Editing Multi-Man Smash
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[[File:Fightingalloyteam.jpg|thumb|{{SSBB|Mario}} and {{SSBB|Sonic}} in Co-op 3-Minute Brawl.]] | [[File:Fightingalloyteam.jpg|thumb|{{SSBB|Mario}} and {{SSBB|Sonic}} in Co-op 3-Minute Brawl.]] | ||
[[File:Rival.jpeg|thumb|{{SSB4|Ryu}} and his Rival in Rival Smash in {{for3ds}}.]] | [[File:Rival.jpeg|thumb|{{SSB4|Ryu}} and his Rival in Rival Smash in {{for3ds}}.]] | ||
Six Multi-Man modes are available per game, with Rival mode replacing 15-Minute mode in ''SSB4'', Endless mode merging into All-Star mode in ''SSBU'' and 10-man mode & 100-man mode merging into Century mode in ''SSBU'' for a total of eight different Multi-Man modes throughout the series. | |||
In ''Super Smash Bros. 4'', as with any Stadium sub-mode, players are unable to use any [[Character customization|customizations]], preventing players from using [[equipment]] to augment their characters' power or bypass the game mode's restrictions. As such, excluding the {{SSB4|Mii Fighter}}s, fighters are only allowed to use their default special moves. | In ''Super Smash Bros. 4'', as with any Stadium sub-mode, players are unable to use any [[Character customization|customizations]], preventing players from using [[equipment]] to augment their characters' power or bypass the game mode's restrictions. As such, excluding the {{SSB4|Mii Fighter}}s, fighters are only allowed to use their default special moves. | ||