Editing Min Min
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*Min Min is the first DLC [[newcomer]] in any ''Super Smash Bros.'' game to come from a new first-party series; {{SSB4|Corrin}}, {{SSBU|Byleth}} and {{SSBU|Piranha Plant}} are from preexisting series. | *Min Min is the first DLC [[newcomer]] in any ''Super Smash Bros.'' game to come from a new first-party series; {{SSB4|Corrin}}, {{SSBU|Byleth}} and {{SSBU|Piranha Plant}} are from preexisting series. | ||
*Min Min's default right ARM in ''ARMS'' is the Megawatt, whereas in ''Super Smash Bros.'', it is the Ramram. | *Min Min's default right ARM in ''ARMS'' is the Megawatt, whereas in ''Super Smash Bros.'', it is the Ramram. | ||
*Min Min is the fourth fighter to originate from a fighting game, following [[Ryu]], [[Ken Masters]], and [[Terry Bogard]]. | *Min Min is the fourth fighter to originate from a fighting game, following [[Ryu]], [[Ken Masters]], and [[Terry Bogard]], then later, [[Kazuya Mishima]]. | ||
*Min Min's playable inclusion in ''Super Smash Bros. Ultimate'' marks the first time a newly included franchise's fighter is not the flagship character or mascot in some form (such as one who is the main protagonist) or prominently featured in official media in some form (such as box art). | *Min Min's playable inclusion in ''Super Smash Bros. Ultimate'' marks the first time a newly included franchise's fighter is not the flagship character or mascot in some form (such as one who is the main protagonist) or prominently featured in official media in some form (such as box art). | ||
**According to ''ARMS'' producer Kosuke Yabuki, this is because every fighter in ''ARMS'' is the protagonist. | **According to ''ARMS'' producer Kosuke Yabuki, this is because every fighter in ''ARMS'' is the protagonist. |