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| {{ArticleIcons|fa=y|brawl=y|ssb4-3=y|ultimate=y}}
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| {{Infobox Stage | | {{Infobox Stage |
| |subtitle = ''[[Super Mario Bros.]]'' | | |location = {{FA-article}}''[[Super Mario Bros.]]'' |
| |name = Mushroomy Kingdom | | |name = Mushroomy Kingdom (Ground) |
| |image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mushroomy Kingdom.png|300px]]|title2=3DS|content2=[[File:SSB4 Mushroomy Kingdom.jpg|300px]]|title3=Brawl (1-1)|content3=[[File:mushroomy.jpg|300px]]|title4=Brawl (1-2)|content4=[[File:Mushroomy2.jpg|300px]]}} | | |image = [[Image:mushroomy.jpg|250px|Mushroomy Kingdom (Ground)]] |
| |caption = [[File:MarioSymbol.svg|50px|class=invert-dark]]<br>Mushroomy Kingdom across the series. | | |caption = [[Image:Mushroom_Icon.gif]] |
| |universe = {{uv|Mario}} | | |universe = ''[[Mario (universe)|Mario]]'' |
| |games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | | |games = ''[[Super Smash Bros. Brawl|SSBB]]'' |
| | |hometo = [[Mario (SSBB)|Mario]]<br/>[[Peach (SSBB)|Peach]]<br/>[[Bowser (SSBB)|Bowser]]<br/>[[Luigi (SSBB)|Luigi]]<br/> |
| |availability = [[Starter stage|Starter]] | | |availability = [[Starter stage|Starter]] |
| |cratetype = Normal
| | |brawlsingles = Banned |
| |maxplayers = 4 (''Brawl'' and 3DS)<br>[[8-Player Smash|8]] (''Ultimate'')
| | |brawldoubles = Banned |
| |brawlmusic = World 1-1:<br>''{{SSBBMusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros.)}}'' (100%)<br>'''''{{SSBBMusicLink|Super Mario Bros.|Ground Theme 2 (Super Mario Bros.)}}''''' (20%)<br>''{{SSBBMusicLink|Super Mario Bros.|Gritzy Desert}}'' (20%)<br>World 1-2:<br>''{{SSBBMusicLink|Super Mario Bros.|Underground Theme (Super Mario Bros.)}} (100%)''<br>'''''{{SSBBMusicLink|Super Mario Bros.|Underwater Theme (Super Mario Bros.)}}''''' (20%)<br>'''''{{SSBBMusicLink|Super Mario Bros.|Underground Theme (Super Mario Land)}}''''' (20%)
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| |for3dsmusic = Main: ''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros.) (Remix)|Ground Theme (Super Mario Bros.)}}''<br>Alternate: ''{{SSB4MusicLink|Super Mario Bros.|Underground Theme (Super Mario Bros.)}}''
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| |ultimatemusic = [[List of SSBU Music (Super Mario Bros. series)|''Super Mario Bros.'' series music]]<br>Main: ''{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Brawl)}}''<br>Alternate: ''{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}}''
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| |brawlsingles = [[Banned]] | |
| |brawldoubles = [[Banned]] | |
| |ssb4singles = Banned
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| |ssb4doubles = Banned
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| |ultimatesingles= Banned
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| |ultimatedoubles= Banned
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| |interwiki = mariowiki
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| |interwikiname= Super Mario Wiki
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| |interwikipage= World 1-1 (Super Mario Bros.)
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| |interwikipage2= World 1-2 (Super Mario Bros.)
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| }} | | }} |
| '''Mushroomy Kingdom''' ({{ja|いにしえっぽい王国|Inishieppoi Ōkoku}}, ''Ancient‐Like Kingdom'') is a stage in ''[[Super Smash Bros. Brawl]]'' based off levels in ''[[Super Mario Bros.]]'' This stage is a 2.5D (3D structure in a 2D perspective) replica of the original {{iw|mariowiki|World 1-1|Super Mario Bros.}} with enhanced graphics and a deserted theme. Ruins can be seen in the background and life is absent apart from the fighters. Game director [[Masahiro Sakurai]] stated in the stage's update on the [[Smash Bros. DOJO!!]] that he wanted to create the impression that the kingdom had been abandoned since its initial appearance in 1985, 23 years prior to the release of ''Brawl''. The stage returns as a [[familiar stage]] in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]'', albeit with the {{iw|mariowiki|World 1-2|Super Mario Bros.}} version removed.
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| In ''for Nintendo 3DS'', {{SSB4|Dr. Mario}} is fought here in his unlocking battle.
| | {{Infobox Stage |
| | |location = ''[[Super Mario Bros.]]'' |
| | |name = Mushroomy Kingdom (Underground) |
| | |image = [[Image:Stage23 080123d-l.jpg|250px|Mushroomy Kingdom (Underground)]] |
| | |caption = [[Image:Mushroom_Icon.gif]] |
| | |universe = ''[[Mario (universe)|Mario]]'' |
| | |games = ''[[Super Smash Bros. Brawl|SSBB]]'' |
| | |hometo = [[Mario (SSBB)|Mario]]<br/>[[Peach (SSBB)|Peach]]<br/>[[Bowser (SSBB)|Bowser]]<br/>[[Luigi (SSBB)|Luigi]]<br/> |
| | |availability = [[Starter stage|Starter]] |
| | |brawlsingles = Banned |
| | |brawldoubles = Banned |
| | }} |
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| ==Stage overview==
| | '''Mushroomy Kingdom''' is a stage in [[Super Smash Bros. Brawl]] based off of World 1-1 of [[Super Mario Bros.]] This stage is a 3D replica of the original World 1-1 with enhanced graphics and a deserted look. Ruins can be seen in the background and life is absent apart from the fighters. Game director [[Masahiro Sakurai]] stated in the stage's update on the [[Smash Bros. DOJO!!]] that he wanted to create the impression that the kingdom had been abandoned since its initial appearance in 1985, 23 years prior to the release of ''Brawl''. This explains the '-y' added to the title. |
| The stage scrolls to the right slowly and one can see familiar {{uv|Mario}} landmarks like the flagpole and castle at the end of the level, but it keeps on scrolling, looping back to the level's start. There are both [[Block|destructible Brick Blocks, as well as indestructible ? Blocks]], which release an item when struck, similar to their ''[[Super Smash Bros. Melee]]'' appearance. Blocks that contained multiple coins in ''Super Mario Bros.'' will release multiple items (up to three) if hit more than once.
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| In ''Brawl'', Mushroomy Kingdom can also load as World 1-2, an underground stage. This stage has many Brick Blocks that need to be destroyed to pass through, and ends at the same pipe that it did in ''Super Mario Bros'', but players must jump over it to continue fighting. Originally, this was where the first Warp Zone was situated. Its removal makes it one of the only features of the two levels that was not recreated for ''Brawl''.
| | The stage scrolls to the right slowly and you'll see familiar [[Mario (series)|Mario]] landmarks like the flagpole and castle at the end of the level, but it keeps on scrolling. There are both destructible blocks, as well as 'question' blocks, which release an item when struck. '?' blocks that contained coins and power-ups in Super Mario Bros. will release multiple items if attacked more than once. |
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| ===Ω forms and Battlefield form===
| | There is also a chance when Mushroomy Kingdom is selected that the stage will actually load a similar stage based off of World 1-2. This stage has many blocks that need to be destroyed to pass through, and ends at the same pipe that it did in ''Super Mario Bros'', but players must jump over it for the stage to restart. Originally, this is where the first Warp Zone was situated. Its removal makes it the only feature of the two levels that was not recreated for ''[[SSBB]]''. |
| In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] features a flat platform made of Hard Blocks with Ground as the base. The stage is set past the castle. The stage does not scroll, and the platform extends below the [[blast line]].
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| In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are nearly identical to ''SSB4''{{'}}s Ω form; however, the floor of the platform is now just made of Ground. The platform also does not extend below the blast line, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of Hard Blocks. Additionally, [[Screen KO]]'s are replaced with [[Star KO]]'s.
| | Mushroomy Kingdom's side scrolling properties make it technically the largest stage. As the layout repeatedly loops, it could be argued that the stage is actually infinite. However, [[New Pork City]] is the largest non-scrolling stage on [[Brawl]]. |
| <gallery widths="200px">
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| Mushroomy_Kingdom_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''.
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| SSBU-Mushroomy KingdomOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
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| SSBU-Mushroomy KingdomBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
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| </gallery>
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| ===Hazards Off=== | | ==Choosing the level== |
| With hazards off on ''Ultimate'', the ? blocks are empty and the brick blocks are indestructible. The stage still scrolls as usual.
| | Mushroomy Kingdom has a randomizer script attached to it. When chosen at the Stage Selection screen, both the Ground and Underground levels have a 50% chance of loading. However, it is possible to guarantee which version of the stage is used by holding down a certain button as it is selected. Following is a guide to doing this with all four controllers using the default control schemes: |
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| ===Level selection===
| | ''Ground'' |
| When Mushroomy Kingdom is played in ''Brawl'', World 1-1 and World 1-2 each have a 50% chance of loading. However, it is possible to choose which version of the stage to play by holding down a certain button while selecting it on the stage selection screen. The following guide indicates which button to hold using the default controls:
| | * '''Gamecube Controller''': X or Y |
| | * '''Classic Controller''': Same as Gamecube |
| | * '''Remote & Nunchuk''': C |
| | * '''Wii Remote''': A |
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| *''World 1-1''
| | ''Underground'' |
| **GameCube and Classic Controller: {{button|GCN|X}}/{{button|WCC|X}} or {{button|GCN|Y}}/{{button|WCC|Y}} | | * '''Gamecube Controller''': L or R |
| **Wii Remote & Nunchuk: {{button|Wii|C}}
| | * '''Classic Controller''': Same as Gamecube |
| **Wii Remote: {{button|Wii|A}}
| | * '''Remote & Nunchuk''': Z |
| *''World 1-2'' | | * '''Wii Remote''': B |
| **GameCube and Classic Controller: {{button|GCN|L}}/{{button|WCC|L}} or {{button|GCN|R}}/{{button|WCC|R}}
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| **Wii Remote & Nunchuk: {{button|Wii|Z}} | |
| **Wii Remote: {{button|Wii|B}} | |
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| ==Origin== | | ==Songs in [[My Music]]== |
| [[File:AboveUnderSMB.png|thumb|left|Worlds 1-1 and 1-2 as they originally appeared in ''[[Super Mario Bros.]]'']]
| | '''Bolded songs must be unlocked''' |
| This stage is based on {{iw|mariowiki|World 1-1|Super Mario Bros.}} and {{iw|mariowiki|World 1-2|Super Mario Bros.}} of ''[[Super Mario Bros.]]'', and the stage is a mostly accurate replica of their layouts. However, several small changes were made to facilitate gameplay: all enemies and coins were removed, all [[Warp Pipe]]s were made inaccessible, with the vertical ones shortened, and World 1-2's {{s|mariowiki|Warp Zone}} was replaced with a loop back to the beginning of the stage. In World 1-1, the [[mariowiki:Hidden Block|hidden]] {{s|mariowiki|1-Up Mushroom}} block was lowered by one block, and the [[mariowiki:Hard Block|block]] the [[mariowiki:Goal Pole|flagpole]] stood on was removed (except in ''Ultimate'', where it is in the background). In World 1-2, the grounded {{s|mariowiki|Brick Block}}s after the three pipes and near the exit were changed to Ground.
| | ===Ground=== |
| | *Ground Theme (Super Mario Bros.) |
| | *'''Ground Theme 2 (Super Mario Bros.)''' |
| | *Gritzy Desert |
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| However, two elements from ''Super Mario Bros.'' are retained: {{s|mariowiki|? Block}}s that release an item upon being hit, and Brick Blocks that break upon being hit. Additionally, the flagpole and castle found at the end of World 1-1 also appear, though relegated to background elements.
| | ===Underground=== |
| | | *Underground Theme (Super Mario Bros.) |
| As stated before, the game director of the ''Super Smash Bros.'' games, [[Masahiro Sakurai]], said in the stage's update on the [[Smash Bros. DOJO!!]] that he wanted to create the impression that the levels have had been abandoned since their initial appearance in 1985, 23 years prior to the release of ''Brawl''.
| | *'''Underwater Theme (Super Mario Bros.)''' |
| | | *'''Underground Theme (Super Mario Land)''' |
| ==Tournament legality==
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| Due to the stage's sidescrolling nature and [[Edge|ledges]] that can't be grabbed, this stage is [[Banned stage|banned]] from official tournaments. World 1-2 also has an unusually low ceiling, and it is possible to [[KO]] with [[up throw]]s at 0%. The blocks can additionally create [[Cave of life|caves of life]], especially on World 1-2.
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| ==Update history== | |
| '''{{GameIcon|ssbu}} 3.1.0'''
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| *Mushroomy Kingdom's on-screen appearances and revival platforms locations have been changed. | |
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| ==Gallery==
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| ===Origin===
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| <gallery>
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| World 1-1 SMB.png|Full map for the original World 1-1.
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| World 1-2 SMB.png|Full map for the original World 1-2.
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| </gallery>
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| ===''Super Smash Bros. Brawl''===
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| <gallery>
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| mushroomy.jpg|Mushroomy Kingdom as World 1-1 in ''Super Smash Bros. Brawl''.
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| Mushroomy2.jpg|Mushroomy Kingdom as World 1-2 in ''Super Smash Bros. Brawl''.
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| </gallery>
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| ===''Super Smash Bros. for Nintendo 3DS''===
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| <gallery>
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| SSB4 Mushroomy Kingdom.jpg|Mushroomy Kingdom in {{for3ds}}.
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| </gallery>
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| ===''Super Smash Bros. Ultimate''===
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| <gallery>
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| SSBUWebsiteDrMario4.jpg|{{SSBU|Dr. Mario}} jumping on the stage.
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| SSBUWebsiteFakeSmashBall1.jpg|{{SSBU|Meta Knight}} and {{SSBU|Roy}} jumping towards a [[Fake Smash Ball]] on the stage.
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| SSBUWebsiteFakeSmashBall2.jpg|Meta Knight and Roy caught in the Fake Smash Ball's blast.
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| SSBUWebsiteSonic2.jpg|{{SSBU|Sonic}} dashing on the stage.
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| </gallery>
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| ==Names in other languages==
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| {{langtable
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| |ja={{ja|いにしえっぽい王国|Inishieppoi Ōkoku}}
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| |jaM=Ancient‐Like Kingdom
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| |en=Mushroomy Kingdom
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| |fr=Royaume Champiternel
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| |frM=Mushroomic Kingdom
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| |es=Reino Champiñónico
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| |esM=Mushroomic Kingdom
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| |de=Pilz-Urkönigreich
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| |deM=Ancient Mushroom Kingdom
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| |it=Il Regno Fungoso
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| |itM=The Mushroomy Kingdom
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| |nl=Verlaten Paddenstoelenrijk
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| |nlM=Abandoned Mushroom Kingdom
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| |ru={{rollover|Королевство грибов|Korolevstvo gribov|?}}
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| |ruM=Kingdom of Mushrooms
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| |ko={{rollover|예스러운 왕국|Yeseureoun Wangguk|?}}
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| |koM=Old‐Fashioned Kingdom
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| |zh_cn={{rollover|仿佛古老的王国|Fǎngfú Gǔlǎo De Wángguó|?}}
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| |zh_cnM=Ancient‐Like Kingdom
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| |zh_tw={{rollover|仿佛古老的王國|Fǎngfú Gǔlǎo De Wángguó|?}}
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| |zh_twM=Ancient‐Like Kingdom
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| }}
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| ==Trivia== | | ==Trivia== |
| ===General===
| | *Characters can be damaged if they are standing on a block and somebody jumps into it from underneath them. |
| *This stage's Japanese name is a reference to the previous ''Smash'' stages named {{b|Mushroom Kingdom|disambiguation}} in English, the Japanese names of which were more literally "Ancient Kingdom," referring to their retro designs. Mushroomy Kingdom is instead "ancient" as it appears in ruins, but its graphics have also been updated, so its Japanese name, translating to "Ancient‐Like Kingdom," is a play on this variation of the idea. It is referred to as "Mario_PastX" in ''Ultimate''{{'}}s files. | | *None of the warp pipes are active in this stage. They are plugged by mesh lids, similar to the wooden ones in [[Melee]]'s [[Mushroom Kingdom Adventure]]. |
| *The stage's scrolling speed is such that the stage reaches the goal (''Brawl''; the flagpole for 1-1 or pipe for 1-2) or makes exactly one loop in two minutes, the default time for a [[time]]d match. In ''for Nintendo 3DS'', the stage doesn't perfectly loop after two minutes, needing an additional half-second to do so. | | *[[Olimar (SSBB) |Olimar]] will crash through the ground and [[SD]] if he uses his [[Final Smash]] and lands where the stage loops (scrolls back to the beginning). The spots are the very last pipe in underground, and on the steps to the flag above ground. |
| **Due to the slightly different looping points in each game (and 1-2 being shorter), they all have different scroll speeds: ≈0.2230326 [[unit]]s/[[frame]] (''Brawl'' 1-1), ≈0.1816195 (''Brawl'' 1-2), ≈0.2445338 (''for Nintendo 3DS''), ≈0.2455527 (''Ultimate'').
| | *Just like in the original Super Mario Bros., one can still hit the area where the invisible 1-UP block was and receive items. |
| *Players are unable to enter the pipes in this stage because they are grated out, as revealed by rotating the camera. | | *When [[Ike (SSBB)|Ike]] uses his [[Final Smash]] ([[Great Aether]]) in the Underground, it will be a guaranteed KO if there are blocks along the top of the screen due to the fact that he flies to the top of the stage and with the final attack knocks foes over the top blast line. |
| *This stage's World 1-2 variant and the grayscale version of [[Dream Land GB]] are the only differently loaded versions of stages not in ''Ultimate''.
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| ===''Super Smash Bros. Brawl''===
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| *On the World 1-2 version of this stage, it is possible to dodge Olimar's [[End of Day]] by standing on the very top of the level for the duration of his attack.
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| *During [[Sudden Death]] (where items are usually absent), players can still get items from ? Blocks.
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| *When the black palette of [[Mr. Game & Watch]] is used on World 1-2, he appears to be dark yellow. This could possibly be a reference to the color-changing sprites in the original ''Super Mario Bros.'', though it's more likely that this is done to make him easier to distinguish from the dark background.
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| **Oddly, within the Album, the palette switches back to black.
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| *Instead of [[Space Jump]]ing when offscreen like in the [[Subspace Emissary]], {{SSBB|Pokémon Trainer}} instead appears at the other side of the screen with no transition. | |
| *If the game is paused while a [[Warp Star]] user is offscreen, the stage will zoom out completely.
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| *If a [[Poké Ball]] is on the edge of a block, it will continuously fall while a buzzing sound plays.
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| *If {{SSBB|King Dedede}} were to grab {{SSBB|Bowser}} while standing on the stack of blocks to the left of the first invisible block of the stage scrolling cycle, and Bowser were to hit the block to solidify it and then jump backwards onto the stack of blocks to the right of the block, Bowser will rapidly change between his aerial grab and grounded grab animation.
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| ===''Super Smash Bros. for Nintendo 3DS / Wii U''===
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| *In the game files of {{forwiiu}}, there are unused files for this stage along with [[3D Land]]; however, the only file remaining in each directory is the item parameter file.
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| *In {{for3ds}}, standing on the revealed hidden block will move the player's character to the right at the same pace as the stage does. This does not occur with the other blocks on this stage.
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| ===''Super Smash Bros. Ultimate''===
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| *On the [[Stage hazard#Stage hazard switch|hazardless]] version of the stage, the item-containing Brick Block before the triangular set of ? Blocks is replaced by a normal Brick Block, even though the stage's ? Blocks are all empty in this state.
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| *The following [[Assist Trophies]] can only appear on this stage's Battlefield and Omega forms: [[Thwomp]], [[Nightmare]], [[Andross]], [[Tiki]], [[Kapp'n]], [[Color TV-Game 15]], [[Devil]] (likely to avoid conflicts with scrolling the stage horizontally), [[Flies & Hand]], [[Yuri Kozukata]], [[Arcade Bunny]], [[Squid Sisters]], and [[Rathalos]], most of which are rendered ineffective by the scrolling. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the Battlefield and Omega forms: [[Abra]], [[Alolan Exeggutor]], [[Mew]], [[Lugia]], [[Palkia]], [[Zoroark]] and [[Lunala]].
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| ==External links== | | ==External links== |
| *[http://www.smashbros.com/wii/en_us/stages/stage23.html DOJO!! profile page] | | * [http://www.smashbros.com/en_uk/stages/stage23.html DOJO!! profile page] |
| *[http://www.youtube.com/watch?v=dYVJsp4jKoU&feature=PlayList&p=435FDC876476A628&index=34 Ground gameplay video] | | * [http://www.youtube.com/watch?v=dYVJsp4jKoU&feature=PlayList&p=435FDC876476A628&index=34 Ground gameplay video] |
| *[http://www.youtube.com/watch?v=aAvJMrbwyYQ&feature=PlayList&p=435FDC876476A628&index=7 Underground gameplay video] | | * [http://www.youtube.com/watch?v=aAvJMrbwyYQ&feature=PlayList&p=435FDC876476A628&index=7 Underground gameplay video] |
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| {{SSBBStages}} | | {{SSBBStages}} |
| {{SSB4Stages}}
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| {{SSBUStages}}
| | [[Category:Mario universe]] |
| {{Mario universe}}
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| [[Category:Stages]] | |
| [[Category:Past stages]]
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| [[Category:Stages (SSB4-3DS)]]
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| [[es:Reino Champiñónico]]
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