Editing Mushroomy Kingdom

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|interwiki    = mariowiki
|interwiki    = mariowiki
|interwikiname= Super Mario Wiki
|interwikiname= Super Mario Wiki
|interwikipage= World 1-1 (Super Mario Bros.)
|interwikipage= World 1-1 (''Super Mario Bros.'')
|interwikipage2= World 1-2 (Super Mario Bros.)
|interwikipage2= World 1-2 (''Super Mario Bros.'')
}}
}}
'''Mushroomy Kingdom''' ({{ja|いにしえっぽい王国|Inishieppoi Ōkoku}}, ''Ancient‐Like Kingdom'') is a stage in ''[[Super Smash Bros. Brawl]]'' based off levels in ''[[Super Mario Bros.]]'' This stage is a 2.5D (3D structure in a 2D perspective) replica of the original {{iw|mariowiki|World 1-1|Super Mario Bros.}} with enhanced graphics and a deserted theme. Ruins can be seen in the background and life is absent apart from the fighters. Game director [[Masahiro Sakurai]] stated in the stage's update on the [[Smash Bros. DOJO!!]] that he wanted to create the impression that the kingdom had been abandoned since its initial appearance in 1985, 23 years prior to the release of ''Brawl''. The stage returns as a [[familiar stage]] in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]'', albeit with the {{iw|mariowiki|World 1-2|Super Mario Bros.}} version removed.  
'''Mushroomy Kingdom''' ({{ja|いにしえっぽい王国|Inishieppoi Ōkoku}}, ''Ancient‐Like Kingdom'') is a stage in ''[[Super Smash Bros. Brawl]]'' based off levels in ''[[Super Mario Bros.]]'' This stage is a 2.5D (3D structure in a 2D perspective) replica of the original {{iw|mariowiki|World 1-1|Super Mario Bros.}} with enhanced graphics and a deserted theme. Ruins can be seen in the background and life is absent apart from the fighters. Game director [[Masahiro Sakurai]] stated in the stage's update on the [[Smash Bros. DOJO!!]] that he wanted to create the impression that the kingdom had been abandoned since its initial appearance in 1985, 23 years prior to the release of ''Brawl''. The stage returns as a [[familiar stage]] in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]'', albeit with the {{iw|mariowiki|World 1-2|Super Mario Bros.}} version removed.  
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==Origin==
==Origin==
[[File:AboveUnderSMB.png|thumb|left|Worlds 1-1 and 1-2 as they originally appeared in ''[[Super Mario Bros.]]'']]
[[File:AboveUnderSMB.png|thumb|left|Worlds 1-1 and 1-2 as they originally appeared in ''[[Super Mario Bros.]]'']]
This stage is based on {{iw|mariowiki|World 1-1|Super Mario Bros.}} and {{iw|mariowiki|World 1-2|Super Mario Bros.}} of ''[[Super Mario Bros.]]'', and the stage is a mostly accurate replica of their layouts. However, several small changes were made to facilitate gameplay: all enemies and coins were removed, all [[Warp Pipe]]s were made inaccessible, with the vertical ones shortened, and World 1-2's {{s|mariowiki|Warp Zone}} was replaced with a loop back to the beginning of the stage. In World 1-1, the [[mariowiki:Hidden Block|hidden]] {{s|mariowiki|1-Up Mushroom}} block was lowered by one block, and the [[mariowiki:Hard Block|block]] the [[mariowiki:Goal Pole|flagpole]] stood on was removed (except in ''Ultimate'', where it is in the background). In World 1-2, the grounded {{s|mariowiki|Brick Block}}s after the three pipes and near the exit were changed to Ground.
This stage is based on {{iw|mariowiki|World 1-1|Super Mario Bros.}} and {{iw|mariowiki|World 1-2|Super Mario Bros.}} of ''[[Super Mario Bros.]]'', and the stage is a mostly accurate replica of their layouts. However, several small changes were made to facilitate gameplay: all enemies and coins were removed, all [[Warp Pipe]]s were made inaccessible, and World 1-2's {{s|mariowiki|Warp Zone}} was replaced with a loop back to the beginning of the stage. In World 1-1, the [[mariowiki:Hidden Block|hidden]] {{s|mariowiki|1-Up Mushroom}} block was lowered by one block, and the [[mariowiki:Hard Block|block]] the [[mariowiki:Goal Pole|flagpole]] stood on was removed (except in ''Ultimate'', where it is in the background). In World 1-2, the grounded {{s|mariowiki|Brick Block}}s after the three pipes and near the exit were changed to Ground.


However, two elements from ''Super Mario Bros.'' are retained: {{s|mariowiki|? Block}}s that release an item upon being hit, and Brick Blocks that break upon being hit. Additionally, the flagpole and castle found at the end of World 1-1 also appear, though relegated to background elements.
However, two elements from ''Super Mario Bros.'' are retained: {{s|mariowiki|? Block}}s that release an item upon being hit, and Brick Blocks that break upon being hit. Additionally, the flagpole and castle found at the end of World 1-1 also appear, though relegated to background elements.

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