Editing Minecraft World
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**However, fan attempts to locate the sources of the stage's background panoramas suggest that these images were taken from development versions of 2018's<!--Don't try to add the month, it released in different months on different platforms.--> Update Aquatic.<ref name="Minecraft@Home"/> | **However, fan attempts to locate the sources of the stage's background panoramas suggest that these images were taken from development versions of 2018's<!--Don't try to add the month, it released in different months on different platforms.--> Update Aquatic.<ref name="Minecraft@Home"/> | ||
*When skeletons burn in the sunlight, they only flash red and make a hurt sound once, and they use the [[Zombie]]'s hurt sound instead of their own. | *When skeletons burn in the sunlight, they only flash red and make a hurt sound once, and they use the [[Zombie]]'s hurt sound instead of their own. | ||
*Masahiro Sakurai revealed in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=79s Odds and Ends of Supervising | *Masahiro Sakurai revealed in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=79s Odds and Ends of Supervising [Graphics]]</ref> that the stage went through several changes during development: | ||
**The lighting was changed at night so the area around torches would be brighter and everything else would be darker, mimicking the original game. | **The lighting was changed at night so the area around torches would be brighter and everything else would be darker, mimicking the original game. | ||
**Cracks on breakable blocks had their contrast changed to look more like their home game counterparts. | **Cracks on breakable blocks had their contrast changed to look more like their home game counterparts. |