Editing Multi-hit throw

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|Down throw||Throws the opponent into the ground and shoots them with his {{b|Blaster|Fox}}. This throw does not make opponents bounce off the ground like most other down throws because it sends them straight down, meaning that it can [[meteor smash]] over the ledge if Fox's body is partially overlapping it. Useful for tech-chasing. Can lead into up tilt or {{b|Reflector|Fox}}.||1% (shots), 1% (throw)
|Down throw||Throws the opponent into the ground and shoots them with his {{b|Blaster|Fox}}. This throw does not make opponents bounce off the ground like most other down throws because it sends them straight down, meaning that it can [[meteor smash]] over the ledge if Fox's body is partially overlapping it. Useful for tech-chasing. Can lead into up tilt or {{b|Reflector|Fox}}.||1% (shots), 1% (throw)
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|rowspan="3"|{{SSBM|Ganondorf}}||Forward throw||Punches the opponent forward. It is only useful for setting up edgeguards at high percentages.||5% (hit 1), 4% (throw)
|rowspan="3"|{{SSBM|Ganondorf}}||Forward throw||Punches the opponent forward. It is only useful for setting up edgeguards at high percentages.||5% (hit 1), 4% (throw)
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|Back throw||Brings the opponent behind him and kicks them. Same usefulness as his forward throw.||5% (hit 1), 4% (throw)
|Back throw||Brings the opponent behind him and kicks them. Same usefulness as his forward throw.||5% (hit 1), 4% (throw)
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|Down throw||Tosses the opponent upward, then fires four very quick {{b|Blaster|Fox}} shots. At low percentages, it can be followed up with either forward aerial on certain characters or up aerial on all characters.||2% (shots), 1% (throw)
|Down throw||Tosses the opponent upward, then fires four very quick {{b|Blaster|Fox}} shots. At low percentages, it can be followed up with either forward aerial on certain characters or up aerial on all characters.||2% (shots), 1% (throw)
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|rowspan="3"|{{SSBB|Ganondorf}}||Forward throw||Punches the opponent forward.||5% (hit 1), 8% (throw)
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|Back throw||Brings the opponent behind him and kicks them. Can be used to set up edgeguards or KO at high percentages near the edge.||5% (hit 1), 5% (throw)
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|Up throw||Knocks the opponent above him. Too strong too follow up on, yet too weak to KO before 200%.||4% (hit 1), 3% (throw)
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|rowspan="2"|{{SSBB|Ice Climbers}}||Forward throw||Hits the opponent forward with their hammer. If the player moves the partner before the throw, the partner can re-grab the opponent right after the throw.||3% (hit 1), 5% (throw)
|rowspan="2"|{{SSBB|Ice Climbers}}||Forward throw||Hits the opponent forward with their hammer. If the player moves the partner before the throw, the partner can re-grab the opponent right after the throw.||3% (hit 1), 5% (throw)
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|{{SSBB|Kirby}}||Down throw||Throws the opponent onto the ground, stomps on them several times quickly, then finishes with a two-footed jumping stomp. Based on the Fury Stomp from the Suplex ability.||1% (hits 1-10), 2% (throw)
|{{SSBB|Kirby}}||Down throw||Throws the opponent onto the ground, stomps on them several times quickly, then finishes with a two-footed jumping stomp. Based on the Fury Stomp from the Suplex ability.||1% (hits 1-10), 2% (throw)
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|rowspan="4"|{{SSBB|Link}}||Forward throw||Kicks the opponent in front of him.||3% (hit 1), 4% (throw)
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|Back throw||Throws the opponent behind him and kicks them away.||3% (hit 1), 4% (throw)
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|Up throw||Raises the opponent above him and slashes upward.||5% (hit 1), 2% (throw)
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|Down throw||Takes the opponent onto the ground and elbow drops them.||3% (hit 1), 4% (throw)
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|{{SSBB|Lucario}}||Up throw||Performs an uppercut, throwing the opponent upwards. Can chain grab fastfallers and heavy characters at very low percentages.||{{AuraDamageSSBB|1}} (hit 1), {{AuraDamageSSBB|5}} (throw)
|{{SSBB|Lucario}}||Up throw||Performs an uppercut, throwing the opponent upwards. Can chain grab fastfallers and heavy characters at very low percentages.||{{AuraDamageSSBB|1}} (hit 1), {{AuraDamageSSBB|5}} (throw)
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|Down throw||Places the opponent on the ground, then jumps on them. Can chain grab certain characters, most notably fastfallers.||5% (hit 1), 5% (throw)
|Down throw||Places the opponent on the ground, then jumps on them. Can chain grab certain characters, most notably fastfallers.||5% (hit 1), 5% (throw)
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|{{SSBB|Samus}}||Up throw||Holds the opponent above her, then blasts them upwards with the [[Grapple Beam]].||1% (hits 1-5), 4% (throw)
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|rowspan="4"|{{SSBB|Sheik}}||Forward throw||Launches the opponent forward.||5% (hit 1), 2% (throw)
|rowspan="4"|{{SSBB|Sheik}}||Forward throw||Launches the opponent forward.||5% (hit 1), 2% (throw)

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