Editing Mii Gunner (SSB4)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 377: Line 377:
*Oddly, Mii Gunner's back throw can semi spike and put the opponent into a tumbling state until 30%. Once past, it doesn't start tumbling until around 70%.
*Oddly, Mii Gunner's back throw can semi spike and put the opponent into a tumbling state until 30%. Once past, it doesn't start tumbling until around 70%.
*The heaviest possible Mii Gunner has the slowest [[dash]] of any fighter; while it can dash faster than {{SSB4|Samus}}'s [[walking]] speed, it dashes slower than {{SSB4|Mega Man}}'s walking speed.
*The heaviest possible Mii Gunner has the slowest [[dash]] of any fighter; while it can dash faster than {{SSB4|Samus}}'s [[walking]] speed, it dashes slower than {{SSB4|Mega Man}}'s walking speed.
*Before {{SSB4|Corrin}} (and eventually {{SSBU|Simon}} and {{SSBU|Richter}}), the Mii Gunner's forward smash had the largest range of any forward smash.


{{SSB4Characters}}
{{SSB4Characters}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: