Editing Multi-Man Smash
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==List of Multi-Man enemy teams== | ==List of Multi-Man enemy teams== | ||
Each game in the series features different [[enemy team]]s to fight against in Multi-Man modes: Fighting Wire Frames in ''Melee'', Fighting Alloy Team in ''Brawl'', and Fighting Mii Team in ''Smash 4'' and ''Ultimate''. | Each game in the series features different [[enemy team]]s to fight against in Multi-Man modes: Fighting Wire Frames in ''Melee'', Fighting Alloy Team in ''Brawl'', and Fighting Mii Team in ''Smash 4'' and ''Ultimate''. | ||
*'''[[Fighting Wire Frames]]''' {{GameIcon|SSBM|20px}} - purple-colored male and female wireframe humanoids. [[Fighting Wire Frames#Male Wire Frame.2FCaptain Falcon|Male Wire Frames]] are based on {{SSBM|Captain Falcon}}, while the [[Fighting Wire Frames#Female Wire Frame.2FZelda|Female Wire Frames]] are based on {{SSBM|Zelda}}. They cannot charge smash attacks, and despite being based on Captain Falcon and Zelda, their attacks also have no [[ | *'''[[Fighting Wire Frames]]''' {{GameIcon|SSBM|20px}} - purple-colored male and female wireframe humanoids. [[Fighting Wire Frames#Male Wire Frame.2FCaptain Falcon|Male Wire Frames]] are based on {{SSBM|Captain Falcon}}, while the [[Fighting Wire Frames#Female Wire Frame.2FZelda|Female Wire Frames]] are based on {{SSBM|Zelda}}. They cannot charge smash attacks, and despite being based on Captain Falcon and Zelda, their attacks also have no [[Flame|fire]], [[Electric|electric]], or [[Magic|magic]] effects. | ||
*'''[[Fighting Alloy Team]]''' {{GameIcon|SSBB|20px}} - metallic fighters based on four characters in the game. Red alloys are based on {{SSBB|Captain Falcon}}, Blue Alloys are based on {{SSBB|Zelda}} and {{SSBB|Zero Suit Samus}}, Yellow Alloys are based on {{SSBB|Mario}}, and Green Alloys are based on {{SSBB|Kirby}} and {{SSBB|Jigglypuff}}. Despite being based on Zelda, Blue Alloys lack magic and fire attack effects. They cannot grab items nor receive [[giant]], [[tiny]] or [[flower]] status effects. Every 25th opponent fought is spawned as a character, and the final opponent is a [[Alternate costume (SSBB)|palette swap]] of the player's character. | *'''[[Fighting Alloy Team]]''' {{GameIcon|SSBB|20px}} - metallic fighters based on four characters in the game. Red alloys are based on {{SSBB|Captain Falcon}}, Blue Alloys are based on {{SSBB|Zelda}} and {{SSBB|Zero Suit Samus}}, Yellow Alloys are based on {{SSBB|Mario}}, and Green Alloys are based on {{SSBB|Kirby}} and {{SSBB|Jigglypuff}}. Despite being based on Zelda, Blue Alloys lack [[magic]] and [[fire]] attack effects. They cannot grab items nor receive [[giant]], [[tiny]] or [[flower]] status effects. Every 25th opponent fought is spawned as a character, and the final opponent is a [[Alternate costume (SSBB)|palette swap]] of the player's character. | ||
*'''[[Fighting Mii Team]]''' {{GameIcon|SSB4|20px}}{{GameIcon|SSBU|20px}} - [[Mii Fighter]]s wearing black jumpsuits with a white "M" letter printed on its anterior and two white "i" letters around their limbs. Their skin and facial appearances cull from [[Mii]]s saved on the player's console, or from pre-loaded/guest Miis if there aren't enough. Despite this, their height and weight are all uniform. They can [[recover]] by [[footstool jump]]ing off each other despite not being able to attack each other otherwise. Every 50th opponent fought is spawned as a [[giant]] character, and the final opponent in 100-Man Smash is a giant version of the player's character in ''SSB4''. Every 25th opponent fought is spawned as a character in ''Ultimate''. | *'''[[Fighting Mii Team]]''' {{GameIcon|SSB4|20px}}{{GameIcon|SSBU|20px}} - [[Mii Fighter]]s wearing black jumpsuits with a white "M" letter printed on its anterior and two white "i" letters around their limbs. Their skin and facial appearances cull from [[Mii]]s saved on the player's console, or from pre-loaded/guest Miis if there aren't enough. Despite this, their height and weight are all uniform. They can [[recover]] by [[footstool jump]]ing off each other despite not being able to attack each other otherwise. Every 50th opponent fought is spawned as a [[giant]] character, and the final opponent in 100-Man Smash is a giant version of the player's character in ''SSB4''. Every 25th opponent fought is spawned as a character in ''Ultimate''. | ||