Editing Mr. Game & Watch (SSBU)
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**The screenshot of 4 Mr. Game & Watches on Flat Zone X has an old animation from ''Smash 4'' on the building, in which Mr. Game & Watch retains his regular form when using his neutral attack. In the final game, Mr. Game & Watch instead changes his appearance into that of the main character of ''Greenhouse''. | **The screenshot of 4 Mr. Game & Watches on Flat Zone X has an old animation from ''Smash 4'' on the building, in which Mr. Game & Watch retains his regular form when using his neutral attack. In the final game, Mr. Game & Watch instead changes his appearance into that of the main character of ''Greenhouse''. | ||
**The ''{{h2|List of spirits (Game & Watch series)|Fire Attack}}'' [[spirit]] also had its artwork altered in the same patch as well, removing the feather. | **The ''{{h2|List of spirits (Game & Watch series)|Fire Attack}}'' [[spirit]] also had its artwork altered in the same patch as well, removing the feather. | ||
*Although Mr. Game & Watch has no visible eyes in his neutral animation, the loading screen | *Although Mr. Game & Watch has no visible eyes in his neutral animation, the loading screen and the damage meter render when parrying (which temporarily lights up the selected character's eyes) makes Mr. Game & Watch glow where his eyes would be. The same applies to his Final Smash activation picture, which focuses on where his eyes would be, as with other characters. | ||
**While some of his moves cause him to resemble characters from the ''Game & Watch'' series with eyes, they are not affected by parrying. | **While some of his moves cause him to resemble characters from the ''Game & Watch'' series with eyes, they are not affected by parrying. | ||
*Along with {{SSBU|Samus}} and {{SSBU|Dark Samus}}, Mr. Game & Watch is one of the few characters in ''Ultimate'' to lack voice-clips in the [[Sound Test]], despite {{SSBU|Duck Hunt}} and {{SSBU|R.O.B.}} being included. This is probably because the game considers his various beeps as sound effects instead. | *Along with {{SSBU|Samus}} and {{SSBU|Dark Samus}}, Mr. Game & Watch is one of the few characters in ''Ultimate'' to lack voice-clips in the [[Sound Test]], despite {{SSBU|Duck Hunt}} and {{SSBU|R.O.B.}} being included. This is probably because the game considers his various beeps as sound effects instead. | ||
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*As a consequence of not having visible eyes, Mr. Game & Watch is the only character with puppet fighters in World of Light that lack their signature red or purple eyes, simply using his model and various alternate costumes with no alterations. | *As a consequence of not having visible eyes, Mr. Game & Watch is the only character with puppet fighters in World of Light that lack their signature red or purple eyes, simply using his model and various alternate costumes with no alterations. | ||
**Pac-Man, Samus, and Dark Samus also share this distinction, though it is only through the spirit battle previews, where they, along with Mr. Game & Watch, do not emit red-flashing eyes. | **Pac-Man, Samus, and Dark Samus also share this distinction, though it is only through the spirit battle previews, where they, along with Mr. Game & Watch, do not emit red-flashing eyes. | ||
*Mr. Game & Watch is one of few characters who | *Mr. Game & Watch is one of few characters who has two moves that trigger [[Special Zoom]], being Judge and Oil Panic. | ||
*Due to a programming oversight, the sweetspots of Mr. Game & Watch's [[down smash]] do not cause any hit effect to appear on aerial or downed targets. This is due to the effect being misspelled as "noamal" in the scripts. | *Due to a programming oversight, the sweetspots of Mr. Game & Watch's [[down smash]] do not cause any hit effect to appear on aerial or downed targets. This is due to the effect being misspelled as "noamal" in the scripts. | ||
*In Mr. Game & Watch's showcase trailer in ''Ultimate'', Mr. Game & Watch is seen using his ''Vermin'' form in his down smash, which had a slightly different expression on his face (such as his eyes being circular and large, his hair being bigger than the original and his mouth being more extended) compared to was is seen in the final release. | *In Mr. Game & Watch's showcase trailer in ''Ultimate'', Mr. Game & Watch is seen using his ''Vermin'' form in his down smash, which had a slightly different expression on his face (such as his eyes being circular and large, his hair being bigger than the original and his mouth being more extended) compared to was is seen in the final release. |