Editing Motion-Sensor Bomb
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{{ArticleIcons| | {{ArticleIcons|ssb=y|ssbm=y|ssbb=y|ssb4=y|ssbu=y}} | ||
{{Infobox Item | {{Infobox Item | ||
| title = Motion-Sensor Bomb | | title = Motion-Sensor Bomb | ||
| image = {{tabber|title1=Ultimate| | | image = {{tabber|title1=Ultimate|tab1=[[File:SensorBombSSBU.png|200px]]|title2=SSB4|tab2=[[File:SSB4 - Motion-Sensor Bomb.png|200px]]|title3=Brawl|tab3=[[File:Motionsensorbomb.jpg|200px]]|title4=Melee (Japan)|tab4=[[File:ProximityMine.jpg|200px]]|title5=64/Melee|tab5=[[File:MotionSensorBombIconSSB.png|200px]]}} | ||
| caption = {{Symbol|SmashBros|50px}}<br />The Motion-Sensor Bomb. | | caption = {{Symbol|SmashBros|50px}}<br />The Motion-Sensor Bomb. | ||
| universe = {{uv|Super Smash Bros.}}, {{uv|GoldenEye}}, {{uv|Perfect Dark}} | | universe = {{uv|Super Smash Bros.}}, {{uv|GoldenEye}}, {{uv|Perfect Dark}} | ||
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| requirements = }} | | requirements = }} | ||
{{cquote|''When thrown, these will activate wherever they land. The first character to approach an active bomb is in for a big surprise!''|cite=''Super Smash Bros.'' instruction booklet description}} | {{cquote|''When thrown, these will activate wherever they land. The first character to approach an active bomb is in for a big surprise!''|cite=''Super Smash Bros.'' instruction booklet description}} | ||
The '''Motion-Sensor Bomb''' ({{ja|センサー爆弾|Sensā Bakudan}}, ''Sensor Bomb'' | The '''Motion-Sensor Bomb''' ({{ja|センサー爆弾|Sensā Bakudan}}, ''Sensor Bomb''), also referred to as '''Proximity Mine''' in PAL versions of ''[[Super Smash Bros. Melee]]'', is an [[item]] seen throughout the entire ''{{b|Super Smash Bros.|series}}'' series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great amount of [[damage]] and [[knockback]]. | ||
==Origin== | ==Origin== | ||
[[File:ProximityMine007.png|thumb|150px|left|The Proximity Mine as it appeared in ''GoldenEye 007''.]] | [[File:ProximityMine007.png|thumb|150px|left|The Proximity Mine as it appeared in ''GoldenEye 007''.]] | ||
[[File:Proximity Mine.jpg|thumb|150px|The Proximity Mine as it appears in ''Perfect Dark''.]] | [[File:Proximity Mine.jpg|thumb|150px|right|The Proximity Mine as it appears in ''Perfect Dark''.]] | ||
In both ''GoldenEye 007'' and ''Perfect Dark'', there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the | In both ''GoldenEye 007'' and ''Perfect Dark'', there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the same person to be killed by his or her own Proximity Mine. | ||
In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007'' and ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and international releases of ''Melee'' resembles the design in ''GoldenEye 007''; meanwhile, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''. | In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007'' and ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and international releases of ''Melee'' resembles the design in ''GoldenEye 007''; meanwhile, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''. The design of the Motion-Sensor Bombs in ''Brawl'', ''Super Smash Bros. 4'', and ''Ultimate'' don't resemble either mine, and now have their own unique appearance. [http://www.youtube.com/watch?v=zsftegYjaiQ] | ||
{{ | {{clear}} | ||
==Overview== | ==Overview== | ||
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==Trophies== | ==Trophies== | ||
=== | ===''Melee'' trophy=== | ||
[[File:Proximity Mine Trophy Melee.png|100px|left]] | |||
;{{flag|japan}} Proximity Mine | |||
''The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.'' | |||
{{Trophy games|console1=N64|game1={{s|wikipedia|Perfect Dark}} (05/2000)}} | |||
}} | |||
{{clrl}} | {{clrl}} | ||
[[File:Motion-Sensor Bomb Trophy Melee.png|100px|left]] | |||
;{{flag|usa}} Motion-Sensor Bomb | |||
''The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.'' | |||
| | {{Trophy games|console1=none|game1=TOP SECRET}} | ||
}} | |||
{{clrl}} | {{clrl}} | ||
=== | ===''Brawl'' trophy=== | ||
[[File:Motion Sensor Bomb - Brawl Trophy.png|100px|left]] | |||
''An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.'' | |||
{{Trophy games|console1=GC|game1=Super Smash Bros. Melee|console2=Wii|game2=Super Smash Bros. Brawl}} | |||
}} | |||
{{clrl}} | {{clrl}} | ||
=== | ===''SSB4'' trophy=== | ||
[[File:MotionSensorBombTrophy3DS.png|100px|left]] | |||
[[File:MotionSensorBombTrophyWiiU.png|100px|right]] | |||
{{flag|ntsc}} ''A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion!'' <br> | |||
{{flag|pal}} ''This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!'' | |||
| | {{Trophy games|console1=GC|game1=Super Smash Bros. Melee (12/2001)|console2=WiiU|game2=Super Smash Bros. for Wii U}} | ||
| | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
image:mosens.jpg|NTSC trophy description. | |||
mosens.jpg|NTSC | image:proximityJPN.png|Japanese trophy description. | ||
proximityJPN.png|Japanese | Smash4 - Motion-Sensor Bomb.jpg|The new Motion-Sensor Bomb in ''[[Smash 4]]''. | ||
Smash4 - Motion-Sensor Bomb.jpg|The | |||
Motion Sensor Bomb Underside.jpg|The underside of the bomb in ''SSB4''. | Motion Sensor Bomb Underside.jpg|The underside of the bomb in ''SSB4''. | ||
</gallery> | </gallery> | ||
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*Despite western versions of ''Melee'' stating the Proximity Mine's origin as "TOP SECRET", the game's credits still mention ''Perfect Dark''. | *Despite western versions of ''Melee'' stating the Proximity Mine's origin as "TOP SECRET", the game's credits still mention ''Perfect Dark''. | ||
*"Motion-Sensor Bomb" is a word-for-word translation of the name given to the Proximity Mine in the Japanese release of ''GoldenEye 007''. | *"Motion-Sensor Bomb" is a word-for-word translation of the name given to the Proximity Mine in the Japanese release of ''GoldenEye 007''. | ||
{{SSBItems}} | {{SSBItems}} | ||
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{{SSBUItems}} | {{SSBUItems}} | ||
{{Smash universe}} | {{Smash universe}} | ||
[[Category:Trap items]] | [[Category:Trap items]] | ||
[[Category:Explosive items]] | [[Category:Explosive items]] |