From SmashWiki, the Super Smash Bros. wiki
|
You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.
|
Log in
|
Create account
|
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 3: |
Line 3: |
| {{competitive expertise}} | | {{competitive expertise}} |
| ==Overview== | | ==Overview== |
| Mr. Game and Watch thrusts a chair forward to hit his opponent, with his model changing to reference his game ''Lion.'' This move is decently fast at frame 8, and has a fair bit of ending lag. However, the hitboxes on this move are large and fully disjointed, so the move can be spaced to be safer on shield. The move itself is quite strong, killing middleweights under 140% at the center of Final Destination. The move possesses a weak hit that lasts for 10 frames, giving forward tilt utility for catching spotdodges and ledge options. Overall a useful move in Mr. Game and Watch’s kit.
| |
|
| |
| ==Hitboxes== | | ==Hitboxes== |
| {{UltimateHitboxTableHeader}} | | {{UltimateHitboxTableHeader}} |