Editing Mr. Game & Watch (PM)
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{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Mr. Game & Watch | |name = Mr. Game & Watch | ||
|image = {{tabber|title1=Mr. Game & Watch (PM)| | |image = {{tabber|title1=Mr. Game & Watch (PM)|tab1=[[File:Mr. Game & Watch SSBB.jpg|250px]]|title2=Mr. Game & Watch (P+)|tab2=[[File:PPlus Game and Watch.png|250px]]}} | ||
|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
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|moveset2 = Mr. Game & Watch (SSBB) | |moveset2 = Mr. Game & Watch (SSBB) | ||
}} | }} | ||
'''Mr. Game & Watch''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Because of his rather low standing on the ''[[Melee]]'' tier list, he has been significantly buffed for his appearance in ''Project M''. He ranks 6th out of 41 on the [[Project M#Tier list|official]] [[tier list]], placing him in the A tier and significantly above his placements in ''Melee'' and ''Brawl'', where he ranks 19th out of 26 and 16th out of 38, respectively | '''Mr. Game & Watch''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Because of his rather low standing on the ''[[Melee]]'' tier list, he has been significantly buffed for his appearance in ''Project M''. He ranks 6th out of 41 on the [[Project M#Tier list|official]] [[tier list]], placing him in the A tier and significantly above his placements in ''Melee'' and ''Brawl'', where he ranks 19th out of 26 and 16th out of 38, respectively. | ||
==Attributes== | ==Attributes== | ||
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*{{buff|Forward tilt has less startup lag with a longer duration (frames 13-30 → 10-34), can be interrupted as quickly as the hitbox diminishes (frame 42 → 35), and its sweetspot deals more damage (10% → 13%) improving its KO potential.}} | *{{buff|Forward tilt has less startup lag with a longer duration (frames 13-30 → 10-34), can be interrupted as quickly as the hitbox diminishes (frame 42 → 35), and its sweetspot deals more damage (10% → 13%) improving its KO potential.}} | ||
*{{nerf|Forward tilt now has a weaker late hit (10% → 8%).}} | *{{nerf|Forward tilt now has a weaker late hit (10% → 8%).}} | ||
*{{buff|Up tilt deals more damage (9% → 12%) | *{{buff|Up tilt deals more damage (9% → 12%) imrpoving its KO potential.}} | ||
*{{buff|Down tilt has its range from ''Brawl'' and its knockback from ''Melee'', and its aerial hitbox deals more knockback and damage (9% → 10%).}} | *{{buff|Down tilt has its range from ''Brawl'' and its knockback from ''Melee'', and its aerial hitbox deals more knockback and damage (9% → 10%).}} | ||
*{{buff|Dash attack deals more knockback (70 (base), 30 (scaling) → 60/50), has less startup lag with a longer duration (frames 6-29 → 3-28) and its clean hit deals more damage (10% → 9%).}} | *{{buff|Dash attack deals more knockback (70 (base), 30 (scaling) → 60/50), has less startup lag with a longer duration (frames 6-29 → 3-28) and its clean hit deals more damage (10% → 9%).}} | ||
*{{buff|Dash attack is now cancelable, allowing Mr. Game & Watch to [[DACUS]]. Unlike in ''Brawl'' where his DACUS covered no distance, his DACUS covers a decently long distance being the third longest DACUS in ''Project M''.}} | *{{buff|Dash attack is now cancelable, allowing Mr. Game & Watch to [[DACUS]]. Unlike in ''Brawl'' where his DACUS covered no distance, his DACUS covers a decently long distance being the third longest DACUS in ''Project M''.}} | ||
*{{change|Mr. Game | *{{change|Mr. Game and Watch uses a previously unused smash attack charge sound from ''Brawl'' whenever a smash attack is charged.}} | ||
*{{buff|Forward smash has increased base knockback (44 → 50) and less ending lag (frame 42 → 41).}} | *{{buff|Forward smash has increased base knockback (44 → 50) and less ending lag (frame 42 → 41).}} | ||
*{{nerf|Forward smash has a slightly shorter duration (frames 13-33 → 13-32).}} | *{{nerf|Forward smash has a slightly shorter duration (frames 13-33 → 13-32).}} | ||
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*{{nerf|Fire has a shorter duration (frames 1-37 → 1-29).}} | *{{nerf|Fire has a shorter duration (frames 1-37 → 1-29).}} | ||
*{{buff|[[Oil Panic]] has less ending lag (frame 50 → 44) after catching a projectile, and will usually [[OHKO]] when it is full. It can also now be used as an attack despite the amount of oil in the bucket. A full bucket attack now has [[intangibility]] during its first 6 frames.}} | *{{buff|[[Oil Panic]] has less ending lag (frame 50 → 44) after catching a projectile, and will usually [[OHKO]] when it is full. It can also now be used as an attack despite the amount of oil in the bucket. A full bucket attack now has [[intangibility]] during its first 6 frames.}} | ||
*{{nerf|Oil Panic has more startup lag (frame 5 → 6) and a full bucket attack has a shorter duration (frames 2-37 → 2-26).}} | *{{nerf|Oil Panic has more startup lag (frame 5 → 6) and a full bucket attack has a shorter duration (frames 2-37 → 2-26).}} | ||
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*{{buff|Judgement #4 deals more damage.}} | *{{buff|Judgement #4 deals more damage.}} | ||
*{{nerf|Judgement #9 deals less Knockback.}} | *{{nerf|Judgement #9 deals less Knockback.}} | ||
*{{nerf|Using [[Oil Panic]] now stalls Mr. Game | *{{nerf|Using [[Oil Panic]] now stalls Mr. Game and Watch only once per time he's is in the air.}} | ||
*{{nerf|Energy projectiles absorbed by Oil Panic now cause a flat 12% damage, instead of it being based on the projectile absorbed.}} | *{{nerf|Energy projectiles absorbed by Oil Panic now cause a flat 12% damage, instead of it being based on the projectile absorbed.}} | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable players=== | ===Notable players=== | ||
*{{Sm|Dakpo|USA}} - Formerly one of the best Game & Watch players in the world. Regularly teams with {{Sm|Lunchables}} to form one of the strongest teams in ''Project M'', placing 1st at numerous nationals. Also has a win on {{Sm|Sosa}}. | |||
*{{Sm| | *{{Sm|Drugfreechu|USA}} - The best player in Illinois, and ranked 11th on [[PMRank 2019]]. | ||
*{{Sm|Marshall|USA}} - Ranked 35th on the PMRank 2016. Placed 3rd at [[Smash 'N' Splash 2]]. | |||
*{{Sm| | *{{Sm|JJK|Canada}} - The best Game & Watch player in Canada. Ranked 2nd on the Ontario ''Project M'' Power Rankings. | ||
*{{Sm| | |||
*{{Sm| | |||
*{{Sm|MrLz|USA}} - Formerly the best Game & Watch player in the world. Placed 3rd at [[EVO 2015]], 1st at [[Paragon Los Angeles 2015]], and 1st at [[Smash 'N' Splash 2]]. Formerly ranked 6th on [[PMRank 2016]]. | *{{Sm|MrLz|USA}} - Formerly the best Game & Watch player in the world. Placed 3rd at [[EVO 2015]], 1st at [[Paragon Los Angeles 2015]], and 1st at [[Smash 'N' Splash 2]]. Formerly ranked 6th on [[PMRank 2016]]. | ||
*{{Sm|Nezergy|USA}} - | *{{Sm|Nezergy|USA}} - The best Game & Watch player in SoCal. Ranked 1st on the SoCal ''Project M'' Power Rankings. | ||
*{{Sm| | *{{Sm|Mr.Watch&Learn|USA}} - Ranked 25th on [[PMRank 2019]]; best active G&W on East Coast. | ||
*{{Sm|Pikmon|USA}} - The best Game & Watch player in the world. Ranked 8th on [[PMRank 2019]] and considered the best player in Washington. | |||
*{{Sm|Sugydye|USA}} - Formerly the best Game & Watch in NorCal before Pikmon moved there. | |||
==Alternate costumes== | ==Alternate costumes== | ||
Mr. Game & Watch's alternate costumes are brighter than they were in ''Brawl''. Additionally, he now has three new alternate costumes. | Mr. Game & Watch's alternate costumes are brighter than they were in ''Brawl''. Additionally, he now has three new alternate costumes. | ||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
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|colspan=2|[[File:MrGame&WatchHeadPurplePM.png]] | |colspan=2|[[File:MrGame&WatchHeadPurplePM.png]] | ||
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|} | |} | ||
==External links== | ==External links== | ||
*[http://smashboards.com/threads/i-see-every-pixel-the-hitbox-frame-data-thread.387100/ Frame data] | *[http://smashboards.com/threads/i-see-every-pixel-the-hitbox-frame-data-thread.387100/ Frame data] | ||
{{Project M}} | {{Project M}} | ||
[[Category:Mr. Game & Watch]] | [[Category:Mr. Game & Watch]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |