Editing Mushroom Kingdom II

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|subtitle    = ''Super Mario Bros. 2''
|subtitle    = ''Super Mario Bros. 2''
|name        = Mushroom Kingdom II
|name        = Mushroom Kingdom II
|image        = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mushroom Kingdom II.png|300px]]<br>[[File:MarioSymbol.svg|50px|class=invert-dark]]|title2=Melee|content2=[[File:MKII-NRML-SSBM.png|300px]]<br>[[File:MarioSymbol(preBrawl).svg|50px|class=invert-dark]]}}
|image        = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Mushroom Kingdom II.png|300px]]|title2=Melee|tab2=[[File:MKII-NRML-SSBM.png|300px]]}}
|caption      = Mushroom Kingdom II across the series.
|caption      = [[File:MarioSymbol.svg|50px|class=invert]]<br>Mushroom Kingdom II across the series.
|universe    = {{uv|Mario}}
|universe    = {{uv|Mario}}
|games        = ''[[Melee]]''<br>''[[Ultimate]]''
|games        = ''[[Melee]]''<br>''[[Ultimate]]''
|hometo      = '''Melee:'''<br>{{SSBM|Luigi}} (Unlocking/[[Classic Mode (SSBM)|Classic]]/[[All-Star Match]])<br>{{SSBM|Peach}} ([[Classic Mode (SSBM)|Classic]])<br>{{SSBM|Dr. Mario}} ([[All-Star Mode|All-Star]])<br>'''Ultimate:'''<br>{{SSBU|Mario}}<br>{{SSBU|Luigi}}<br>{{SSBU|Peach}}<br>{{SSBU|Daisy}}<br>{{SSBU|Bowser}}<br>{{SSBU|Dr. Mario}}<br>{{SSBU|Rosalina & Luma}}<br>{{SSBU|Bowser Jr.}}<br>{{SSBU|Piranha Plant}}
|availability = [[Unlockable stage|Unlockable]] (''Melee'')<br>[[Starter stage|Starter]] (''Ultimate'')
|availability = [[Unlockable stage|Unlockable]] (''Melee'')<br>[[Starter stage|Starter]] (''Ultimate'')
|unlockcriteria = Obtain the Birdo trophy.
|unlockcriteria = Obtain the Birdo trophy.
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==Origin==
==Origin==
[[File:Area1SMB2.png|thumb|left|A portion of {{iw|mariowiki|World 1-1|Super Mario Bros. 2}}, as seen in the ''Super Mario All-Stars'' version of ''Super Mario Bros. 2''.]]
[[File:Area1SMB2.png|thumb|left|200px|A portion of {{iw|mariowiki|World 1-1|Super Mario Bros. 2}}, as seen in the ''Super Mario All-Stars'' version of ''Super Mario Bros. 2''.]]
Contrary to this stage's name, it is not based on any location in the {{b|Mushroom Kingdom|location}}. This stage is based on the overworld sections of {{iw|mariowiki|World 1|Super Mario Bros. 2}} in ''[[Super Mario Bros. 2]]'', with its graphical style based on the SNES port of ''Super Mario Bros. 2'' included in ''{{s|mariowiki|Super Mario All-Stars}}'' instead of the original NES version.
Contrary to what its name suggests, this stage is not derived from any version of the {{b|Mushroom Kingdom|location}}; it originates from ''[[Super Mario Bros. 2]]'''s {{iw|mariowiki|World 1|Super Mario Bros. 2}}, which takes place in the land of {{s|mariowiki|Subcon}}. The graphical style is based on the SNES port of ''[[Super Mario Bros. 2]]'' included in ''{{s|mariowiki|Super Mario All-Stars}}'' (especially in ''Ultimate'', where the actual graphics are used), rather than the original NES version.


In ''Super Mario Bros. 2'', [[Mario]], [[Luigi]], [[Princess Peach]], and [[Toad]] enter the dream world of {{s|mariowiki|Subcon}}, which was taken over by the game's main villain, {{iw|mariowiki|Wart}}. The door they entered through leads to the game's [[mariowiki: World 1-1 (Super Mario Bros. 2)|first level]], which takes place on a grassy terrain. World 1-1 features waterfalls with logs flowing over, which act as temporary platforms; {{s|mariowiki|beanstalk}}s, which functions similarly as ladders; and {{s|mariowiki|jar}}s, which functions similarly to the {{uv|Mario}} series' [[Warp Pipe]]s. The players can pluck tufts of [[grass]], which can spawn an item when pulled from the ground, and collect five [[mariowiki:Cherry|cherries]] in each level, which will spawn a [[Super Star]].
Waterfalls are a common element in World 1 of ''Super Mario Bros. 2'', and often have logs coming down from them that can be used as temporary platforms.


{{s|mariowiki|Pidgit}}s are small bird enemies that ride on flying magic carpets in ''Super Mario Bros. 2'', first appearing in {{iw|mariowiki|World 1-2|Super Mario Bros. 2}}. Pidgits attack by swooping down at the player on their magic carpets. When they are defeated, their carpets can be ridden and controlled by the player, though these vanish after a short while.
{{s|mariowiki|Pidgit}}s are small bird enemies that ride on flying magic carpets in ''Super Mario Bros. 2'', debuting in {{iw|mariowiki|World 1-2|Super Mario Bros. 2}}. When they are defeated, their carpets can be ridden and controlled by the player, though these vanish after a short while.
 
{{s|mariowiki|Birdo}}s first appear in ''Super Mario Bros. 2'' as the game's recurring mid-bosses, first appearing in World 1-1, but has later appeared as an ally in spin-off ''Mario'' titles since. The pink Birdos attack by spitting eggs from their nozzles, which can be picked up and thrown back to defeat them.
 
This stage features multiple elements from the overworld levels in World 1 in ''Super Mario Bros. 2'', albeit with some visual differences between their appearances in ''Super Smash Bros. Melee'' and ''Ultimate''. The 16-bit sprites used in this stage (e.g. the Pidgit's magic carpet, the logs, etc.) in ''Melee'' are enhanced to use their original 16-bit sprites from  ''Super Mario All-Stars''. The grassy platforms, a single jar, two beanstalks, and five cherries appear as background elements, while the grass appears as a foreground element on the stage, though they cannot be interacted with.


Also in ''Super Mario Bros. 2'' are {{s|mariowiki|Birdo}}s, which are recurring mid-bosses that are fought in most levels. The pink ones attack by solely shooting eggs, which can be picked up and thrown to defeat them.
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==Trivia==
==Trivia==
*Not counting {{SSBM|Battlefield}} and {{SSBM|Final Destination}} (which are the stages that {{SSBM|Falco}}, {{SSBM|Ganondorf}}, and {{SSBM|Mewtwo}} use for unlocking battles), Mushroom Kingdom II is one of the two unlockable stages which take place while unlocking an unlockable character. The other is [[Flat Zone]]. {{SSBM|Luigi}} uses this stage for his unlocking battle, while {{SSBM|Mr. Game & Watch}} uses [[Flat Zone]] for his.
*When using [[End of Day]] on this stage in ''Ultimate'', the camera pans unusually high upward, revealing the edge of the skybox, and making it virtually impossible to jump out of the range of the [[Red Bulborb]]s.  
*When using [[End of Day]] on this stage in ''Ultimate'', the camera pans unusually high upward, revealing the edge of the skybox, and making it virtually impossible to jump out of the range of the [[Red Bulborb]]s.  
*This is one of the five stages in the ''Super Smash Bros.'' series to change music when the [[Match timer|timer]] reaches 30 seconds (20 seconds in ''Melee'') and during [[Sudden Death]], the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Suzaku Castle]] (if the music played is any type of one of the sixteen playable characters in ''Street Fighter II'' and ''Super Street Fighter II'') and [[Moray Towers]].
*This is one of the five stages in the ''Super Smash Bros.'' series to change music when the [[Match timer|timer]] reaches 30 seconds (20 seconds in ''Melee'') and during [[Sudden Death]], the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Suzaku Castle]] (if the music played is any type of one of the sixteen playable characters in ''Street Fighter II'' and ''Super Street Fighter II'') and [[Moray Towers]].

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