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{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
{{Infobox Stage
{{Infobox Stage
|subtitle     = ''{{iw|inkipedia|Splatoon}}''
|location     = ''Splatoon''
|name        = Moray Towers
|name        = Moray Towers
|image        = [[File:SSBU-Moray Towers.png|300px|Moray Towers]]
|image        = [[File:SSBU-Moray Towers.png|300px|Moray Towers]]
|caption      = [[File:SplatoonSymbol.svg|50px|class=invert-dark]]<br>Moray Towers in ''[[Super Smash Bros. Ultimate]]''.
|caption      = Moray Towers in ''[[Super Smash Bros. Ultimate]]''.<br>[[Image:SplatoonSymbol.svg|50px]]
|universe    = {{uv|Splatoon}}
|universe    = {{uv|Splatoon}}
|games        = ''[[Ultimate]]''
|games        = ''[[Ultimate]]''
|hometo      = {{SSBU|Inkling}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype    = Normal
|cratetype    =  
|maxplayers  = [[8-Player Smash|8]]
|maxplayers  = [[8-Player Smash|8]]
|ultimatemusic = [[List of SSBU Music (Splatoon series)|''Splatoon'' series music]]<br>Main: ''{{SSBUMusicLink|Splatoon|Splattack! }}''<br>Alternate: ''{{SSBUMusicLink|Splatoon|Inkoming!}}''
|music = <small>[[List of SSBU Music (Splatoon series)|''Splatoon'' series music]]
|ultimatesingles= Banned
|ultimatesingles= Banned
|ultimatedoubles= Banned
|ultimatedoubles= Banned
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}}{{cquote|''This is a stage from the Splatoon and Splatoon 2 games. Look closely for Judd and Li'l Judd. Judd will raise the flag with the color of the fighter or team currently in the lead.''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}}
}}{{cquote|''This is a stage from the Splatoon and Splatoon 2 games. Look closely for Judd and Li'l Judd. Judd will raise the flag with the color of the fighter or team currently in the lead.''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}}


'''Moray Towers''' ({{ja|タチウオパーキング|Tachiuo Pākingu}}, ''[[wikipedia:Largehead hairtail|Beltfish]] Parking'') is a {{uv|Splatoon}} series stage in ''[[Super Smash Bros. Ultimate]]''. {{SSBU|Inkling}} is fought here for their unlock battle.
'''Moray Towers''' ({{ja|タチウオパーキング|Tachiuo Pākingu}}, ''[[wikipedia:Largehead hairtail|Beltfish]] Parking'') is a {{uv|Splatoon}} series stage in ''[[Super Smash Bros. Ultimate]]''.


==Stage overview==
==Stage overview==
Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as [[soft platform]]s, allowing for multiple levels of fighting.
Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as [[soft platform]]s, allowing for multiple levels of fighting.


[[Judd]] and {{s|inkipedia|Li'l Judd}} can be seen sleeping in the background of the stage. When a player is KO'd, they will jump into the air. When only one minute remains in a [[time]] match or when two players are left and one is on their last [[stock]], they will hold up victory flags from ''{{s|inkipedia|Splatoon}}'' and ''{{s|inkipedia|Splatoon 2}}'', to identify which player/team is in the lead, but if player slots are skipped outside of a team battle the flags may be miscolored (e.g. if during a two player match P3 is against P4, the flags will be red and blue instead of yellow for P3 and green for P4). [[Artificial intelligence|AI]] players use the player slot they occupy (so an AI set in player 1 will have a red flag for example). If two players/teams are in the lead, they will hold up a flag for each one, but if more than two are in the lead, they will not hold up any flags.
{{s|inkipedia|Judd}} and {{s|inkipedia|Li'l Judd}} can be seen sleeping in the background of the stage. When a player is KO'd, they will jump into the air. When only one minute remains in a [[time]] match or during [[stock]] battles, they will hold up victory flags from ''{{s|inkipedia|Splatoon}}'' and ''{{s|inkipedia|Splatoon 2}}'', with appropriate coloring for the player/team (red for Player 1, blue for Player 2, etc.) that is in the lead. If two players/teams are in the lead, they will hold up a flag for each one, but if three or more are in the lead, they will not hold up any flags.


When thirty seconds are left in any mode, the song changes to an abridged version of "Now or Never!", unless either "Split & Splat", "Octoweaponry", "I Am Octavio", "Calamari Inkantation", "Deluge Dirge", or any of the four new remixes are currently playing.
The stage has two versions: the normal, daytime version, and a {{s|inkipedia|Splatfest}} version which takes place at night. The Splatfest version appears if the music track playing for the match is Ink Me Up, Ebb & Flow, Acid Hues, or Muck Warfare, all of which were Splatfest tracks for either ''Splatoon'' or ''Splatoon 2''. Judd and Li'l Judd can be seen dancing during the Splatfest version, rather than sleeping, but otherwise function the same.
 
The stage has two versions: the normal, daytime version, and a {{s|inkipedia|Splatfest}} version which takes place at night. The Splatfest version appears if the music track playing for the match is "Ink Me Up", "Ebb & Flow", "Acid Hues", or "Muck Warfare", all of which were Splatfest tracks for either ''Splatoon'' or ''Splatoon 2''. Judd and Li'l Judd can be seen dancing during the Splatfest version, rather than sleeping, but otherwise function the same.


Right before the match starts, during the [[on-screen appearance]]s, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. The ink appears in a randomized pattern of splatters. The set of two ink colors is randomly chosen from various available combinations, with different colors available between the daytime and Splatfest versions of the stage.
Right before the match starts, during the [[on-screen appearance]]s, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. The ink appears in a randomized pattern of splatters. The set of two ink colors is randomly chosen from various available combinations, with different colors available between the daytime and Splatfest versions of the stage.
[[Star KO]]'s can not occur on this stage.


There are no changes to the stage if hazards are turned off.
There are no changes to the stage if hazards are turned off.
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The ink splatters, as well as Judd and Li'l Judd, are still present on the Ω form and Battlefield form, with the same behavior as the regular form. The Splatfest version is also available for these forms, under the same conditions as the regular form.
The ink splatters, as well as Judd and Li'l Judd, are still present on the Ω form and Battlefield form, with the same behavior as the regular form. The Splatfest version is also available for these forms, under the same conditions as the regular form.
<gallery widths="200px">
<gallery widths="200px">
SSBU-Moray_TowersOmega.png|Ω form
File:SSBU-Moray_TowersOmega.png|Ω form
SSBU-Moray_TowersBattlefield.png|Battlefield form
File:SSBU-Moray_TowersBattlefield.png|Battlefield form
</gallery>
</gallery>


==Origin==
==Origin==
[[File:Splatoon-Moray Towers.jpg|thumb|left|The stage as it appears in ''Splatoon''.]]
[[File:Splatoon-Moray Towers.jpg|thumb|left|The stage as it appears in ''Splatoon''.]]
[[File:Judd and Li'l Judd.png|120px|thumb|Judd and Li'l Judd as the referees of ''Splatoon 2''.]]
Moray Towers is a stage from ''Splatoon'', and was one of only two stages from the original game to be available at launch in ''Splatoon 2''. Like in ''Smash Bros.'', the stage has escalating paths for players to cover in ink - one on each side, for each team -  with a main area at the bottom for combat. The spawn points are located at the top of the stage, and players have to work their way down if they want to return to the forefront. Unlike the layout in ''Smash Bros.'', the paths are not strictly on top of one another, instead forming a valley-like shape.
Moray Towers is a stage from ''Splatoon'', and was one of only two stages from the original game to be available at launch in ''Splatoon 2''. Like in ''Smash Bros.'', the stage has escalating paths for players to cover in ink - one on each side, for each team -  with a main area at the bottom for combat. The spawn points are located at the top of the stage, and players have to work their way down if they want to return to the forefront. Unlike the layout in ''Smash Bros.'', the paths are not strictly on top of one another, instead forming a valley-like shape. Additionally, the stage in general has ''Splatoon 2'''s more saturated color scheme.


Splatfests were monthly events in which two teams would compete against each other in turf wars. During these events, every stage took place at night rather than day, including Moray Towers.
Judd serves as the referee in ''Splatoon'', showing up at the end of matches to determine which team won the match. He is accompanied by Li'l Judd in ''Splatoon 2''.
 
{{clrl}}
Judd serves as the referee in ''Splatoon'', showing up at the end of matches to determine which team won the match. He is accompanied by Li'l Judd in ''Splatoon 2''. Their dancing is identical to their dancing animations during a Splatfest.
{{clr}}
 
==Tournament Legality==
Moray Towers is banned due to the very long vertical zigzag of soft platforms as well as the wall on the corner of the stage being a cave of life in addition to allowing for very early KOs if the tech is missed. This layout encourages camping and frequent use of anti air moves with characters such as {{SSBU|Snake}} being able to effectively camp below the opponent with little risk. Inkling is also able to use Splattershot to ink the platforms, and while the effect is purely aesthetic, it grants players the unfair advantage of concealing themselves easier.


==Gallery==
==Gallery==
<gallery>
<gallery>
SSBUWebsiteSplatoonSeriesBG.jpg|Panorama of Moray Towers' middle floor.
SSBUWebsiteSplatoonSeriesBG.jpg|Panorama of Moray Towers' middle floor.
SSBU-MorayTowers3.jpg|Judd and Li'l Judd on the stage.
SSBUWebsiteInkling5.jpg|Male and female {{SSBU|Inkling}}s on the stage.
SSBUWebsiteDiddyKong3.jpg|{{SSBU|Diddy Kong}} trying to swipe a [[Banana Gun|banana]] from {{SSBU|Ness}} on the stage.
SSBUWebsiteDrMario5.jpg|{{SSBU|Dr. Mario}} using his [[Megavitamin]] on the stage.
SSBUWebsiteInkling1.jpg|{{SSBU|Inkling}} on the stage.
SSBUWebsiteLucario6.jpg|{{SSBU|Lucario}} using his down tilt on {{SSBU|Snake}} on the stage.
SmashUltimateAnnouncerGAME!.jpg|{{SSBU|Bowser}} on the stage.
MorayTowersMiiBrawlerPichuAnnouncerTIME!.jpg|{{SSBU|Mii Brawler}} and {{SSBU|Pichu}} on the stage with Judd and Li'l Judd holding up red and blue flags for both fighters at the end of a timed match.
SSBU-Moray Towers2.png|The Splatfest version of the stage.
SSBU-Moray Towers2.png|The Splatfest version of the stage.
SSBU-Moray Towers 4.jpg|The Splatfest version of the stage.
SSBU-Moray Towers 4.jpg|The Splatfest version of the stage.
Moray Towers (Splatfest Battlefield Form).jpg|The Splatfest version of the stage, Battlefield form.
Moray Towers (Splatfest Omega Form).jpg|The Splatfest version of the stage, Omega form.
SSBU-MorayTowers3.jpg|Judd and Li'l Judd on the stage.
SSBUWebsiteInkling5.jpg|Male and female {{SSBU|Inkling}}s on the stage.
MorayTowersBirdsEye.jpg|The stage seen from above in ''Splatoon 2''.
MorayTowersBirdsEye.jpg|The stage seen from above in ''Splatoon 2''.
Judd and Li'l Judd.png|Judd and Li'l Judd as the referees of ''Splatoon 2''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|タチウオパーキング|Tachiuo Pākingu}}
|jaM=[[wikipedia:Largehead hairtail|Beltfish]] Parking
|en=[[wikipedia:Moray eel|Moray]] Towers
|fr=Tours Girelle
|frM=Girelle Towers
|es=Torres Merluza
|esM=[[wikipedia:Hake|Hake]] Towers
|de=Muränentürme
|deM=Moray Towers
|it=Torri cittadine
|itM=Town Towers
|nl=Tonijntorens
|nlM=Tuna Towers
|ru={{rollover|Муренские башни|Murenskie bashni|?}}
|ruM=Moray Towers
|ko={{rollover|갈치 주차장|Galchi Juchajang|?}}
|koM=Beltfish Parking
|zh=Moray Towers
}}


==Trivia==
==Trivia==
* Whenever the [[Match timer|timer]] reaches thirty seconds, a shortened version of the ''Splatoon'' music track "Now or Never!" will play. The version of "Now or Never!" used depends on which song is playing on the stage: regular songs from ''Splatoon'' use the original version, "Ink Me Up" uses the Splatfest version, regular songs from ''Splatoon 2'' use that game's version, and Splatfest songs from ''Splatoon 2'' use that game's Splatfest version. This will not occur if "Split & Splat", "Octoweaponry", "I Am Octavio", "Calamari Inkantation", "Deluge Dirge", or any of the four new remixes are playing on the stage.
*If the [[Match timer|timer]] has reached 30 seconds in a [[time]] match, a shortened version of the ''Splatoon'' music track "Now or Never!" will play. The version of "Now or Never!" used depends on which song is playing on the stage: regular songs from ''Splatoon'' use the original version, "Ink Me Up" uses the Splatfest version, regular songs from ''Splatoon 2'' use that game's version, and Splatfest songs from ''Splatoon 2'' use that game's Splatfest version. This will not occur if "Split & Splat", "Octoweaponry", "I Am Octavio", "Calamari Inkantation", "Deluge Dirge", or any of the four new remixes are playing on the stage.
**This makes Moray Towers one of five stages in the ''Smash Bros.'' series to change music when there is only thirty seconds left during a timed match, the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Mushroom Kingdom II]], and [[Suzaku Castle]] (if any type of one of the sixteen character themes from ''Street Fighter II'' or ''Super Street Fighter II'' is currently playing).
**This makes Moray Towers one of five stages in the ''Smash Bros.'' series to change music when there is 30 seconds left during a timed match, the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Mushroom Kingdom II]], and [[Suzaku Castle]] (if any type of one of the sixteen character themes from ''Street Fighter II'' or ''Super Street Fighter II'' is currently playing).
*In E3 demo version of ''Ultimate'', [[Star KO]]s could occur on Moray Towers. In the final game, Star KOs can't occur on this stage.
*In E3 demo version of ''Ultimate'', [[Star KO]]s could occur on Moray Towers. In the final game, Star KOs can't occur on this stage.
*Moray Towers can be seen in the city area of the Light Realm overworld in ''Super Smash Bros. Ultimate''{{'}}s [[World of Light]] mode.
*Moray Towers can be seen in the city area of the Light Realm overworld in ''Super Smash Bros. Ultimate''{{'}}s [[World of Light]] mode.
*Using their neutral special [[Splattershot]], the {{SSBU|Inkling}}s are able to lay down ink on the stage's platforms. This only occurs on this stage in its regular form, and doesn't seem to slow down opponents unlike the [[Splat Roller]]'s ink.
*Using their neutral special [[Splattershot]], the {{SSBU|Inkling}}s are able to lay down ink on the stage's platforms. This only occurs on this stage in its regular form, and doesn't seem to slow down opponents unlike the [[Splat Roller]]'s ink.
*When playing as {{SSBU|Pokémon Trainer}}, they will stand on the top floor of the parking garage in the background if they are Player 1 or Player 2, or on a lower floor if they are Player 3 or Player 4.
*At Round 5 of [[Donkey Kong (SSBU)|Donkey Kong]]'s [[Classic Mode (SSBU)|Classic Mode]] route, he'll fight the default Male and Female Inklings at this stage, with "Donkey Kong / Donkey Kong Jr. Medley" playing in the background. This is a reference to the fact that the stage layout for Moray Towers has a striking resemblance to the first stage in the original ''Donkey Kong'' arcade game.
*The color of the parking garage will have the same color as one of the ink colors of the stage.
*The following [[Assist Trophies]] cannot appear on this stage: [[Color TV-Game 15]], [[Devil]], [[Dr. Kawashima]], [[Arcade Bunny]] and the [[Ghosts]]. Additionally, [[Alolan Exeggutor]] and [[Eevee]] cannot be summoned from [[Poké Ball]]s.


{{SSBUStages}}
{{SSBUStages}}
{{Splatoon universe}}
{{Splatoon universe}}
[[Category:Stages]]
[[Category:Stages]]
[[es:Torres Merluza]]

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