Editing Mii Fighter (SSBU)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
{{disambig2|Mii Fighter's appearance in ''Super Smash Bros. Ultimate''|the character in other contexts|Mii}} | {{disambig2|Mii Fighter's appearance in ''Super Smash Bros. Ultimate''|the character in other contexts|Mii}} | ||
:'' | :''You may be looking for the fighter info of {{SSBU|Mii Brawler}}, one of the three Mii Fighter types.'' | ||
{{Infobox Character | {{Infobox Character | ||
|name = Mii Fighter | |name = Mii Fighter | ||
Line 9: | Line 9: | ||
|availability = [[Character customization|Custom]] | |availability = [[Character customization|Custom]] | ||
}} | }} | ||
'''Mii | {{cquote|''You can choose from the three types of Mii Fighter and select from a set of three specials for each type. You can also choose one of 12 voice options!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}} | ||
'''Mii Fighter''' ({{ja|Miiファイター|Mii Faitā}}, ''Mii Fighters'') are playable characters in ''[[Super Smash Bros. Ultimate]]''. They were confirmed as playable characters on June 12th, 2018 with their [[Mii Brawler (SSBU)|Brawler]], [[Mii Swordfighter (SSBU)|Swordfighter]], and [[Mii Gunner (SSBU)|Gunner]] variants returning. [[Masahiro Sakurai]] stated in their introduction that Mii Fighters are planned for inclusion in online battles; this stayed true at the game's release, as fully customizable Mii Fighters are now usable in [[online play]] against strangers in Quickplay. Previously, their use online was restricted to playing with friends in [[Super Smash Bros 4|''Smash 4'']]. The Brawler, Swordfighter and Gunner are classified as fighters #51, #52, and #53 respectively. | |||
The Mii Fighters have twelve different voice options, with all but two provided by a different voice actor: | The Mii Fighters have twelve different voice options, with all but two provided by a different voice actor: Yuji Kishi (Voice 1), Umeka Shoji (Voice 2 & 12), Takashi Ohara (Voice 3), Ayumi Fujimura (Voice 4), Ryotaro Okiayu (Voice 5), Makiko Ōmoto (Voice 6), Michihiko Hagi (Voice 7), Minami Takayama (Voice 8), Hideo Ishikawa (Voice 9), Kimiko Saito (Voice 10), and Kiyoyuki Yanada (Voice 11). There is also an option for them to be silent, as they were in ''Smash 4''. | ||
==Changes from ''[[Super Smash Bros. 4]]''== | ==Changes from ''[[Super Smash Bros. 4]]''== | ||
Line 18: | Line 19: | ||
The Mii Fighters were formerly considered some of the most volatile and situational characters in ''SSB4'', due to their heavy reliance on [[customization]] to compensate for their lacking default movesets, which also made them infamous for their legality in [[tournaments]]. Likely as a result of these factors, the Mii Fighters have been given significant changes in the transition to ''Ultimate''. | The Mii Fighters were formerly considered some of the most volatile and situational characters in ''SSB4'', due to their heavy reliance on [[customization]] to compensate for their lacking default movesets, which also made them infamous for their legality in [[tournaments]]. Likely as a result of these factors, the Mii Fighters have been given significant changes in the transition to ''Ultimate''. | ||
One of the biggest changes | One of the biggest changes involve them now having fixed attributes for each type of Mii Fighter, which streamlines their previously height and weight-dependent stats: the {{SSBU|Mii Brawler}} is now the lightest and fastest, the {{SSBU|Mii Gunner}} is the slowest and heaviest, and the {{SSBU|Mii Swordfighter}} is the middle ground of the two. In addition, their standard attacks have been made more reliable through a reduction of lag, and the majority of their extensive special moves have been heavily modified to have enhanced speed, combo potential or power, or even replaced by completely new attacks. Most notably, the Mii Fighters' default special moves have been given a variety of buffs to make their KO or combo potential surprisingly high, meaning that they can now function equally as well with only their default moveset; this also eliminates their previous weakness of situational default moves with low KO potential. | ||
However, the Mii Fighters have also been nerfed indirectly. Their new fixed attributes give each of them a new specific weakness; for example, the Mii Brawler is now a fast-falling | However, the Mii Fighters have also been nerfed indirectly. Their new fixed attributes give each of them a new specific weakness; for example, the Mii Brawler is now a fast-falling lightweight that is easy to both combo and KO, the Mii Swordfighter's average stats give it no advantage apart from air speed, and the Mii Gunner now lacks in mobility. Additionally, they retain noteworthy weaknesses from ''Smash 4'', such as the Mii Swordfighter having mediocre [[disjointed]] range for a swordsman, the Mii Brawler still having a short reach, and the Mii Gunner having very slow mobility and attacks with high ending lag. | ||
Overall, the Mii Fighters now fare significantly better and have been repurposed to perform more consistently with or without customization, especially when compared to their ''SSB4'' iteration with default custom moves. While their unique access to custom moves now | Overall, the Mii Fighters now fare significantly better and have been repurposed to perform more consistently with or without customization, especially when compared to their ''SSB4'' iteration with default custom moves. While their unique access to custom moves now make them tournament legal, their general lack of representation and results have made it difficult to determine their standings in the metagame. | ||
===Aesthetics=== | ===Aesthetics=== | ||
Line 28: | Line 29: | ||
*{{change|Players can now customize the Mii Fighters' voice clips. 12 voices are selectable, 6 male and 6 female, and there are also three pitch options for each voice.}} | *{{change|Players can now customize the Mii Fighters' voice clips. 12 voices are selectable, 6 male and 6 female, and there are also three pitch options for each voice.}} | ||
*{{change|The Mii Fighters' costume colors are no longer dependent on the Miis' favorite colors, and can now be customized.}} | *{{change|The Mii Fighters' costume colors are no longer dependent on the Miis' favorite colors, and can now be customized.}} | ||
*{{change|All three types of Mii Fighter have had their body proportions adjusted | *{{change|All three types of Mii Fighter have had their body proportions adjusted.}} | ||
*{{change|While still based | *{{change|While still based off Guest Miis, the default Mii Fighters have an altered appearance.}} | ||
*{{change|Thanks to the Nintendo Switch's expanded Mii creation software, the Mii Fighters now have more customizable facial features.}} | *{{change|Thanks to the Nintendo Switch's expanded Mii creation software, the Mii Fighters now have more customizable facial features.}} | ||
*{{change|The default outfits for the Mii Fighters have significantly more detail:}} | *{{change|The default outfits for the Mii Fighters have significantly more detail:}} | ||
**{{change|The Mii Brawler's default outfit features a stylized character-colored shirt with extra padding on their forearms and shins.}} | **{{change|The Mii Brawler's default outfit features a stylized character-colored shirt with extra padding on their forearms and shins.}} | ||
**{{change|The Mii Swordfighter's default outfit is now a character-colored tunic with additional armor pieces, along with a sheath on their back.}} | **{{change|The Mii Swordfighter's default outfit is now a character-colored tunic with additional armor pieces, along with a sheath on their back.}} | ||
**{{change|The Mii Gunner's default outfit is now a bodysuit with a character-colored jacket and boots | **{{change|The Mii Gunner's default outfit is now a bodysuit with a character-colored jacket and boots.}} | ||
===Attributes=== | ===Attributes=== | ||
*{{nerf|The Mii Fighters' height and weight can no longer be customized, | *{{nerf|The Mii Fighters' height and weight can no longer be customized. This makes them easier to learn, but removes the ability to optimize their size and weight for different playstyles.}} | ||
**{{change|Each type of Mii Fighter has a different preset weight value, with Mii | **{{change|Each type of Mii Fighter has a different preset weight value, with Mii Gunners being the heaviest and Mii Brawlers being the lightest.}} | ||
*{{change|In addition to the removal of height and weight-dependent attributes, each Mii Fighter's stats are now fixed: this includes [[walk]]ing speed, [[dashing]] speed, [[falling speed]], [[fast fall]] speed, [[air speed]], and damage output/knockback.}} | *{{change|In addition to the removal of height and weight-dependent attributes, each Mii Fighter's stats are now fixed: this includes [[walk]]ing speed, [[dashing]] speed, [[falling speed]], [[fast fall]] speed, [[air speed]], and damage output/knockback.}} | ||
===Misc.=== | ===Misc.=== | ||
*{{change|On the [[character selection screen]], all three classes of Mii Fighter are listed separately instead of sharing a slot, | *{{change|On the [[character selection screen]], all three classes of Mii Fighter are listed separately instead of sharing a slot. However, this is not the case if the character selection screen is set to stacked mode.}} | ||
**{{change|As a result | **{{change|As a result, the [[announcer]] now says "Mii Brawler", "Mii Swordfighter", and "Mii Gunner" instead of simply "Mii" for all three classes.}} | ||
*{{change|The Mii Fighter's [[victory theme]] is now a remix of ''Ultimate''{{'}}s theme song, ''[[Lifelight]]''.}} | *{{change|The Mii Fighter's [[victory theme]] is now a remix of ''Ultimate''{{'}}s theme song, ''[[Lifelight]]''.}} | ||
*{{change|All three Mii Fighter types' versus portraits have their faces blocked out.}} | *{{change|All three Mii Fighter types' versus portraits have their faces blocked out.}} | ||
*{{change|Miis can now be used in local wireless play and online play (even Quickplay against strangers), and can be fully customized, moveset-wise and aesthetically.}} | *{{change|Miis can now be used in local wireless play and online play (even Quickplay against strangers), and can be fully customized, moveset-wise and aesthetically.}} | ||
**{{change|Presumably to prevent the | **{{change|Presumably to prevent abuse of the name system, Mii Fighter's custom names will not be displayed in Quickplay. Instead, "Mii BRAWLER", "Mii SWORDFIGHTER", or "Mii GUNNER" will be displayed as their name.}} | ||
*{{change|The Mii Fighters are no longer playable in {{SSBU|Classic Mode}}, though they still appear as opponents for different characters.}} | *{{change|The Mii Fighters are no longer playable in {{SSBU|Classic Mode}}, though they still appear as opponents for different characters.}} | ||
{{clr}} | {{clr}} | ||
==Gallery== | ==Gallery== | ||
Line 145: | Line 62: | ||
SSBUWebsiteMiiFighter6.jpg|The default Mii Fighters [[shielding]] on {{SSB4|Mario Circuit}}. | SSBUWebsiteMiiFighter6.jpg|The default Mii Fighters [[shielding]] on {{SSB4|Mario Circuit}}. | ||
</gallery> | </gallery> | ||
=== | === Character Showcase Video === | ||
{{#widget:YouTube|id=qdSKO-mc2n8}} | {{#widget:YouTube|id=qdSKO-mc2n8}} | ||
==Trivia== | ==Trivia== | ||
*Although the Mii Fighters technically represent the {{uv|Super Smash Bros.}} universe in both ''Smash 4'' and ''Ultimate'', the stage shown on their character page background is [[Find Mii]], a stage based on a Mii-represented game. | *Although the Mii Fighters technically represent the {{uv|Super Smash Bros.}} universe in both ''Smash 4'' and ''Ultimate'', the stage shown on their character page background is [[Find Mii]], a stage based on a Mii-represented game. | ||
**Additionally, in the "display by series" organization on the site, the Mii Fighters use the Mii Channel logo instead of the ''Smash Bros.'' logo | **Additionally, in the "display by series" organization on the site, the Mii Fighters use the Mii Channel logo instead of the ''Smash Bros.'' logo. | ||
*Despite being fighters #51, #52, and #53 respectively, they are not placed between {{SSBU|Greninja}} and {{SSBU|Palutena}} in the [[character selection screen]] but at the end just before the Random option. | |||
*Despite being fighters #51, #52, and #53 respectively, they are not placed between {{SSBU|Greninja}} and {{SSBU|Palutena}} in the [[character selection screen]] but at the end just before the Random option | *The Mii Fighters are the only characters in ''Ultimate'' to have custom moves. | ||
*The | **The Mii fighters' names, outfits and custom specials moves can be changed and customized. Custom equipment has been replaced with custom voices. | ||
* | *If they are counted as starter characters, (due to them not having a Challenger Approaching fight) they are the only starter characters other than the starter characters from ''Smash 64''. | ||
*Defeating the Mii Fighters in [[World of Light]] automatically adds the default Mii that was just defeated under the name "Mii" (with a default 1111 moveset) to the list of Mii Fighters, for all modes where Mii Fighters are usable. | |||
*The Mii | **These characters can be deleted, just like any other Miis. However, there is no way to regain them if the player does so. | ||
* | *The Mii Fighters are the only characters in ''Ultimate'' to not be usable in {{SSBU|Classic Mode}}. They are also not usable in the new Smashdown mode. | ||
* | *In languages with gender-specific names, the voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the". They share this trait with {{SSBU|Wii Fit Trainer}}, {{SSBU|Inkling}}, {{SSBU|Pokémon Trainer}}, and {{SSBU|Villager}}. | ||
*The Mii Fighters have a stock icon that universally represents the three classes in ''Ultimate''{{'}}s website that was seen in demos of the game. This icon doesn't appears in the proper game, instead each class having one of their own. | |||
* | **This was also the case with [[Mii Fighter (SSB4)|their appearance]] in ''[[Super Smash Bros. 4]]'', where an unused head icon for the Mii Fighters was seen in E3 2014, but goes unused in the final game. | ||
*The Mii Fighters are the only characters that can obtain a series bonus from two series of Spirits, those being the ''Mii'' series and the ''Super Smash Bros.'' series. | |||
*The Mii Fighters are the only characters in ''Ultimate'' to not be usable | *Although Mii Fighters are voiced, they stay silent when KO'd by reaching 0 HP in [[Stamina Mode]], despite having a voice clip for Stamina KOs. | ||
*Despite being captured during the story of [[World of Light]] and appearing in plenty of Spirit battles, none of the Mii Fighters are spawned by [[Galeem]] or [[Dharkon]] as [[False character|puppet fighters]] during their fights, presumanbly due to their nature as customizable characters. | |||
*In languages with gender-specific names, the voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the". They share this trait with {{SSBU| | |||
*The Mii Fighters have a stock icon that represents | |||
**This was also the case with [[Mii Fighter (SSB4)|their appearance]] in ''[[Super Smash Bros. 4]]'', where | |||
*The Mii Fighters are | |||
*Although Mii Fighters are voiced, they stay silent when KO'd by reaching 0 HP in [[Stamina Mode]], | |||
*Despite being captured during the story of World of Light and appearing in | |||
{{SSBUCharacters}} | {{SSBUCharacters}} |