Editing Minecraft (universe)

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''Minecraft'' began development around May 10, 2009,<ref>{{cite web|url=http://www.minecraft.net/about.jsp|title=Minecraft|archiveurl=http://web.archive.org/web/20090615065538/http://www.minecraft.net/about.jsp|archivedate=June 15, 2009}}</ref> when independent game developer {{iw|wikipedia|Markus "Notch" Persson}} started expanding on one of his personal projects, a base-building demo named ''RubyDung''. He took heavy inspiration from ''{{iw|wikipedia|Infiniminer}}'', an open-world, block-themed mining game released earlier that year, lifting its blocky aesthetics, mining gameplay, and first-person perspective, and developed a tech demo named ''Cave Game'', of which he uploaded a short gameplay video to [[YouTube]]. He soon renamed it ''Minecraft: Order of the Stone'' (a reference to the webcomic ''{{iw|wikipedia|The Order of the Stick}}''), then simply ''Minecraft''.
''Minecraft'' began development around May 10, 2009,<ref>{{cite web|url=http://www.minecraft.net/about.jsp|title=Minecraft|archiveurl=http://web.archive.org/web/20090615065538/http://www.minecraft.net/about.jsp|archivedate=June 15, 2009}}</ref> when independent game developer {{iw|wikipedia|Markus "Notch" Persson}} started expanding on one of his personal projects, a base-building demo named ''RubyDung''. He took heavy inspiration from ''{{iw|wikipedia|Infiniminer}}'', an open-world, block-themed mining game released earlier that year, lifting its blocky aesthetics, mining gameplay, and first-person perspective, and developed a tech demo named ''Cave Game'', of which he uploaded a short gameplay video to [[YouTube]]. He soon renamed it ''Minecraft: Order of the Stone'' (a reference to the webcomic ''{{iw|wikipedia|The Order of the Stick}}''), then simply ''Minecraft''.


Coded in the {{iw|wikipedia|Java|programming language}} programming language, a pre-alpha version of ''Minecraft'' was publicly released on May 17, 2009. The game's great popularity allowed Notch to work on it full-time, updating it based on feedback. To facilitate this, he founded a video game company, [[Mojang Studios|Mojang Specifications]] (eventually renamed to "Mojang AB" and later "Mojang Studios"). After different phases of development cycles, ''Minecraft'' entered alpha testing on June 30, 2010, then beta testing on December 20, 2010, and was officially released on November 18, 2011. Later, on December 1, Notch stepped down from his position as lead designer, leaving programmer and designer {{iw|wikipedia|Jens Bergensten}} to take his place. In 2014, [[Microsoft]] purchased Mojang for US$2.5 billion, thus acquiring the ''Minecraft'' intellectual property; Notch soon left Mojang, and the company eventually cut all ties from him due to becoming a controversial figure in recent years. As of March 2021, gameplay developer [https://minecraft.wiki/w/Agnes_Larsson Agnes Larsson] is the game's director and she occasionally appears with Jens for videos related to the franchise, such as Minecraft Live. Minecraft Live, formerly Minecon, is a yearly event that gives news to an upcoming major update for the base game, new titles or updates for the spin-off branch, and miscellaneous information, in which [[Masahiro Sakurai]] appeared briefly in one of them through a video for announcing ''Minecraft'' crossing over with ''Super Smash Bros. Ultimate''.
Coded in the {{iw|wikipedia|Java|programming language}} programming language, a pre-alpha version of ''Minecraft'' was publicly released on May 17, 2009. The game's great popularity allowed Notch to work on it full-time, updating it based on feedback. To facilitate this, he founded a video game company, [[Mojang Studios|Mojang Specifications]] (eventually renamed to "Mojang AB" and later "Mojang Studios"). After different phases of development cycles, ''Minecraft'' entered alpha testing on June 30, 2010, then beta testing on December 20, 2010, and was officially released on November 18, 2011. Later, on December 1, Notch stepped down from his position as lead designer, leaving programmer and designer {{iw|wikipedia|Jens Bergensten}} to take his place. In 2014, [[Microsoft]] purchased Mojang for US$2.5 billion, thus acquiring the ''Minecraft'' intellectual property; Notch soon left Mojang, and the company eventually cut all ties from him due to becoming a controversial figure in recent years. As of March 2021, gameplay developer [https://minecraft.wiki/w/Agnes_Larsson Agnes Larsson] is the game's director and she occasionally appears with Jens for videos related to the franchise, such as Minecraft Live. Minecraft Live is a yearly event that gives news to an upcoming major update for the base game, new titles or updates for the spin-off branch, and miscellaneous information, in which [[Masahiro Sakurai]] appeared briefly in one of them through a video for announcing ''Minecraft'' crossing over with ''Super Smash Bros. Ultimate''.


''Minecraft'' is an open-world sandbox game about survival and creativity, with a block-based world and blocky characters. Worlds are generated pseudo-randomly based on seeds (integer sequences), allowing players to have a different experience for each playthrough, while specific worlds can be recreated and revisited by saving their seeds. Worlds may come with different biomes, affecting the types of scenery and mobs the player may see, and also come with different dimensions to explore (three by default: the Overworld, the Nether, and the End). The player takes on the default appearance of a generic character named [[Steve]] or [[Alex]], but can be customized to the player's liking using custom-made textures, known as "skins." During Minecraft Live 2022, seven more characters were added to the game alongside Steve and Alex; Zuri, Sunny, Noor, Makena, Kai, Efe, and Ari. As the name implies, the primary gameplay mechanics of ''Minecraft'' are mining (digging up blocks to obtain materials) and crafting (using said materials to create new objects, such as weapons or armor). The game also allows players to play online with other people through custom servers, or on ''Minecraft Realms'' (a subscription-based private server service). Online play is a notable and popular part of ''Minecraft'', and because of this, the game is continually updated and re-released with new features.
''Minecraft'' is an open-world sandbox game about survival and creativity, with a block-based world and blocky characters. Worlds are generated pseudo-randomly based on seeds (integer sequences), allowing players to have a different experience for each playthrough, while specific worlds can be recreated and revisited by saving their seeds. Worlds may come with different biomes, affecting the types of scenery and mobs the player may see, and also come with different dimensions to explore (three by default: the Overworld, the Nether, and the End). The player takes on the default appearance of a generic character named [[Steve]] or [[Alex]], but can be customized to the player's liking using custom-made textures, known as "skins." During Minecraft Live 2022, seven more characters were added to the game alongside Steve and Alex; Zuri, Sunny, Noor, Makena, Kai, Efe, and Ari. As the name implies, the primary gameplay mechanics of ''Minecraft'' are mining (digging up blocks to obtain materials) and crafting (using said materials to create new objects, such as weapons or armor). The game also allows players to play online with other people through custom servers, or on ''Minecraft Realms'' (a subscription-based private server service). Online play is a notable and popular part of ''Minecraft'', and because of this, the game is continually updated and re-released with new features.

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