Editing Mushroom Kingdom II
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==Trivia== | ==Trivia== | ||
*Not counting {{SSBM|Battlefield}} and {{SSBM|Final Destination}} (which are the stages that {{SSBM|Falco}}, {{SSBM|Ganondorf}}, and {{SSBM|Mewtwo}} use for unlocking battles), Mushroom Kingdom II is one of the two unlockable stages which take place while unlocking an unlockable character. The other is [[Flat Zone]]. {{SSBM|Luigi}} uses this stage for his unlocking battle, while {{SSBM|Mr. Game & Watch}} uses [[Flat Zone]] for his. | |||
*When using [[End of Day]] on this stage in ''Ultimate'', the camera pans unusually high upward, revealing the edge of the skybox, and making it virtually impossible to jump out of the range of the [[Red Bulborb]]s. | *When using [[End of Day]] on this stage in ''Ultimate'', the camera pans unusually high upward, revealing the edge of the skybox, and making it virtually impossible to jump out of the range of the [[Red Bulborb]]s. | ||
*This is one of the five stages in the ''Super Smash Bros.'' series to change music when the [[Match timer|timer]] reaches 30 seconds (20 seconds in ''Melee'') and during [[Sudden Death]], the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Suzaku Castle]] (if the music played is any type of one of the sixteen playable characters in ''Street Fighter II'' and ''Super Street Fighter II'') and [[Moray Towers]]. | *This is one of the five stages in the ''Super Smash Bros.'' series to change music when the [[Match timer|timer]] reaches 30 seconds (20 seconds in ''Melee'') and during [[Sudden Death]], the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Suzaku Castle]] (if the music played is any type of one of the sixteen playable characters in ''Street Fighter II'' and ''Super Street Fighter II'') and [[Moray Towers]]. |