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View source for Module:TierColour

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local tierColours = mw.loadData("Module:TierColour/data")
local tierColouriser = {}
function tierColouriser.getColour(frame)
colourCount = tonumber(frame.args[1])
thisTier = tonumber(frame.args[2])
style = frame.args[3]
default = {191, 191, 191}
targetColour = default
if colourCount ~= nil then
colourSet = tierColours[colourCount]
if colourSet ~= nil and thisTier ~= nil then
foundColour = colourSet[thisTier]
if foundColour ~= nil then
targetColour = foundColour
end
end
end
lighten = 0
 
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Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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