Editing Mr. Game & Watch (PM)
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*{{nerf|Fire has a shorter duration (frames 1-37 → 1-29).}} | *{{nerf|Fire has a shorter duration (frames 1-37 → 1-29).}} | ||
*{{buff|[[Oil Panic]] has less ending lag (frame 50 → 44) after catching a projectile, and will usually [[OHKO]] when it is full. It can also now be used as an attack despite the amount of oil in the bucket. A full bucket attack now has [[intangibility]] during its first 6 frames.}} | *{{buff|[[Oil Panic]] has less ending lag (frame 50 → 44) after catching a projectile, and will usually [[OHKO]] when it is full. It can also now be used as an attack despite the amount of oil in the bucket. A full bucket attack now has [[intangibility]] during its first 6 frames.}} | ||
*{{nerf|Oil Panic has more startup lag (frame 5 → 6) and a full bucket attack has a shorter duration (frames 2-37 → 2-26).}} | *{{nerf|Oil Panic has more startup lag (frame 5 → 6) and a full bucket attack has a shorter duration (frames 2-37 → 2-26).}} | ||
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'''Teal''' ''(Green Team #3)'': Resembles one of his colors in [[Super Smash Bros. Brawl]] and is the reminiscent of the backlit display of the {{s|bulbapedia|Game Boy Light}}, though this color palette has become much darker and more saturated since [[Super Smash Bros. 4]]. | '''Teal''' ''(Green Team #3)'': Resembles one of his colors in [[Super Smash Bros. Brawl]] and is the reminiscent of the backlit display of the {{s|bulbapedia|Game Boy Light}}, though this color palette has become much darker and more saturated since [[Super Smash Bros. 4]]. | ||
'''Z-Secret Costume''': Rainbow Mr. Game & Watch | '''Z-Secret Costume''': Rainbow Mr. Game & Watch |