Editing Mr. Game & Watch
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|lastappearance= ''{{s|supermariowiki|WarioWare: Get It Together!}}'' (2021, cameo) | |lastappearance= ''{{s|supermariowiki|WarioWare: Get It Together!}}'' (2021, cameo) | ||
|console = Game & Watch (as a juggler)<br>[[Nintendo GameCube]] (as Mr. Game & Watch) | |console = Game & Watch (as a juggler)<br>[[Nintendo GameCube]] (as Mr. Game & Watch) | ||
|species = | |species = Unspecified; based on stylized depictions of humans and others | ||
|gender = Male | |gender = Male | ||
|homeworld = [[Superflat World]] | |homeworld = [[Superflat World]] | ||
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==Origin== | ==Origin== | ||
[[File:BallGameplay.jpg|thumb|left|Mr. Game & Watch's first appearance, in ''Ball''.]] | [[File:BallGameplay.jpg|thumb|left|Mr. Game & Watch's first appearance, in ''Ball''.]] | ||
The composite Mr. Game & Watch character debuted in ''Super Smash Bros. Melee''. While some Game & Watch games starred specific characters, such as [[Mario]] | The composite Mr. Game & Watch character debuted in ''Super Smash Bros. Melee''. While some Game & Watch games starred specific characters, such as [[Mario]] in ''{{s|mariowiki|Mario's Cement Factory}}'', a majority simply starred nameless, simply-drawn characters. These characters, due to the LCD display of the Game & Watch, could only move in alternating, preset frames, similar to the numbers on a calculator. Also, the animation frames were monochrome, simply being black LCD frames against a preset background. | ||
In translating this era of gaming to ''Smash'', many of these generic characters' animations and abilities were combined into | In translating this era of gaming to ''Smash'', many of these generic characters' animations and abilities were combined into one new entity, Mr. Game & Watch. Visually, Mr. Game & Watch's standard design most heavily resembles the people in need of rescue from ''Fire'' and the pedestrians from ''Manhole''. In keeping with the limitations of the Game & Watch's animations, Mr. Game & Watch is rendered as a two-dimensional character with a choppy and frame-by-frame animation style. | ||
Since debuting in ''Melee'', Mr. Game & Watch has made a few appearances in other games. He has a minor speaking role as the host of one of the menus in ''{{s|mariowiki|Game & Watch Gallery 4}}''. He has also made a number of cameos in other Nintendo games, including multiple entries in the [[Wario (universe)|''WarioWare'' series]], ''{{s|mariowiki|Donkey Kong Country Returns}}'', ''{{s|wikipedia|Rhythm Heaven Fever}}'' and ''{{s|mariowiki|Super Mario Odyssey}}''. | Since debuting in ''Melee'', Mr. Game & Watch has made a few appearances in other games. He has a minor speaking role as the host of one of the menus in ''{{s|mariowiki|Game & Watch Gallery 4}}''. He has also made a number of cameos in other Nintendo games, including multiple entries in the [[Wario (universe)|''WarioWare'' series]], ''{{s|mariowiki|Donkey Kong Country Returns}}'', ''{{s|wikipedia|Rhythm Heaven Fever}}'', and ''{{s|mariowiki|Super Mario Odyssey}}''. | ||
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Mr. Game & Watch returns as an unlockable playable character in ''[[Super Smash Bros. Brawl]]''. He has been heavily buffed, moving up from the bottom tier of ''Melee'' to the mid-high tier in ''Brawl''. Mr. Game & Watch's attacks have been powered up and sped up, and he arguably has the best set of [[smash attack]]s in the game. He has been given a new technique, called [[Bucket Braking]], which lets him negate all [[knockback]] while in midair. | Mr. Game & Watch returns as an unlockable playable character in ''[[Super Smash Bros. Brawl]]''. He has been heavily buffed, moving up from the bottom tier of ''Melee'' to the mid-high tier in ''Brawl''. Mr. Game & Watch's attacks have been powered up and sped up, and he arguably has the best set of [[smash attack]]s in the game. He has been given a new technique, called [[Bucket Braking]], which lets him negate all [[knockback]] while in midair. | ||
[[File:FalseGameWatch.png|thumb|left|200px|A quintet of [[False character|false]] Mr. Game & Watches in [[ | [[File:FalseGameWatch.png|thumb|left|200px|A quintet of [[False character|false]] Mr. Game & Watches in the [[Subspace Emissary]]]] | ||
Interestingly, in a [[DOJO!!]] update where Sakurai explained some mysteries about | Interestingly, in a [[DOJO!!]] update where Sakurai explained some mysteries about the [[Subspace Emissary]], he says that [[Tabuu]] used Mr. Game & Watch's two-dimensional qualities to create the [[Shadow Bug]]s, making him the entities' progenitor, though Game & Watch is oblivious to it himself. | ||
Mr. Game & Watch has been significantly buffed from ''Melee'', as he benefits from ''Brawl''{{'}}s new physics, along with other various buffs. The introduction of [[hitstun canceling]] and [[momentum canceling]] helps Mr. Game & Watch more than most characters, as it not only makes him harder to combo but it also significantly improves his endurance mainly due to Bucket Braking. Other new Brawl mechanics such as [[B-reversing]] also help him out, and the removal of certain Melee mechanics such as [[L-canceling]] affects him less than other characters. His shield game has been improved significantly. His shield is much larger, and his sidestep is no longer one of the worst in the game. Overall, Mr. Game & Watch is a much more effective character than in ''Melee'', although he still struggles against the stronger characters in the game, resulting in his results being above average, ranking 16th out of 38 in the current ''Brawl'' tier list in the upper mid-tier. | Mr. Game & Watch has been significantly buffed from ''Melee'', as he benefits from ''Brawl''{{'}}s new physics, along with other various buffs. The introduction of [[hitstun canceling]] and [[momentum canceling]] helps Mr. Game & Watch more than most characters, as it not only makes him harder to combo but it also significantly improves his endurance mainly due to Bucket Braking. Other new Brawl mechanics such as [[B-reversing]] also help him out, and the removal of certain Melee mechanics such as [[L-canceling]] affects him less than other characters. His shield game has been improved significantly. His shield is much larger, and his sidestep is no longer one of the worst in the game. Overall, Mr. Game & Watch is a much more effective character than in ''Melee'', although he still struggles against the stronger characters in the game, resulting in his results being above average, ranking 16th out of 38 in the current ''Brawl'' tier list in the upper mid-tier. | ||
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{{Main|Mr. Game & Watch (SSB4)}} | {{Main|Mr. Game & Watch (SSB4)}} | ||
[[File:Mr. Game & Watch SSB4.png|thumb|Mr. Game & Watch, as he appears in ''Super Smash Bros. 4'']] | [[File:Mr. Game & Watch SSB4.png|thumb|Mr. Game & Watch, as he appears in ''Super Smash Bros. 4'']] | ||
Mr. Game & Watch is once again an unlockable playable character in ''SSB4''. He was teased before release in a small appearance at the end of {{SSB4|Pac-Man}}'s reveal trailer to illustrate how the | Mr. Game & Watch is once again an unlockable playable character in ''SSB4''. He was teased before release in a small appearance at the end of {{SSB4|Pac-Man}}'s reveal trailer to illustrate how the two are the oldest characters in ''Smash Bros.'' history (even older than Mario and Donkey Kong); in that cameo, he notably performs his down taunt from ''Brawl'', which was replaced by the release of ''Super Smash Bros. for Nintendo 3DS''. | ||
Overall, Mr. Game & Watch was nerfed in the transition to ''Smash 4''. The removal of Bucket Braking was his most notable negative change, as it greatly hinders his endurance (especially horizontally), considering his status as a lightweight character. Several of his moves also have additional [[lag|ending lag]], such as his up tilt, down tilt, and neutral aerial, and some of his moves are weaker finishers, such as his forward aerial. However, his attacks possess high damage output, with some becoming more efficient, including his back aerial's multiple hits linking better, and up smash, which now includes invincibility on startup. His throws have also improved, as they are all now performed much faster, with down throw being especially great at starting combos. However, his nerfs are considerably enough to cause a drop in his tier placement, now ranking 38th out of 54 on the ''Smash 4'' tier list, and he has seen lackluster tournament representation, although his results have been above-average. | Overall, Mr. Game & Watch was nerfed in the transition to ''Smash 4''. The removal of Bucket Braking was his most notable negative change, as it greatly hinders his endurance (especially horizontally), considering his status as a lightweight character. Several of his moves also have additional [[lag|ending lag]], such as his up tilt, down tilt, and neutral aerial, and some of his moves are weaker finishers, such as his forward aerial. However, his attacks possess high damage output, with some becoming more efficient, including his back aerial's multiple hits linking better, and up smash, which now includes invincibility on startup. His throws have also improved, as they are all now performed much faster, with down throw being especially great at starting combos. However, his nerfs are considerably enough to cause a drop in his tier placement, now ranking 38th out of 54 on the ''Smash 4'' tier list, and he has seen lackluster tournament representation, although his results have been above-average. | ||
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==Trivia== | ==Trivia== | ||
[[File:Pac-Man and Mr. Game & Watch.png|150px|thumb|Mr. Game & Watch and Pac-Man.]] | [[File:Pac-Man and Mr. Game & Watch.png|150px|thumb|Mr. Game & Watch and Pac-Man.]] | ||
*Conceptually, Mr. Game & Watch is the only | *Conceptually, Mr. Game & Watch is the only 2D playable character in the ''Smash Bros.'' series. However, in the technical sense, he is composed of a 3D model just like all other characters; this model is flattened along one axis to provide the illusion he is 2D. This flattening effect is applied to other characters in 2D stages such as [[Flat Zone]] and [[Pac-Land]]. The 2D illusion is broken somewhat when Mr. Game & Watch becomes [[metal]], is a [[false character]], is covered in {{b|ink|status}}, or if the Z-axis glitch is performed on him, as his body is no longer featureless and appears to be rounded. This can also occur during certain cinematic [[Final Smash|Final Smashes]], such as [[Dede-Rush]], [[Triple Wolf]], or [[Supernova]]. His [[amiibo]] is also 3D, though it more emulates his 2D appearance than using a fully 3D model. | ||
*Mr. Game & Watch is technically the oldest | *Mr. Game & Watch is technically the oldest playable character in the ''Super Smash Bros.'' series, having debuted in April 1980 ([[Pac-Man]] would debut in Japan a month later). | ||
** | **Although the ''Game & Watch'' was first released in 1980, Mr. Game & Watch didn't conceptually exist until ''[[Super Smash Bros. Melee]]''. This has led to some debate over whether or not Mr. Game & Watch should be considered the same entity as the playable characters from the original ''Game & Watch'' handhelds. | ||
***That said, Mr. Game & Watch, as a character in ''Smash Bros.'', is an amalgamation of different ''Game & Watch'' titles, so it | ***That said, Mr. Game & Watch, as a character in ''Smash Bros.'', is an amalgamation of different ''Game & Watch'' titles, so it's likely that he represents the entire ''Game & Watch'' brand rather than a specific game. This is further supported in ''Ultimate'', where Mr. Game & Watch, for several of his moves, changes his appearance to resemble the character in the game from which the move originated. | ||
*Mr. Game & Watch and [[Falco]] are the only characters who appeared as unlockable in multiple {{uv|Super Smash Bros.}} titles to remain as unlockable in both versions of ''[[Super Smash Bros. 4]]''. | *Mr. Game & Watch and [[Falco]] are the only characters who appeared as unlockable in multiple {{uv|Super Smash Bros.}} titles to remain as unlockable in both versions of ''[[Super Smash Bros. 4]]''. | ||
**Counting the two versions separately, they, along with [[Jigglypuff]], are also tied for the most unlockable appearances in the series, with five. | **Counting the two versions separately, they, along with [[Jigglypuff]], are also tied for the most unlockable appearances in the series, with five. |