Editing Minecart

Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 22: Line 22:
If the minecart is reflected while Steve is riding in it, the minecart changes direction maintaining its speed, but Steve can still control it.
If the minecart is reflected while Steve is riding in it, the minecart changes direction maintaining its speed, but Steve can still control it.


==Yophey cart==
==Yophey Cart==
The yophey cart refers to an [[advanced technique]] exclusive to Steve that massively improves his option coverage after using minecart through the use of a {{h2|Mine / Craft / Create Block|Phantom block reverse}}, popularised by Smash player {{sm|yophey}}. Simply put, when jumping out of a minecart, Steve has a nine-frame window in which a neutral special b-reverse may be inputted without causing Steve to place a block. This allows Steve to freely turn around midair after exiting a minecart, allowing him to face away from opponents after launching a minecart towards them. Following this, Steve may immediately input a back-air; this minecart to back-air sequence covers a surprising amount of options. If the opponent stays grounded, they will be grabbed by the minecart; if they jump or try to approach Steve, they will be caught by his incredibly powerful back-air, especially if he has diamond tools. The reason why back-air is preferred in this situation compared to a simple forward air is because back-air has much greater vertical and horizontal coverage, and is active for longer. The yophey cart has been successfully implemented by numerous top Steve players, such as {{Sm|yonni}} and {{Sm|acola}}.
The yophey cart refers to an [[advanced technique]] exclusive to Steve that massively improves his option coverage after using minecart through the use of a {{h2|Mine / Craft / Create Block|Phantom block reverse}}, popularised by Smash player [[yophey]]. Simply put, when jumping out of a minecart, Steve has a nine-frame window in which a neutral special b-reverse may be inputted without causing Steve to place a block. This allows Steve to freely turn around midair after exiting a minecart, allowing him to face away from opponents after launching a minecart towards them. Following this, Steve may immediately input a back-air; this minecart to back-air sequence covers a surprising amount of options. If the opponent stays grounded, they will be grabbed by the minecart; if they jump or try to approach Steve, they will be caught by his incredibly powerful back-air, especially if he has diamond tools. The reason why back-air is preferred in this situation compared to a simple forward air is because back-air has much greater vertical and horizontal coverage, and is active for longer. The yophey cart has been successfully implemented by numerous top Steve players, such as [[yonni]] and [[acola]].


==Infinite grab glitch==
==Infinite Grab Glitch==
A glitch in version 9.0.0 can cause another Steve to be [https://youtu.be/1JUmnzxDhkA?t=502 grabbed indefinitely] by a Minecart. It requires one Steve to use Minecart, and a second Steve to hit him with a move before the first Steve completes the animation of getting into the minecart (most commonly with down smash). If done correctly, the second Steve will get grabbed by the Minecart, but will be unable to react at all until they are hit out of the Minecart, or pushed offstage (where they will fall to their death). This appears to occur as the first Steve has not technically "gotten into" his Minecart, confusing the game to believe the Minecart projectile has not actually spawned yet; as a result, it will not despawn the Minecart after its lifetime expires. This glitch has since been fixed in version 9.0.1.
A glitch in version 9.0.0 can cause another Steve to be [https://youtu.be/1JUmnzxDhkA?t=502 grabbed indefinitely] by a Minecart. It requires one Steve to use Minecart, and a second Steve to hit him with a move before the first Steve completes the animation of getting into the minecart (most commonly with down smash). If done correctly, the second Steve will get grabbed by the Minecart, but will be unable to react at all until they are hit out of the Minecart, or pushed offstage (where they will fall to their death). This appears to occur as the first Steve has not technically "gotten into" his Minecart, confusing the game to believe the Minecart projectile has not actually spawned yet; as a result, it will not despawn the Minecart after its lifetime expires. This glitch has since been fixed in version 9.0.1.


Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: