Editing Mr. Game & Watch (PM)
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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Mr. Game & Watch | |name = Mr. Game & Watch | ||
|image | |image = [[File:Mr. Game & Watch SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
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|moveset2 = Mr. Game & Watch (SSBB) | |moveset2 = Mr. Game & Watch (SSBB) | ||
}} | }} | ||
'''Mr. Game & Watch''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Because of his rather low standing on the ''[[Melee]]'' tier list, he has been significantly buffed for his appearance in ''Project M''. He ranks 6th out of 41 on the [[Project M#Tier list|official]] [[tier list]], placing him in the A tier and significantly above his placements in ''Melee'' and ''Brawl'', where he ranks 19th out of 26 and 16th out of 38, respectively | '''Mr. Game & Watch''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Because of his rather low standing on the ''[[Melee]]'' tier list, he has been significantly buffed for his appearance in ''Project M''. He ranks 6th out of 41 on the [[Project M#Tier list|official]] [[tier list]], placing him in the A tier and significantly above his placements in ''Melee'' and ''Brawl'', where he ranks 19th out of 26 and 16th out of 38, respectively. | ||
==Attributes== | ==Attributes== | ||
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==Changes from ''Melee'' to PM== | ==Changes from ''Melee'' to PM== | ||
Mr. Game & Watch was significantly [[buff]]ed from ''Melee'' to ''PM'' | Mr. Game & Watch was significantly [[buff]]ed from ''Melee'' to ''PM''. | ||
===Attributes=== | ===Attributes=== | ||
*{{buff|He is significantly heavier weighing the same as he did in | *{{buff|He is significantly heavier weighing the same as he did in Brawl (60 → 75), no longer being as light as [[Jigglypuff_(PM)|Jigglypuff]] and is now tied with Fox in weight.}} | ||
*{{nerf|[[Grab release glitch]] from ''Brawl'' has not been removed.}} | *{{nerf|[[Grab release glitch]] from ''Brawl'' has not been removed.}} | ||
===Ground attacks=== | ===Ground attacks=== | ||
*{{buff|Forward tilt | *{{buff|Forward tilt can be interrupted as quickly as the hitbox diminishes, does more damage, and is stronger.}} | ||
*{{buff|Up tilt does more damage and is slightly stronger.}} | |||
*{{buff|Up tilt | *{{buff|Down tilt has its range from ''Brawl'' and its knockback from ''Melee'', and its aerial hitbox does more knockback and damage.}} | ||
*{{buff|Down tilt has its range from ''Brawl'' and its knockback from ''Melee'', and its aerial hitbox | *{{buff|Dash attack has its stronger damage and knockback from ''Brawl''.}} | ||
*{{buff|Dash attack | *{{buff|Dash attack is now cancelable, allowing Mr. Game & Watch to [[DACUS]], Gatling Combo, or cancel into a grab, giving him deadly approaching options.}} | ||
*{{buff|Dash attack is now cancelable, allowing Mr. Game & Watch to [[DACUS]] | *{{change|Mr. Game and Watch uses a previously unused smash attack charge sound from ''Brawl'' whenever a smash attack is charged.}} | ||
*{{change|Mr. Game | *{{buff|Forward smash is more powerful.}} | ||
*{{buff|Forward smash | *{{buff|Up smash is now the second strongest in the game and does more damage.}} | ||
*{{buff|Down smash does more damage and knockback at the handle and at the tip.}} | |||
*{{buff|Up smash | |||
*{{buff|Down smash | |||
===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff| | *{{buff|Neutral and back aerials can now be [[L-cancel]]led.}} | ||
*{{buff|Neutral aerial | *{{buff|Neutral aerial is stronger and does 1% more damage from ''Melee''.}} | ||
*{{buff|Forward aerial is stronger KO move.}} | |||
*{{buff|Forward aerial | *{{buff|Back aerial's hitboxes link better each into other.}} | ||
*{{buff|Back aerial's hitboxes link better | *{{buff|Up aerial has drastically less [[ending lag]], and it now consists of a single hit that can be used rapidly for [[juggling]], while producing a weaker additional hit upon landing.}} | ||
*{{nerf|Up aerial is significantly weaker.}} | |||
*{{buff|Up aerial | *{{buff|Down aerial does 1% more damage and is stronger.}} | ||
*{{nerf|Up aerial is significantly weaker | |||
*{{buff|Down aerial | |||
*{{buff|Down aerial's landing hitbox now [[spike]]-bounces.}} | *{{buff|Down aerial's landing hitbox now [[spike]]-bounces.}} | ||
===Throws=== | ===Throws=== | ||
*{{buff|Down throw | *{{buff|Down throw retains its ''Brawl'' format, so Mr. Game & Watch can still perform deadly [[tech-chase]]s, and it does more damage. }} | ||
===Special moves=== | ===Special moves=== | ||
*{{buff|[[Chef]] cancels on landing, similar to {{PM|Falco}}'s lasers.}} | |||
*{{buff|[[Chef]] | *{{buff|[[Judgement]] numbers 2 through 8 are significantly more powerful. Numbers now also show one or two lights above them, indicating whether the next number will be even or odd - one dot means it will be odd, two dots means it will be even.}} | ||
*{{buff|[[ | |||
**{{buff|#2 [[stun]]s foes and causes [[flower]]ing.}} | **{{buff|#2 [[stun]]s foes and causes [[flower]]ing.}} | ||
**{{buff|#3 deals significant shield damage.}} | **{{buff|#3 deals significant shield damage.}} | ||
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**{{buff|#7 is a significantly stronger KO move with more knockback scaling than his uncharged up smash and has the potential to heal 20% (10% for the move itself, and another 10% for the apple).}} | **{{buff|#7 is a significantly stronger KO move with more knockback scaling than his uncharged up smash and has the potential to heal 20% (10% for the move itself, and another 10% for the apple).}} | ||
**{{buff|#8 does more than double the damage and freezes for longer.}} | **{{buff|#8 does more than double the damage and freezes for longer.}} | ||
*{{buff|[[Fire]] no longer causes [[helpless]]ness and allows Mr. Game & Watch to act with any action afterwards (except an [[air dodge]]), like in ''Brawl'' but without the parachute | *{{buff|[[Fire]] no longer causes [[helpless]]ness and allows Mr. Game & Watch to act with any action afterwards (except an [[air dodge]]), like in ''Brawl'' but without the parachute.}} | ||
*{{buff|[[Oil Panic]] has less ending lag after catching a projectile, and will usually [[OHKO]] when it is full. It can also now be used as an attack despite the amount of oil in the bucket.}} | |||
*{{buff|[[Oil Panic]] has less ending lag | |||
==Revisions== | ==Revisions== | ||
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*{{buff|Judgement #4 deals more damage.}} | *{{buff|Judgement #4 deals more damage.}} | ||
*{{nerf|Judgement #9 deals less Knockback.}} | *{{nerf|Judgement #9 deals less Knockback.}} | ||
*{{nerf|Using [[Oil Panic]] now stalls Mr. Game | *{{nerf|Using [[Oil Panic]] now stalls Mr. Game and Watch only once per time he's is in the air.}} | ||
*{{nerf|Energy projectiles absorbed by Oil Panic now cause a flat 12% damage, instead of it being based on the projectile absorbed.}} | *{{nerf|Energy projectiles absorbed by Oil Panic now cause a flat 12% damage, instead of it being based on the projectile absorbed.}} | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable players=== | ===Notable players=== | ||
{{ | *{{Sm|Bidooof|Canada}} | ||
*{{Sm| | *{{Sm|Dakpo|USA}} - One of the best Game & Watch players in the world. Regularly teams with {{Sm|Lunchables}} to form one of the strongest teams in ''Project M'', placing 1st at numerous nationals. Also has a win on {{Sm|Sosa}}. | ||
*{{Sm|Marshall|USA}} - Ranked 35th on the PMRank 2016. Placed 3rd at [[Smash 'N' Splash 2]]. | |||
*{{Sm|JJK|Canada}} - The best Game & Watch player in Canada. Ranked 2nd on the Ontario ''Project M'' Power Rankings. | |||
*{{Sm| | *{{Sm|MrLz|USA}} - The best Game & Watch player in the world. Placed 3rd at [[EVO 2015]], 1st at [[Paragon Los Angeles 2015]], and 1st at [[Smash 'N' Splash 2]]. Ranked 6th on the PMRank 2016. | ||
*{{Sm| | *{{Sm|Nintendude|USA}} - Placed 5th at [[Project M Showdown 3.02|''Project M'' Showdown 3.02]] and 25th at [[Paragon Los Angeles 2015]]. | ||
*{{Sm|MrLz|USA}} - | *{{Sm|Oracle|USA}} - One of his numerous secondaries. | ||
*{{Sm| | *{{Sm|Loyal|USA}} - The best Game & Watch player in SoCal. Ranked 11th on the SoCal ''Project M'' Power Rankings. | ||
*{{Sm|Loyal|USA}} - | *{{Sm|Pikmon|USA}} - Ranked 41st on the PMRank 2016 and 4th on the NorCal ''Project M'' Power Rankings. | ||
*{{Sm|Sugydye|USA}} - Formerly the best Game & Watch in NorCal before Pikmon moved there. | |||
==Alternate costumes== | ==Alternate costumes== | ||
Mr. Game & Watch's alternate costumes are brighter than they were in ''Brawl''. Additionally, he now has three new alternate costumes. | Mr. Game & Watch's alternate costumes are brighter than they were in ''Brawl''. Additionally, he now has three new alternate costumes. | ||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
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|colspan=2|[[File:MrGame&WatchHeadPurplePM.png]] | |colspan=2|[[File:MrGame&WatchHeadPurplePM.png]] | ||
| | | | ||
|- | |||
|} | |} | ||
==External links== | ==External links== | ||
*[http://smashboards.com/threads/i-see-every-pixel-the-hitbox-frame-data-thread.387100/ Frame data] | *[http://smashboards.com/threads/i-see-every-pixel-the-hitbox-frame-data-thread.387100/ Frame data] | ||
{{Project M}} | {{Project M}} | ||
[[Category:Mr. Game & Watch]] | [[Category:Mr. Game & Watch]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |