.
| 13 [https://www.youtube.com/watch?v=ehxq54YkBiI]
 
| ''A perfect preservation of the original 8-bit above-ground music from Super Mario Bros.''
===Composition & Arrangements===
| Plays on {{SSB|Mushroom Kingdom}}.
Original Composer: Hirokazu Ando
|-
{{clr}}
| 14 [http://www.youtube.com/watch?v=WLNfY19waSY&t=1m48s]
==Character Select==
| ''A perfect preservation of the original 8-bit "Hurry Up" version of the above-ground music heard in Super Mario Bros.''
{{Infobox Music
| Plays on Mushroom Kingdom when the time is running out.
|name=Character Select
|-
 
| 15
|universe={{uv|Super Smash Bros.}}
| ''An orchestration of the theme heard upon completing a level in Super Mario Bros.''
|debut=''Super Smash Bros.''
| {{SSB|Mario}}'s and {{SSB|Luigi}}'s [[victory theme]]
|link={{YouTube|hPLtQwa09mY}}
|-
}}
| 16
===Usage===
| ''An orchestration of the music heard when a boss is defeated or when a bonus game is completed in Donkey Kong Country for SNES.
Plays on the [[character selection screen]]. It would later be remixed as the Subspace map screen theme in ''[[Super Smash Bros. Brawl]]'', as well as the results screen starting in ''[[Super Smash Bros. 4]]''. It is also included in a remix of this games credits theme.
| {{SSB|Donkey Kong}}'s victory theme
 
|-
===Composition & Arrangements===
| 17
Original Composer: Hirokazu Ando
| ''An orchestration based on the overworld theme from The Legend of Zelda.''
{{clr}}
| {{SSB|Link}}'s victory theme
 
|-
==Peach's Castle Stage==
| 18
{{Infobox Music
| ''An orchestration of the music heard when Samus finds a new item or power-up in Metroid.''
|name=Peach's Castle Stage
| {{SSB|Samus}}' victory theme
 
|-
|universe={{uv|Mario}}
| 19
|debut=''Super Mario Bros.''
| ''A lighthearted orchestration of the main theme of Yoshi's Story combined with the theme heard upon clearing a track by eating 30 fruits, also from Yoshi's Story.''
|arrangement=''Super Smash Bros.''
| {{SSB|Yoshi}}'s victory theme
|stage=[[Peach's Castle]]
|-
|link={{YouTube|ej8tBHZRscs}}
| 20
}}
| ''An orchestration of the shortened stage complete theme heard in many Kirby games, nicknamed the '''Kirby Dance'''.''
===Origin===
| {{SSB|Kirby}}'s victory theme
The track is a remix of the Overworld theme from the original ''[[Super Mario Bros.]]'' on the NES. It has a slight jazzy feel compared to later remixes.
|-
 
| 21
===Composition & Arrangements===
| ''An orchestration of the mission complete theme heard in Star Fox 64.''
Original Arranger: Hirokazu Ando
| {{SSB|Fox}}' victory theme
 
|-
Original Composer: Koji Kondo
| 22
{{clr}}
| ''An orchestration based on the opening theme of Pokémon Red and Blue.''
 
| {{SSB|Pikachu}}'s and {{SSB|Jigglypuff}}'s victory theme
==Congo Jungle Stage==
|-
{{Infobox Music
| 23 [http://www.youtube.com/watch?v=2u1X4IkTACE]
|name=Congo Jungle Stage
| ''A techno rock remix of the theme heard upon finishing a race in F-Zero X.''
 
| {{SSB|Captain Falcon}}'s victory theme
|universe={{uv|Donkey Kong}}
|-
|debut=''Donkey Kong Country''
| 24 [http://www.youtube.com/watch?v=NoEqVm9otDA] <sub>(0:00-0:06)</sub>
|arrangement=''Super Smash Bros.''
| ''An orchestrated version of the second half of the Eight Melodies that Ness collects throughout his journey in [[EarthBound]].''
|stage=[[Congo Jungle]]
| {{SSB|Ness}}' victory theme
|link={{YouTube|U-DCNNpO3kM}}
|-
}}
| 25 [http://www.youtube.com/watch?v=NoEqVm9otDA&t=0m07s]
===Origin===
| ''It is a remix of track 33.''
The track is a remix of Jungle Groove (also known as DK Island Swing) from ''{{s|mariowiki|Donkey Kong Country}}'' on the SNES.
| This music plays on the match complete screen after one of the above 10 victory fanfare tracks plays for the winning character.
 
|-
===Composition & Arrangements===
| 26
Original Arranger: Hirokazu Ando
| ''The original 8-bit theme that played in [[Donkey Kong (game)|Donkey Kong]] when the player picked up a hammer.''
 
| Plays when a player picks up a [[Hammer]].
Original Composer: David Wise
|-
{{clr}}
| 27
 
| ''A remix of the invincibility tune that played when under the effects of a Starman in Super Mario Bros.''
==Hyrule Castle Stage==
| Plays when a player picks up the [[Starman (item)|Starman]] during a match.
{{Infobox Music
|-
|name=Hyrule Castle Stage
| 28 [http://www.youtube.com/watch?v=deVC2Zx3JMQ]
 
| ''Low-key music heard in Training mode.''
|universe={{uv|Zelda}}
| Playa during Training mode.''
|debut=''The Legend of Zelda''
|-
|arrangement=''Super Smash Bros.''
| 29
|stage=[[Hyrule Castle]]
| ''A short piece that plays at the "Character vs. Character" screen.''
|link={{YouTube|YqNyEpYdiw4}}
| Plays before the player enters a battle in single-player mode.
}}
|-
===Origin===
| 30 [http://www.youtube.com/watch?v=S5DFhaprlRM] <sub>(0:00-0:06)</sub>
A remix of the overworld theme from ''{{b|The Legend of Zelda|game}}'' for the NES. This track sounds very similar to the version played in ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}''.
| ''A short piece that plays at the "Character vs. Master Hand" screen.''
 
| Plays right before the player enters the battle with {{SSB|Master Hand}}.
===Composition & Arrangements===
|-
Original Arranger: Hirokazu Ando
| 31 [http://www.youtube.com/watch?v=S5DFhaprlRM&t=0m07s] <sub>(0:07-0:20)</sub>
 
| ''Foreboding atmospheric music heard at the start of the final battle in Single-player mode.''
Original Composer: Koji Kondo
| Plays while Master Hand makes his [[on-screen appearance]].
 
|-
===Trivia===
| 32 [http://www.youtube.com/watch?v=S5DFhaprlRM&t=0m20s]
*Hirokazu Ando based this composition on both the Famicom Disk version and the SNES version of the original song. He had considered using the version from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'', but admitted playing the game to do so made him nauseous.<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostCD.html Nintendo All-Star! Dairantō Smash Brothers OST interview]</ref>
| ''Climactic battle music heard in the final battle against Master Hand.''
{{clr}}
| Plays on {{SSB|Final Destination}}.
==Planet Zebes Stage==
|-
{{Infobox Music
| 33 [http://www.youtube.com/watch?v=AoSH2wu9d5A]
|name=Planet Zebes Stage
| '' Music heard on any of the Break the Targets and the Board the Platforms stages.''
 
| Plays on any Break the Targets or Board the Platforms stages.''
|universe={{uv|Metroid}}
|-
|debut=''Metroid''
| 34
|arrangement=''Super Smash Bros.''
| ''A short piece that the score display screen.
|stage=[[Planet Zebes]]
| Plays upon completion of a single-player mode battle.
|link={{YouTube|huIlKE2hNlM}}
|-
}}
| 35 [http://www.youtube.com/watch?v=Y5eUkSgrdHk]
===Origin===
| ''Discrete, low key musical composition.
A remix of the theme used in Brinstar from ''{{b|Metroid|game}}'' for the NES.
| Plays on the score display screen following the Master Hand battle.
 
|-
===Composition & Arrangements===
| 36
Original Arranger: Hirokazu Ando
| ''A short piece that play after the success of a single-player mini-game round.''
 
| Plays after the player succeeds to complete a single-player mode mini-game round and during the score display screen that follows.
Original Composer: Hirokazu Tanaka
|-
{{clr}}
| 37 [http://www.youtube.com/watch?v=x9WEXzFjXD0]
==Yoshi's Island Stage==
| ''A short piece that plays at the failure of a single-player mini-game round.''
{{Infobox Music
| Plays after the player fails to complete a single-player mode mini-game round and during the score display screen that follows.
|name=Yoshi's Island Stage
|-
 
| 38 [http://www.youtube.com/watch?v=m6qeRk9qeEk]
|universe={{uv|Yoshi}}
| ''A synthesized battle musical composition.''
|debut=''Yoshi's Story.''
| Plays during the match against the [[Fighting Polygon Team]], on {{SSB|Battlefield}}.
|arrangement=''Super Smash Bros.''
|-
|stage={{SSB|Yoshi's Island}}
| 39 [http://www.youtube.com/watch?v=fVhMqN5eGq8]
|link={{YouTube|Ye8MXm0lFIw}}
| ''Heavy techno musical composition.''
}}
| Plays during the battle against [[Metal Mario]] on [[Meta Crystal]] in single-player mode.
===Origin===
|-
A mix of two music tracks from ''{{s|mariowiki|Yoshi's Story}}''. The first part of the track is the theme that plays on the first level of ''Yoshi's Story'' and the second part comes from ''Yoshi's Story'' title screen.
| 40 [http://www.youtube.com/watch?v=tEInOneENuo]
 
| ''This track is identical to track 29, with a fractional change in tone.
===Composition & Arrangements===
| Plays on the "Challenger Approaching" screen.
Original Arranger: Hirokazu Ando
|-
 
| 41 [http://www.youtube.com/watch?v=oUVSxpIh8QY]
Original Composer: Kazumi Totaka
| ''A short piece consisting of a bell rung.''
 
| Plays on the screen that appears when unlocking a character, [[Mushroom Kingdom (SSB)|Mushroom Kingdom]], the [[Item Switch]], or the Sound Test.
===Trivia===
|-
*Masahiro Sakurai admitted that this is the track he most wanted to people to hear.<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostCD.html]</ref>
| 42 [http://www.youtube.com/watch?v=FEIAGr3rII0] <sub>(0:00-0:11)</sub>
{{clr}}
| ''The atmospheric audio heard at the ending cinematic of the single-player mode.''
 
| Plays after a player completes single-player mode and the victorious character flops down onto a table like a plush doll.
==Dream Land Stage==
|-
{{Infobox Music
| 43 [http://www.youtube.com/watch?v=A6LfWZx1vWA]
|name=Dream Land Stage
| ''Atmospheric audio heard at the [[Continue]] screen.
 
| Plays on the Continue screen when the defeated character flops down like a plush doll.
|universe={{uv|Kirby}}
|-
|debut=''Kirby Super Star''
| 44 [http://www.youtube.com/watch?v=HCEkgrBB7qI]
|arrangement=''Super Smash Bros.''
| ''Very discrete audio composition.
|stage={{SSB|Dream Land}}
| Plays if the player selects "No" on the Continue screen, resulting in a "Game Over".
|link={{YouTube|6CUDMJXi6PQ}}
|-
}}
| 45 [http://www.youtube.com/watch?v=FEIAGr3rII0&t=0m12s]
===Origin===
| ''An original composition that is one of the main themes of both ''Super Smash Bros.'' and the overall ''Super Smash Bros.'' series.
A fast-paced remix of the "Gourmet Race" Theme from ''[[Kirby Super Star]]''.
| Plays throughout the ending credits. It has been remixed in both ''[[Brawl]]'' and ''[[Super Smash Bros. 4]]''.
 
|}
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
 
Original Composer: Jun Ishikawa
{{clr}}
 
==Sector Z Stage==
{{Infobox Music
|name=Sector Z Stage
 
|universe={{uv|Star Fox}}
|debut=''Star Fox 64''
|arrangement=''Super Smash Bros.''
|stage=[[Sector Z]]
|link={{YouTube|4ZKy6H5_nIE}}
}}
===Origin===
The track is a remix of ''[[Star Fox 64]]'''s main theme. It has a marching style beat compared to later remixes in the series.
 
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
 
Original Composer: Koji Kondo
{{clr}}
==Saffron City Stage==
{{Infobox Music
|name=Saffron City Stage
 
|universe={{uv|Pokémon}}
|debut=''Pokémon Red & Green''
|arrangement=''Super Smash Bros.''
|stage=[[Saffron City]]
|link={{YouTube|CZF7RMbUGdo}}
}}
===Origin===
An orchestration of the traditional ''Pokémon'' title theme. The instrumentation compliments the big city of Saffron on the stage it plays.
 
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
 
Original Composer: Junichi Masuda
{{clr}}
==Mushroom Kingdom Stage==
{{Infobox Music
|name=Mushroom Kingdom Stage
 
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|stage={{SSB|Mushroom Kingdom}}
|link={{YouTube|npXEJ_KOyiw}}
}}
===Origin===
A near-perfect preservation of the original chiptune Overworld theme from ''Super Mario Bros.''
 
===Composition & Arrangements===
Original Composer: Koji Kondo
{{clr}}
==Mushroom Kingdom Stage (Finale)==
{{Infobox Music
|name=Mushroom Kingdom Stage (Finale)
 
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|stage={{SSB|Mushroom Kingdom}}
|link={{YouTube|f7iIrqeW5rg}}
}}
===Origin===
A near-perfect preservation of the original chiptune "Hurry Up" version of the above-ground music heard in ''Super Mario Bros.''
===Usage===
Plays on Mushroom Kingdom when only 30 seconds remain on the [[Match timer|timer]] and during [[Sudden Death]]. On the OST, this is included on the same track as [[Music (SSB)#Mushroom Kingdom Stage|Mushroom Kingdom Stage]].
 
===Composition & Arrangements===
Original Composer: Koji Kondo
{{clr}}
 
==Wins==
===Origin===
{{main|Victory theme}}
 
===Usage===
Each character (aside from [[Luigi (SSB)|Luigi]] and [[Jigglypuff (SSB)|Jigglypuff]], who share theirs with [[Mario (SSB)|Mario]] and [[Pikachu (SSB)|Pikachu]], respectively) has a unique jingle that plays whenever they win a match. Unlike most future installments, these tracks have a given name based on the official soundtrack, being "[Character Name] Wins" (e.g. "C. Falcon Wins" or "Ness Wins," the two included on said OST).
 
==Battle Results==
{{Infobox Music
|name=Battle Results
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|GqiVaKCoJAQ}}
}}
===Origin===
Remix of "[[Music (SSB)#Bonus Game|Bonus Game]]."
===Usage===
Plays on the match complete screen after the fanfare track plays for the winning fighter. On the OST, this is included on the same track as Ness Wins.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Hammer==
{{Infobox Music
|name=Hammer
 
|universe={{uv|Donkey Kong}}
|debut=''Donkey Kong''
|link={{YouTube|GSAPgINsHrc}}
}}
===Origin===
The original chiptune theme that played in ''{{b|Donkey Kong|game}}'' when the player picked up a hammer.
 
===Usage===
Plays when a player picks up a {{b|Hammer|item}}. This track is not included on the OST.
 
===Composition & Arrangements===
Original Composer: Yukio Kaneoka
{{clr}}
==Starman==
{{Infobox Music
|name=Starman
 
|universe={{uv|Mario}}
|debut=''Super Mario Bros.''
|arrangement=''Super Smash Bros.''
|link={{YouTube|SO5kU56FQvs}}
}}
===Origin===
A remix of the invincibility tune that played when under the effects of a Starman in ''[[Super Mario Bros.]]''
 
===Usage===
Plays when a player picks up the {{b|Starman|item}} during a match. This track is not included on the OST.
 
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
 
Original Composer: Koji Kondo
{{clr}}
==Training Mode==
{{Infobox Music
|name=Training Mode
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|BYwf-djA3xY}}
}}
===Usage===
Plays during the game's [[Training Mode]]. Possibly due to how long a player may spend in this mode, this song goes five minutes before looping, consistently introducing new pieces to the track.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
 
==Stage Introduction==
{{Infobox Music
|name=Stage Introduction
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|zR7SRz49uy4}}
}}
===Usage===
Plays before the player enters a battle in [[1P Game]]. On the OST, this is included on the same track as [[Music (SSB)#Meta Crystal|Meta Crystal]]. It ends with a gong, as if to signify the start of the battle. ''Melee'' uses a softer version of this jingle.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Final Stage Introduction==
{{Infobox Music
|name=Final Stage Introduction
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|3jxwWSkvwC8}}
}}
===Usage===
Plays right before the player enters the battle with {{SSB|Master Hand}}. On the OST, this is included on the same track as [[Music (SSB)#Final Destination|Final Destination]]. Follows a similar pitch structure to the normal intro, but otherwise is completely unique, made to build tension.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Master Hand==
{{Infobox Music
|name=Master Hand
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|stage={{SSB|Final Destination}}
|link={{YouTube|cb1D23CFYzc}}
}}
===Usage===
Plays while Master Hand makes his [[on-screen appearance]]. On the OST, this is included on the same track as [[Music (SSB)#Final Destination|Final Destination]]. It seems to be continuation of the previous track.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Final Destination==
{{Infobox Music
|name=Final Destination
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|stage={{SSB|Final Destination}}
|link={{YouTube|z0cENsZLDGs}}
}}
===Usage===
Climactic battle music heard in the final battle against Master Hand. The instrumentation is whimsical and mystic, at some portions giving an aura of a magic show, a theme fitting the white glove.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
 
==Bonus Game==
{{Infobox Music
|name=Bonus Game
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|92oqmMubR34}}
}}
===Usage===
Plays on any [[Break the Targets]] or [[Board the Platforms]] stages, and in {{SSB|Race to the Finish}}.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Stage Clear==
{{Infobox Music
|name=Stage Clear
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|R3hWqBwfUH0}}
}}
===Usage===
Plays upon completion of a [[1P Game]] battle. On the OST, this is included on the same track as [[Music (SSB)#Duel Zone|Duel Zone]].
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==All Clear==
{{Infobox Music
|name=All Clear
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|w69-JCscF3s}}
}}
===Usage===
Plays on the score display screen following the Master Hand battle.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Bonus Game Clear==
{{Infobox Music
|name=Bonus Game Clear
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|0NuDyHcU-u8}}
}}
===Usage===
Plays after the player succeeds to complete a [[Bonus Stage]] round and during the score display screen that follows. On the OST, this is included on the same track as [[Music (SSB)#Bonus Game|Bonus Game]].
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Lose Bonus Game==
{{Infobox Music
|name=Lose Bonus Game
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|KBD8CMK3oYU}}
}}
===Usage===
Plays during the score display screen after the player fails to complete a [[Bonus Stage]] round.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Duel Zone==
{{Infobox Music
|name=Duel Zone
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|stage=[[Duel Zone]]
|link={{YouTube|lCaNNki7aNM}}
}}
===Usage===
Plays during the match against the [[Fighting Polygon Team]] on [[Duel Zone]].
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Meta Crystal==
{{Infobox Music
|name=Meta Crystal
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|stage=[[Meta Crystal]]
|link={{YouTube|_dgsis1O0_o}}
}}
===Usage===
Plays during the battle against [[Metal Mario]] on [[Meta Crystal]] in [[1P Game]]. It seems to be a mix of folk and hard rock style music, made up of metallic and clattering sounds.
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==A Character Appears==
{{Infobox Music
|name=A Character Appears
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|56gH139a4zU}}
}}
===Usage===
Plays on the "Challenger Approaching" screen. This track is nearly identical to [[Music (SSB)#Stage Introduction|Stage Introduction]], with a minor change in pitch.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==The Prize==
{{Infobox Music
|name=The Prize
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|z-W3wFJZmyY}}
}}
===Usage===
Plays on the screen that appears when [[unlockable character|unlocking a character]], {{SSB|Mushroom Kingdom}}, the [[Item Switch]], or the [[Sound Test]].
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Ending==
{{Infobox Music
|name=Ending
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|8iaRJTg6nV0}}
}}
===Usage===
Plays after a player completes [[1P Game]] and the victorious character flops down onto a table like a plush doll. On the OST, this is included on the same track as [[Music (SSB)#Staff Roll|Staff Roll]].
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Continue==
{{Infobox Music
|name=Continue
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|BdsqbtGHf2o}}
}}
===Usage===
Plays on the [[Continue]] screen when the defeated character flops down like a plush doll.
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Game Over==
{{Infobox Music
|name=Game Over
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|WyuOh_LlceQ}}
}}
===Usage===
Plays if the player decides to exit and select "No" on the Continue screen, resulting in a [[Continue|Game Over]].
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}
==Staff Roll==
{{Infobox Music
|name=Staff Roll
 
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros.''
|link={{YouTube|UGxjd05PIN0}}
}}
===Usage===
Plays throughout the ending [[credits]]. It has been remixed in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'' and ''[[Smash 4]]''. On the OST, this is included on the same track as [[Music (SSB)#Ending|Ending]].
 
===Composition & Arrangements===
Original Composer: Hirokazu Ando
{{clr}}


==Trivia==
==Trivia==
*There is an additional [https://tcrf.net/index.php?title=File%3ASSBFanfare.ogg unused fanfare] which is not located in the Sound Test menu. It can be found in the debug menu as BGM no. 11.
{{incomplete|Perhaps a link to the song?}}
*The composers were careful to include music from across Nintendo history so every player regardless of age can hear something familiar.
*There is an additional background song, not located in the Sound Test menu. It can be found in the debug menu as BGM no. 11.
 
==References==
{{reflist}}


{{Music}}
{{Music}}
[[Category:Super Smash Bros.]]
[[Category:Super Smash Bros.]]
[[Category:Music (SSB)| ]]
[[Category:Music (SSB)| ]]
[[es:Música (SSB)]]

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