Editing Minecraft World
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
|name = Minecraft World | |name = Minecraft World | ||
|image = {{tabber|title1=Plains|content1=[[File:SSBU-Minecraft World.jpg|300px]]|title2=Birch Forest|content2=[[File:SSBU-MinecraftWorldBirchForest.png|300px]]|title3=Savanna|content3=[[File:SSBU-MinecraftWorldSavanna.png|300px]]|title4=Taiga|content4=[[File:SSBU-MinecraftWorldTaiga.png|300px]]|title5=Snowy Tundra|content5=[[File:SSBU-MinecraftWorldSnowyTundra.png|300px]]|title6=Stone Shore|content6=[[File:SSBU-MinecraftWorldStoneShore.png|300px]]}} | |image = {{tabber|title1=Plains|content1=[[File:SSBU-Minecraft World.jpg|300px]]|title2=Birch Forest|content2=[[File:SSBU-MinecraftWorldBirchForest.png|300px]]|title3=Savanna|content3=[[File:SSBU-MinecraftWorldSavanna.png|300px]]|title4=Taiga|content4=[[File:SSBU-MinecraftWorldTaiga.png|300px]]|title5=Snowy Tundra|content5=[[File:SSBU-MinecraftWorldSnowyTundra.png|300px]]|title6=Stone Shore|content6=[[File:SSBU-MinecraftWorldStoneShore.png|300px]]}} | ||
|caption = [[File:MinecraftSymbol.svg|50px|class=invert | |caption = [[File:MinecraftSymbol.svg|50px|class=invert]]<br>Minecraft World as it appears in ''Ultimate''. | ||
|universe = {{uv|Minecraft}} | |universe = ''{{uv|Minecraft}}'' | ||
|games = ''[[Ultimate]]'' | |games = ''[[Ultimate]]'' | ||
|availability = [[Downloadable content|Downloadable]] | |availability = [[Downloadable content|Downloadable]] | ||
Line 92: | Line 92: | ||
**However, there is one plant in the background that does occupy the same space as snow, which is only possible in ''Bedrock Edition''. | **However, there is one plant in the background that does occupy the same space as snow, which is only possible in ''Bedrock Edition''. | ||
**The distant backgrounds are 2D panoramic screenshots taken in ''Java Edition'', similar to [[Great Plateau Tower]], and are noticeably lower in quality compared to the stage model. Because all possible worlds in ''Minecraft'' can be traced to a specific seed, there is an ongoing fan project to find the seeds used to create these backgrounds.<ref name="Minecraft@Home">[https://minecraftathome.com/projects/smash-backgrounds.html Minecraft@Home Smash Backgrounds]</ref> | **The distant backgrounds are 2D panoramic screenshots taken in ''Java Edition'', similar to [[Great Plateau Tower]], and are noticeably lower in quality compared to the stage model. Because all possible worlds in ''Minecraft'' can be traced to a specific seed, there is an ongoing fan project to find the seeds used to create these backgrounds.<ref name="Minecraft@Home">[https://minecraftathome.com/projects/smash-backgrounds.html Minecraft@Home Smash Backgrounds]</ref> | ||
*While torches are capable of melting snow in ''Minecraft'', the torches in the tundra biome do not melt the snow around them. However, there are torches visible in the skybox of the tundra biome that do appear to melt snow. | *While torches are capable of melting snow in ''Minecraft'', the torches in the the tundra biome do not melt the snow around them. However, there are torches visible in the skybox of the tundra biome that do appear to melt snow. | ||
*While ice blocks reduce traction in ''Minecraft'', and icy platforms normally reduce traction in ''Smash'', the ice blocks on this stage do not reduce traction. | *While ice blocks reduce traction in ''Minecraft'', and icy platforms normally reduce traction in ''Smash'', the ice blocks on this stage do not reduce traction. | ||
*One block in ''Minecraft'' is one meter (~3.28 feet) wide in all axes. The default form of Minecraft World is 20 blocks long across the X axis, meaning that — assuming the stage uses the same scale — it is 20 meters (~65.62 feet) wide. | *One block in ''Minecraft'' is one meter (~3.28 feet) wide in all axes. The default form of Minecraft World is 20 blocks long across the X axis, meaning that — assuming the stage uses the same scale — it is 20 meters (~65.62 feet) wide. | ||
Line 104: | Line 104: | ||
**However, fan attempts to locate the sources of the stage's background panoramas suggest that these images were taken from development versions of 2018's<!--Don't try to add the month, it released in different months on different platforms.--> Update Aquatic.<ref name="Minecraft@Home"/> | **However, fan attempts to locate the sources of the stage's background panoramas suggest that these images were taken from development versions of 2018's<!--Don't try to add the month, it released in different months on different platforms.--> Update Aquatic.<ref name="Minecraft@Home"/> | ||
*When skeletons burn in the sunlight, they only flash red and make a hurt sound once, and they use the [[Zombie]]'s hurt sound instead of their own. | *When skeletons burn in the sunlight, they only flash red and make a hurt sound once, and they use the [[Zombie]]'s hurt sound instead of their own. | ||
*Masahiro Sakurai revealed in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=79s Odds and Ends of Supervising | *Masahiro Sakurai revealed in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=79s Odds and Ends of Supervising [Graphics]]</ref> that the stage went through several changes during development: | ||
**The lighting was changed at night so the area around torches would be brighter and everything else would be darker, mimicking the original game. | **The lighting was changed at night so the area around torches would be brighter and everything else would be darker, mimicking the original game. | ||
**Cracks on breakable blocks had their contrast changed to look more like their home game counterparts. | **Cracks on breakable blocks had their contrast changed to look more like their home game counterparts. |