Editing Mr. Game & Watch (PM)

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*{{nerf|Fire has a shorter duration (frames 1-37 → 1-29).}}
*{{nerf|Fire has a shorter duration (frames 1-37 → 1-29).}}
*{{buff|[[Oil Panic]] has less ending lag (frame 50 → 44) after catching a projectile, and will usually [[OHKO]] when it is full. It can also now be used as an attack despite the amount of oil in the bucket. A full bucket attack now has [[intangibility]] during its first 6 frames.}}
*{{buff|[[Oil Panic]] has less ending lag (frame 50 → 44) after catching a projectile, and will usually [[OHKO]] when it is full. It can also now be used as an attack despite the amount of oil in the bucket. A full bucket attack now has [[intangibility]] during its first 6 frames.}}
*{{buff|Oil Panic's damage output is retained after Mr. Game & Watch gets KO'd}}
*{{nerf|Oil Panic's maximum damage is now capped at 60%, greatly reducing its damage potential against more damaging projectiles.}}
*{{nerf|Oil Panic's maximum damage is now capped at 60%, greatly reducing its damage potential against more damaging projectiles.}}
**{{change|As a result the [[Kamikaze glitch]] is mostly removed outside of damage modifications such as from the Super Mushroom.}}
**{{change|As a result the [[Kamikaze glitch]] is mostly removed outside of damage modifications such as from the Super Mushroom.}}

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