Editing Mr. Game & Watch (SSBU)/Side special

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Judge}}
{{competitive expertise}}
{{competitive expertise}}
 
{|class=wikitable style="float:right;"
==Hitbox visualizations==
!1!!2!!3
{|class="wikitable" style="margin-center: auto; margin-center: 0px;"
|-
!#1!!#2!!#3
|[[File:MrGame&WatchSSpecial1SSBU.gif|250px]]||[[File:MrGame&WatchSSpecial2SSBU.gif|250px]]||[[File:MrGame&WatchSSpecial3SSBU.gif|250px]]
|-
!4!!5!!6
|-
|-
|[[File:MrGame&WatchSSpecial1SSBU.gif|200px]]||[[File:MrGame&WatchSSpecial2SSBU.gif|200px]]||[[File:MrGame&WatchSSpecial3SSBU.gif|200px]]
|[[File:MrGame&WatchSSpecial4SSBU.gif|250px]]||[[File:MrGame&WatchSSpecial5SSBU.gif|250px]]||[[File:MrGame&WatchSSpecial6SSBU.gif|250px]]
|}
{|class="wikitable" style="margin-center: auto; margin-center: 0px;"
!#4!!#5!!#6
|-
|-
|[[File:MrGame&WatchSSpecial4SSBU.gif|200px]]||[[File:MrGame&WatchSSpecial5SSBU.gif|200px]]||[[File:MrGame&WatchSSpecial6SSBU.gif|200px]]
!7!!8!!9
|}
{|class="wikitable" style="margin-center: auto; margin-center: 0px;"
!#7!!#8!!#9
|-
|-
|[[File:MrGame&WatchSSpecial7SSBU.gif|200px]]||[[File:MrGame&WatchSSpecial8SSBU.gif|200px]]||[[File:MrGame&WatchSSpecial9SSBU.gif|200px]]
|[[File:MrGame&WatchSSpecial7SSBU.gif|250px]]||[[File:MrGame&WatchSSpecial8SSBU.gif|250px]]||[[File:MrGame&WatchSSpecial9SSBU.gif|250px]]
|}
|}
==Overview==
==Overview==
Mr. Game & Watch swings a hammer while holding up a sign that displays a number between 1 and 9. The move mostly relies on predictions to connect due to its sluggish startup, with the payoff varying. Although it does have a [[Combo#Types_of_combos|invalid combo]] out of down throw. Upon a number being called, that number cannot be called the next time judge is used, with it being able to be called again after the next use. Every number that can be called has an equal chance to appear, except for at the last 5 seconds of a match, where 9 has a 50% chance of being called if it wasn't the last number called. Each number does the following:
'''1''': Completely useless, as it deals no hitstun or knockback, as well as dealing low damage and giving Mr. Game & Watch 12% recoil regardless of it hitting or not. This makes it extremely dangerous and unsafe on hit, easily leading to a punish on Mr. Game & Watch.
'''2''': Low knockback and damage, and is generally only helpful if it [[trip]]s, which isn't likely.
'''3''': Sends the opponent towards Mr. Game & Watch with small damage. It also deals heavy shield damage, allowing for a potential [[shield stab]] follow-up.
'''4''': A [[slash]] attack that sends the opponent diagonally. Extremely hard to combo off of.
'''5''': An [[electric]]al attack that hits 4 times, dealing 12% damage total.
'''6''': A [[semi-spike]] [[flame]] attack that has good knockback and damage, allowing for it to be comboed from if reacted to properly.
'''7''': A moderate knockback attack dealing 14%. Upon connecting, 3 apples appear, allowing Mr. Game & Watch to heal up to 12%, which can effectively increase the damage the opponent takes provided Mr. Game & Watch's percent is roughly the same or lower than the opponent's percent. However Mr. Game & Watch must be careful when eating them as he can possibly be intercepted, allowing the opponent to take the apples for themselves or the apples vanishing before anyone can grab them.
'''8''': Creates the [[ping]] sound effect and freezes the opponent with fixed vertical knockback. However, the freeze time often isn't long enough to get a true followup from
'''9''': Creates the ping sound effect and deals extreme knockback, sending at the [[Sakurai angle]]. Will generally always [[KO]] if the opponent is above 10%, and can potentially [[One-hit KO|one-shot]] opponents when [[rage]] is applied. It is also one of the strongest non-[[Final Smash]] attacks in the game. Despite having electrical graphical effects, the attack deal no electric damage.
Overall, the move's payoff is typically not worth the sluggish frame data and heavy reliance on chance, and while most numbers are able to combo or serve some utility, the move is heavily risky due to the relatively high lag all around, which can lead to a punish on Mr. Game & Watch if it whiffs or rolls a 1. Generally, the move sees little use in serious settings, and when it is used, is typically done as a hail-mary in an attempt to roll a 7 or 9.
==Hitboxes==
==Hitboxes==
Landing a Judge #9 hit triggers a [[Special Zoom]].
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|#1|42}}
{{HitboxTableTitle|One (deals 12% recoil)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 87: Line 56:
|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|#2|42}}
{{HitboxTableTitle|Two|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 124: Line 93:
|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|#3|42}}
{{HitboxTableTitle|Three|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=6.0%
|damage=6.0%
|sd=25.0
|sd=25
|angle=140
|angle=140
|bk=45
|bk=45
Line 149: Line 118:
|part=0
|part=0
|damage=6.0%
|damage=6.0%
|sd=25.0
|sd=25
|angle=140
|angle=140
|bk=45
|bk=45
Line 165: Line 134:
|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|#4|42}}
{{HitboxTableTitle|Four|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 206: Line 175:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|#5 (hits 1-3)|42}}
{{HitboxTableTitle|Five (hits 1-3)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 224: Line 193:
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
|sfx=Electric
|sfx=Shock
|slvl=M
|slvl=M
}}
}}
Line 244: Line 213:
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
|sfx=Electric
|sfx=Shock
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|#5 (hit 4)|42}}
{{HitboxTableTitle|Five (Hit 4)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 265: Line 234:
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
|sfx=Electric
|sfx=Shock
|slvl=M
|slvl=M
}}
}}
Line 285: Line 254:
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
|sfx=Electric
|sfx=Shock
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|#6|42}}
{{HitboxTableTitle|Six|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 306: Line 275:
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
|sfx=Fire
|sfx=Burn
|slvl=M
|slvl=M
}}
}}
Line 326: Line 295:
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
|sfx=Fire
|sfx=Burn
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|#7|42}}
{{HitboxTableTitle|Seven (spawns 3 [[Food|Apple]]s)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 368: Line 337:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|#8|42}}
{{HitboxTableTitle|Eight|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 388: Line 357:
|sfx=Bat
|sfx=Bat
|slvl=L
|slvl=L
|setweight=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 409: Line 377:
|sfx=Bat
|sfx=Bat
|slvl=L
|slvl=L
|setweight=t
}}
}}
{{HitboxTableTitle|#9|42}}
{{HitboxTableTitle|Nine|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 455: Line 422:


==Timing==
==Timing==
Judge #1 inflicts 12% recoil damage to Mr. Game & Watch on frame 17. If Judge #7 hits, it spawns up to three [[Food|apples]], with the first one on the frame it hits, and the following ones after 8 frames each.
{|class="wikitable"
{|class="wikitable"
!Non-#5 hitboxes
!#1, 2, 3, 4, 6, 7, 8 and 9 Hitboxes
|16-23
|16-23
|-
|-
!#5 hits 1-4
!#5 Hitboxes
|16-18, 19-21, 22-24, 25-27
|16-18, 19-21, 22-24, 25-27
|-
|-
Line 472: Line 437:


{{FrameStripStart}}
{{FrameStripStart}}
!Non-#5 {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=2}}
|#1, 2, 3, 4, 6, 7, 8, 9 {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=2}}
|-
|-
!#5 {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=2}}
|#5 {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=2}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}}
==Parameters==
Each Judge number has an equal chance of being pulled, but the same number cannot be pulled consecutively.
===Move===
{|class="wikitable"
!Aerial horizontal speed multiplier on startup
|0.5
|-
!Air friction
|0.0025
|-
!Apples spawned by #7 on hit
|3
|-
!Interval between #7 apples
|8 frames
|-
!Lifetime of apples spawned by #7
|240 frames
|-
!Cooldown for spawning apples by consecutive #7 uses
|150 frames
|-
!Vertical speed of apples spawned by #7
|0.9
|-
!Match seconds left to increase Judge #9 chance
|5
|-
!Judge #9 chance at the last 5 seconds
|50%
|}
===Special Zoom===
{|class="wikitable"
!Duration
|40 frames
|-
!Slowdown magnitude
|4
|-
!Zoom rate
|4.5
|-
!Camera Y offset
|10
|-
!Time before zoom
|3 frames
|-
!Background duration (non-1v1)
|30 frames
|}


{{MvSubNavMrGame&Watch|g=SSBU}}
{{MvSubNavMrGame&Watch|g=SSBU}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: