Editing Motion-Sensor Bomb

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{{ArticleIcons|allgames=y}}
{{merge|Motion sensor bomb|They're the same thing.}}
{{image|SSB4 artwork}}
{{Infobox Item
| title        = Motion-Sensor Bomb
| image        = {{tabber|title1=Ultimate|content1=[[File:SensorBombSSBU.png|200px]]|title2=SSB4|content2=[[File:SensorBombSSB4.png|200px]]|title3=Brawl|content3=[[File:Motionsensorbomb.jpg|200px]]|title4=Melee (Japan)|content4=[[File:ProximityMine.jpg|200px]]|title5=64/Melee|content5=[[File:MotionSensorBombIconSSB.png|200px]]}}
| caption      = {{Symbol|SmashBros|50px}}<br />The Motion-Sensor Bomb.
| universe    = {{uv|Super Smash Bros.}}, {{uv|GoldenEye}}, {{uv|Perfect Dark}}
| item class  = Throwing/Setting/Explosive
| game1 = SSB | game2 = Melee | game3 = Brawl | game4 = SSB4 | game5 = Ultimate
| requirements = }}
{{cquote|''When thrown, these will activate wherever they land. The first character to approach an active bomb is in for a big surprise!''|cite=''Super Smash Bros.'' instruction booklet description}}
The '''Motion-Sensor Bomb''' ({{ja|センサー爆弾|Sensā Bakudan}}, ''Sensor Bomb'') (named '''Motion Mine''' on the [[Super Smash Bros. Official Site|original Super Smash Bros. website]]<ref>{{cite web|url=http://www.smashbros.com/powerups_10.html|title=Super Smash Bros. website|accessdate=2024-05-11|language=English|archiveurl=https://web.archive.org/web/20001109121700/http://www.smashbros.com/powerups_10.html|archivedate=2000-01-10}}</ref>), also referred to as '''Proximity Mine''' in PAL and Japanese versions of ''[[Super Smash Bros. Melee]]'', is an [[item]] seen throughout the entire ''{{b|Super Smash Bros.|series}}'' series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great amount of [[damage]] and [[knockback]].


==Origin==
[[Image:Ssbmitemsmotionsensorbomb.jpg|thumb|500px|right|Motion-sensor Bomb.]]
[[File:ProximityMine007.png|thumb|150px|left|The Proximity Mine as it appeared in ''GoldenEye 007''.]]
[[File:Proximity Mine.jpg|thumb|150px|The Proximity Mine as it appears in ''Perfect Dark''.]]
In both ''GoldenEye 007'' and ''Perfect Dark'', there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the player to be killed by their own Proximity Mine.


In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007'' and ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and international releases of ''Melee'' resembles the design in ''GoldenEye 007''; meanwhile, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''.<ref>[http://www.youtube.com/watch?v=zsftegYjaiQ]</ref> The design of the Motion-Sensor Bombs in ''Brawl'', ''Super Smash Bros. 4'', and ''Ultimate'' don't resemble either mine, and now have their own unique appearance.
A [[Motion-sensor Bomb]] is an item seen throughout the entire [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]] that will attach itself to the nearest solid surface when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of damage and knockback. When lying on the ground after spawning, it'll be grey but once activated, it'll glow green to warn the players. One can attach the Motion-sensor Bomb to the side of a stage by rolling into the edge of the stage and jumping and throwing it down. In the game's Beta, it was going to be a mine from Perfect Dark, but was changed to the one in Goldeneye 007.
{{clr}}


==Overview==
*Direct smash throw does 15% damage.
In ''SSB'' and ''Melee'', when lying on the ground after spawning, it will be grey, but once thrown onto a wall or floor, it will glow green, as well as make its signature noise when it hits the ground, alerting others of its presence. In ''Brawl'', the mine no longer glows; however, it gives a small beeping noise shortly after it has been deployed. It will also disappear if it takes too long to be set off. In ''SSB'' and ''Melee'', the mine cannot explode before it is armed by a player. From ''Brawl'' onward, however, attacks and stage hazards will automatically cause an unarmed mine to explode, making them more dangerous in general.
*Tap A throw does 12% damage.
 
*When it explodes, it does 28% damage.
In the North American and PAL versions of ''Melee'', [[Beta elements (SSBM)|beta gameplay]] shows that the item was to look more similar to its appearance from {{uv|Perfect Dark}} rather than ''GoldenEye 007.'' This was changed in the final versions for unknown reasons; even the Japanese language option in the North American version does not revert the item to the same appearance as in ''Perfect Dark'' and the Japanese version of ''Melee.''
 
Since ''Brawl'', the design of the bomb has been consistent between regions. In addition, both ''Brawl'' and ''Smash 4'' gave the item a redesign, with ''Ultimate'' retaining the design of its predecessor. In ''Ultimate'', the Motion-Sensor Bomb triggers the game's [[Special Zoom|special slow-down zoom]] effect when someone touches it, regardless of if it will KO anyone. It gives off a signature beep during this slow-down, before exploding when speed returns to normal. Additionally, the bomb now becomes semi-transparent once planted, making it harder to see, especially on bright stages or stages with similar colour schemes.
 
==Damage==
Note, in ''[[Brawl]]'' the Motion-Sensor Bomb cannot be dropped while on the ground, pressing the drop input will make the character perform a forward tilt throw.
{|border="1" class="wikitable sortable"
|-valign="top"
|'''Action'''
!''[[SSB]]''
!''[[Melee]]''
!''[[Brawl]]''
!''[[SSB4]]''
|-
!Explosion
| 30%
| 28%
| 25%
| 25%
|-
![[Forward tilt]] [[throw]]
| 10%
| 12%
| 12%
| 12%
|-
![[Up tilt]] throw
| 10%
| 13%
| 13%
| 14%
|-
![[Down tilt]] throw
| 10%
| 18%
| 14%
| 15%
|-
![[Dash attack|Dash]] throw
| 12%
| 14%
| 15%
| 15%
|-
!Forward smash throw
| 12%
| 15%
| 15%
| 16%
|-
![[Up smash]] throw
| 13%
| 17%
| 13%
| 17%
|-
![[Down smash]] throw
| 13%
| 18%
| 18%
| 19%
|-
![[Aerial]] drop
|N/A  
| 14%
| 12%
| 13%
|-
!Aerial forward tilt throw
| 11%
| 14%
| 12%
| 12%
|-
!Aerial up tilt throw
| 12%
| 13%
| 13%
| 14%
|-
!Aerial down tilt throw
| 12%
| 14%
| 13%
| 15%
|-
!Aerial forward smash throw
| 12%
| 16%
| 15%
| 12%
|-
!Aerial up smash throw
| 13%
| 13%
| 13%
| 14%
|-
!Aerial down smash throw
| 13%
| 14%
| 13%
| 15%
|-
|}
 
==Trophies==
===In ''Super Smash Bros. Melee''===
The Motion-Sensor Bomb trophy has a different design between Japanese and international releases. In international releases the design from ''{{iw|wikipedia|GoldenEye 007|1997 video game}}'' is used while in Japanese releases the design is from ''{{iw|wikipedia|Perfect Dark}}''. The Japanese version lists the game of origin as "{{ja|パーフェクトダーク(N64)|Pāfekuto Dāku (N64)}}" (which is a transliteration of "Perfect Dark (N64)"), though if the language is set to English it will change to "Perfect Dark (5/00)". It also uses the PAL description when changed to English, which is missing the text ". It adheres to" after "the Carrington Institute" (changed to "spies and other stealthy operatives" in NTSC).
 
{{Trophy
|name=Motion-Sensor Bomb
|name-ntsc=Motion-Sensor Bomb
|name-pal=Proximity Mine
|image=Motion-Sensor Bomb Trophy Melee.png
|desc-ntsc=The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
|desc-pal=The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
|gamelist={{Trophy games|game1=TOP SECRET}}
|game=Melee
}}
{{clrl}}
 
{{Trophy
|name=Proximity Mine
|image=Proximity Mine Trophy Melee.png
|desc=(JP language option) 床、壁、天井などに投げつけると設置され、誰かが近づくと爆発。敵味方問わずに巻きこむ。小さいが、威力は強力。本来は近くによっても動かなければ反応しない爆弾だが、『スマブラ』の登場人物は全員落ち着きがないので、あっという間に反応してしまう。
:({{rollover|EN language option|Not a translation|?}}) The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
|gamelist={{Trophy games|game1={{ja|パーフェクトダーク(N64)|Pāfekuto Dāku (N64)}}}}
{{Trophy games|game1=Perfect Dark|release1=5/00}}
|game=Melee
}}
{{clrl}}
 
===In ''Super Smash Bros. Brawl''===
{{Trophy
|name=Motion-Sensor Bomb
|image=Motion Sensor Bomb - Brawl Trophy.png
|desc=An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
|gamelist={{Trophy games|console1=GCN|game1=Super Smash Bros. Melee|console2=Wii|game2=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clrl}}
 
===In ''Super Smash Bros. 4''===
{{Trophy
|name=Motion-Sensor Bomb
|image-3ds=MotionSensorBombTrophy3DS.png
|image-wiiu=MotionSensorBombTrophyWiiU.png
|desc-ntsc=A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion!
|desc-pal=This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!
|gamelist-ntsc={{Trophy games|console1=GCN|game1=Super Smash Bros. Melee|release1=12/2001|console2=WiiU|game2=Super Smash Bros. for Wii U}}
|gamelist-pal={{Trophy games|console1=GCN|game1=Super Smash Bros. Melee|release1=05/2002|console2=WiiU|game2=Super Smash Bros. for Wii U}}
}}
{{clrl}}
 
==Gallery==
<gallery>
Motion Sensor Bomb 64 In-Game.png|Two Motion-Sensor Bombs in ''[[Smash 64]]'', one placed and one not.
mosens.jpg|NTSC ''[[Melee]]'' trophy description.
proximityJPN.png|Japanese ''[[Melee]]'' trophy description.
Smash4 - Motion-Sensor Bomb.jpg|The redesigned Motion-Sensor Bomb in ''[[Smash 4]]''.
Motion Sensor Bomb Underside.jpg|The underside of the bomb in ''SSB4''.
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|センサー爆弾|Sensā Bakudan}}
|jaM=Sensor Bomb
|en=Motion-Sensor Bomb
|fr=Bombe à détection
|frM=Detection Bomb
|es=Mina de proximidad
|esM=Proximity Mine
|de=Sensorikbombe
|deM=Sensor Bomb
|it=Bomba di prossimità
|itM=Proximity Bomb
|nl=Sensorbom
|nlM=Sensor Bomb
|ru={{rollover|Сенсорная бомба|Sensornaya bomba|?}}
|ruM=Sensory Bomb
|ko={{rollover|센서 폭탄|Senseo Poktan|?}}
|koM=Sensor Bomb
|zh_cn={{rollover|感应炸弹|Gǎnyìng Zhàdàn|?}}
|zh_cnM=Induction Bomb
|zh_tw={{rollover|感應炸彈|Gǎnyìng Zhàdàn|?}}
|zh_twM=Induction Bomb
}}
 
==Trivia==
*Despite western versions of ''Melee'' stating the Proximity Mine's origin as "TOP SECRET", the game's credits still mention ''Perfect Dark''.
*"Motion-Sensor Bomb" is a word-for-word translation of the name given to the Proximity Mine in the Japanese release of ''GoldenEye 007''.
 
==References==
{{reflist}}


{{SSBItems}}
{{SSBItems}}
{{SSBMItems}}
{{SSBMItems}}
{{SSBBItems}}
{{SSBBItems}}
{{SSB4Items}}
{{SSBUItems}}
{{Smash universe}}


[[Category:Trap items]]
[[Category: Items (SSBB)]]
[[Category:Explosive items]]
[[Category: Items (SSBM)]]  
[[Category:GoldenEye universe]]
[[Category: Items (SSB)]]  
[[Category:Perfect Dark universe]]
[[Category: Trap items]]
[[Category:Super Smash Bros. universe]]
[[Category: Items]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Microsoft]]

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