Editing Minecraft World

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|subtitle = ''{{iw|wikipedia|Minecraft}}''
|subtitle = ''{{iw|wikipedia|Minecraft}}''
|name = Minecraft World
|name = Minecraft World
|image = {{tabber|title1=Plains|content1=[[File:SSBU-Minecraft World.jpg|300px]]|title2=Birch Forest|content2=[[File:SSBU-MinecraftWorldBirchForest.png|300px]]|title3=Savanna|content3=[[File:SSBU-MinecraftWorldSavanna.png|300px]]|title4=Taiga|content4=[[File:SSBU-MinecraftWorldTaiga.png|300px]]|title5=Snowy Tundra|content5=[[File:SSBU-MinecraftWorldSnowyTundra.png|300px]]|title6=Stone Shore|content6=[[File:SSBU-MinecraftWorldStoneShore.png|300px]]}}
|image = {{tabber|title1=Plains|tab1=[[File:SSBU-Minecraft World.jpg|300px]]|title2=Birch Forest|tab2=[[File:SSBU-MinecraftWorldBirchForest.png|300px]]|title3=Savanna|tab3=[[File:SSBU-MinecraftWorldSavanna.png|300px]]|title4=Taiga|tab4=[[File:SSBU-MinecraftWorldTaiga.png|300px]]|title5=Snowy Tundra|tab5=[[File:SSBU-MinecraftWorldSnowyTundra.png|300px]]|title6=Stone Shore|tab6=[[File:SSBU-MinecraftWorldStoneShore.png|300px]]}}
|caption = [[File:MinecraftSymbol.svg|50px|class=invert-dark]]<br>Minecraft World as it appears in ''Ultimate''.
|caption = [[File:MinecraftSymbol.svg|50px|class=invert]]<br>Minecraft World as it appears in ''Ultimate''.
|universe = {{uv|Minecraft}}
|universe = ''{{uv|Minecraft}}''
|games = ''[[Ultimate]]''
|games = ''[[Ultimate]]''
|hometo = {{SSBU|Steve}}
|availability = [[Downloadable content|Downloadable]]
|availability = [[Downloadable content|Downloadable]]
|cratetype = Normal
|cratetype = Normal
|maxplayers = 8
|maxplayers = 8
|ultimatemusic = [[List of SSBU Music (Minecraft series)|''Minecraft'' series music]]<br>Main: ''{{SSBUMusicLink|Minecraft|Halland / Dalarna}}''<br>Alternate: ''{{SSBUMusicLink|Minecraft|Earth}}''
|ultimatemusic = [[List of SSBU Music (Minecraft series)|''Minecraft'' series music]]<br>Main: ''{{SSBUMusicLink|Minecraft|Halland / Dalarna}}''<br>Alternate: ''{{SSBUMusicLink|Minecraft|Earth}}''
|ultimatesingles=Rarely legal
|ultimatedoubles=Rarely legal
}}
}}
'''Minecraft World''' ({{ja|マインクラフト ワールド|Mainkurafuto Wārudo}}, ''Minecraft World'') is a [[Downloadable content (SSBU)|DLC]] [[stage]] in ''[[Super Smash Bros. Ultimate]]''. It is bundled with {{SSBU|Steve}} in Challenger Pack 7, which is also part of the [[Fighters Pass Vol. 2]]. It was released on October 13th, 2020.
'''Minecraft World''' ({{ja|マインクラフト ワールド|Mainkurafuto Wārudo}}, ''Minecraft World'') is a [[Downloadable content (SSBU)|DLC]] [[stage]] in ''[[Super Smash Bros. Ultimate]]''. It is bundled with {{SSBU|Steve}} in Challenger Pack 7, which is also part of the [[Fighters Pass Vol. 2]].


==Overview==
==Stage Overview==
The stage is set in ''Minecraft''{{'}}s Overworld and has a largely standard design, being a flat platform with edges that extend to the lower [[blast zone]]. The stage can have six different biomes, each having different arrangements of blocks and [[soft platform]]s. The blocks are breakable, will incur 6 frames of [[hitlag]] when hit, and will not respawn when broken. Each block has different materials for [[Mine / Craft / Create Block|mining]] (which will eventually break them) but the large, main platform will give the same materials across the different biomes.
The stage is set in ''Minecraft''{{'}}s Overworld and has a largely standard design, being a flat platform with edges that extend to the lower [[blast zone]]. Different materials for [[Mine / Craft / Create Block|mining]] can be found along the main stage, and breakable blocks of various kinds appear as obstacles. It features a [[Time change|day/night cycle]]. Two of a randomly selected farm animal (two cows, sheep or chickens) will appear in the background as soon as the stage starts. Some biomes may feature Villagers that perform farmwork during the day. They can be seen occasionally turning to fighters and watching the battle when close. At nighttime, Villagers retire to their homes and two or three monsters will appear; these may be any pair or trio of a [[Zombie]], an [[Enderman]], a Skeleton, or a Spider, and do not affect gameplay. When morning starts, the monsters will either catch fire and burn up or simply retreat depending on the monster, repeating the cycle.


It features a [[Time change|day/night cycle]]. Two of a randomly selected farm animal (two cows, sheep or chickens) will appear in the background as soon as the stage starts. Some biomes may feature Villagers that perform farmwork during the day and will retire to their homes at night. They can be seen occasionally turning to fighters and watching the battle when close. At nighttime, one to three monsters will appear; these may be a [[Zombie]], an [[Enderman]], a Skeleton, or a Spider, and do not affect gameplay. When morning starts, the monsters will either catch fire and burn up or simply retreat depending on the monster, repeating the cycle.
Normally, the stage randomly loads in different biomes, but a specific biome can be chosen by holding specific buttons before selecting the stage, similarly to [[Boxing Ring]].<ref>[https://twitter.com/smashbrosjp/status/1315789346478288897 @SmashBrosJP on Twitter]</ref> The stage's biome affects which obstacles will appear. Any obstacles can be destroyed through attacks, including mining, and will not respawn. However, the materials found through mining on the main stage will always be the same regardless of biome. Attacking blocks will always incur 6 frames of hitlag.
 
Normally, the stage randomly loads in different biomes, but a specific biome can be chosen by holding specific buttons before selecting the stage, similarly to [[Boxing Ring]]:<ref>[https://twitter.com/smashbrosjp/status/1315789346478288897 @SmashBrosJP on Twitter]</ref>


*The '''plains''' biome is standard, and features a town with two Villagers. Can be loaded by holding L.
*The '''plains''' biome is standard, and features a town with two Villagers. Can be loaded by holding L.
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<gallery widths="200px">
<gallery widths="200px">
SSBU-MinecraftWorldOmega.png|Ω form
SSBU-MinecraftWorldOmega.png|Ω form
MinecraftWorld8PlayerΩ.jpg|8-Player Ω form
File:MinecraftWorld8PlayerΩ.jpg|8-Player Ω form
SSBU-MinecraftWorldBattlefield.png|Battlefield form
SSBU-MinecraftWorldBattlefield.png|Battlefield form
</gallery>
</gallery>
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==Origin==
==Origin==
[[File:Minecraft World Origin.png|thumb|250px|A randomly generated world in ''Minecraft''.]]
[[File:Minecraft World Origin.png|thumb|250px|A randomly generated world in ''Minecraft''.]]
In ''Minecraft'', worlds are created by choosing the "Create New World" option on the world select screen. Worlds are generated based off of [https://minecraft.wiki/w/Seed_(level_generation) seeds], values that include negative and positive integers. Seeds are either randomly generated by an algorithm or manually generated by the player by typing strings of letters and numbers in the seed bar.
In ''Minecraft'', worlds are created by choosing the "Create New World" option on the world select screen. Worlds are generated based off of [https://minecraft.gamepedia.com/Seed_(level_generation) seeds], values that include negative and positive integers. Seeds are either randomly generated by an algorithm or manually generated by the player by typing strings of letters and numbers in the seed bar.


Within a randomly-generated world, there are a number of biomes, which determine the weather, terrain, and mobs that will spawn in that part of the world. The variations of this stage represent a selection of the biomes.
Within a randomly-generated world, there are a number of biomes, which determine the weather, terrain, and mobs that will spawn in that part of the world. The variations of this stage represent a selection of the biomes.
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**However, there is one plant in the background that does occupy the same space as snow, which is only possible in ''Bedrock Edition''.
**However, there is one plant in the background that does occupy the same space as snow, which is only possible in ''Bedrock Edition''.
**The distant backgrounds are 2D panoramic screenshots taken in ''Java Edition'', similar to [[Great Plateau Tower]], and are noticeably lower in quality compared to the stage model. Because all possible worlds in ''Minecraft'' can be traced to a specific seed, there is an ongoing fan project to find the seeds used to create these backgrounds.<ref name="Minecraft@Home">[https://minecraftathome.com/projects/smash-backgrounds.html Minecraft@Home Smash Backgrounds]</ref>
**The distant backgrounds are 2D panoramic screenshots taken in ''Java Edition'', similar to [[Great Plateau Tower]], and are noticeably lower in quality compared to the stage model. Because all possible worlds in ''Minecraft'' can be traced to a specific seed, there is an ongoing fan project to find the seeds used to create these backgrounds.<ref name="Minecraft@Home">[https://minecraftathome.com/projects/smash-backgrounds.html Minecraft@Home Smash Backgrounds]</ref>
*While torches are capable of melting snow in ''Minecraft'', the torches in the tundra biome do not melt the snow around them. However, there are torches visible in the skybox of the tundra biome that do appear to melt snow.
*While torches are capable of melting snow in ''Minecraft'', the torches in the the tundra biome do not melt the snow around them. However, there are torches visible in the skybox of the tundra biome that do appear to melt snow.
*While ice blocks reduce traction in ''Minecraft'', and icy platforms normally reduce traction in ''Smash'', the ice blocks on this stage do not reduce traction.
*While ice blocks reduce traction in ''Minecraft'', and icy platforms normally reduce traction in ''Smash'', the ice blocks on this stage do not reduce traction.
*One block in ''Minecraft'' is one meter (~3.28 feet) wide in all axes. The default form of Minecraft World is 20 blocks long across the X axis, meaning that — assuming the stage uses the same scale — it is 20 meters (~65.62 feet) wide.
*One block in ''Minecraft'' is one meter (~3.28 feet) wide in all axes. The default form of Minecraft World is 20 blocks long across the X axis, meaning that — assuming the stage uses the same scale — it is 20 meters (~65.62 feet) wide.
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**However, fan attempts to locate the sources of the stage's background panoramas suggest that these images were taken from development versions of 2018's<!--Don't try to add the month, it released in different months on different platforms.--> Update Aquatic.<ref name="Minecraft@Home"/>
**However, fan attempts to locate the sources of the stage's background panoramas suggest that these images were taken from development versions of 2018's<!--Don't try to add the month, it released in different months on different platforms.--> Update Aquatic.<ref name="Minecraft@Home"/>
*When skeletons burn in the sunlight, they only flash red and make a hurt sound once, and they use the [[Zombie]]'s hurt sound instead of their own.
*When skeletons burn in the sunlight, they only flash red and make a hurt sound once, and they use the [[Zombie]]'s hurt sound instead of their own.
*Masahiro Sakurai revealed in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=79s Odds and Ends of Supervising <nowiki>[Graphics]</nowiki>]</ref> that the stage went through several changes during development:
**The lighting was changed at night so the area around torches would be brighter and everything else would be darker, mimicking the original game.
**Cracks on breakable blocks had their contrast changed to look more like their home game counterparts.


==References==
==References==

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