Editing Monkey Flip
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Monkey Flip | |name=Monkey Flip | ||
|image=[[File: | |image=[[File:SSBUWebsiteDiddyKong2.jpg|250px]] | ||
|caption=Diddy Kong using Monkey Flip in ''Ultimate''. | |caption=Diddy Kong using Monkey Flip in ''Ultimate''. | ||
|user=[[Diddy Kong]] | |user=[[Diddy Kong]] | ||
|universe={{uv|Donkey Kong}} | |universe={{uv|Donkey Kong}} | ||
|interwiki=mariowiki | |||
|interwikiname=Super Mario Wiki | |||
|interwikipage=Monkey Flip | |||
}} | }} | ||
{{cquote|''Leap at a foe and latch onto his or her head, then go to town with any attack button.''|cite=''Brawl''{{'}}s instruction manual}} | |||
'''Monkey Flip''' ({{ja|モンキーフリップ|Monkī Furippu}}, ''Monkey Flip'') is [[Diddy Kong]]'s [[side special move]]. | {{cquote|''Jump and grab a foe. Press {{button|3DS|B}} in midair to attack.''|cite=''Smash for 3DS''{{'}}s foldout}} | ||
'''Monkey Flip''' ({{ja|モンキーフリップ|Monkī Furippu}}, ''Monkey Flip'') is [[Diddy Kong]]'s [[side special move]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]''. When used, Diddy Kong leaps forward towards the enemy, latches onto their face, and remains there until the player presses the attack or special button to deliver a single smack attack via a headbutt (not unlike a [[pummel]]). The distance traveled can be changed depending on whether the Control Stick and special move button are pressed simultaneously or not. As the move sends him forward, it can be used as a [[recovery]], and it can be used in conjunction with [[Rocketbarrel Boost]], as it does not put Diddy into a helpless state afterwards. If the player presses an attack button during sideways momentum, Diddy Kong sticks a foot out, and will kick the opponent instead of latching on. However, this kick prevents him from using his triple jump, and if Monkey Flip's kick is used far off the stage's edges, it is possible for Diddy Kong to become helpless with little chance of recovering back onto the stage, accidentally KO'ing himself. By pressing the jump button after latching onto an enemy, it is possible to jump onto the enemy's head and push them downwards, which performs a [[Footstool Jump]]. The Monkey Flip can also set up a [[Diddycide]], although the Footstool Jump is almost always a better option. Like [[Chomp]], this attack can [[grab release glitch|block some characters' recovery]]. | |||
When used, Diddy Kong leaps forward towards | |||
==Customization== | ==Customization== | ||
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==Origin== | ==Origin== | ||
While Diddy Kong has never used this move in any [[Donkey Kong (universe)|''Donkey Kong'' game]], [[Donkey Kong]] uses a similar move in ''{{s|mariowiki|Donkey Kong Jungle Beat}}'', where it was used to grab and pummel enemies | While Diddy Kong has never used this move in any [[Donkey Kong (universe)|''Donkey Kong'' game]], [[Donkey Kong]] uses a similar move in ''{{s|mariowiki|Donkey Kong Jungle Beat}}'', where it was used to grab and pummel enemies. | ||
==Gallery== | ==Gallery== | ||
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Monkey_Flip_Kick_SSB4.jpeg|Monkey Flip's kick in {{forwiiu}}. | Monkey_Flip_Kick_SSB4.jpeg|Monkey Flip's kick in {{forwiiu}}. | ||
Monkey_Flip_Grab_SSB4.jpeg|Grabbing DK with Monkey Flip in {{forwiiu}}. | Monkey_Flip_Grab_SSB4.jpeg|Grabbing DK with Monkey Flip in {{forwiiu}}. | ||
</gallery> | </gallery> | ||
{{Special Moves|char=Diddy Kong}} | {{Special Moves|char=Diddy Kong}} |