Editing Mii Brawler (SSBU)/Neutral aerial

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:MiiBrawlerNAirSSBU.gif|thumb|350px|Hitbox visualization showing Mii Brawler's neutral aerial.]]
[[File:MiiBrawlerNAirSSBU.gif|thumb|500px|Hitbox visualization showing Mii Brawler's neutral aerial.]]
==Overview==
==Overview==
Mii Brawler sticks their legs out akin to the neutral aerial done by Fox. Neutral air is Mii Brawler's single most versatile move, as it has roles in combos from 0% to very high percents, and its strong hit can kill opponents around 150% near ledge and even earlier offstage. It's also usable as a landing option as it has only 6 frames of landing lag, and can be extremely safe on shields allowing Mii Brawler to jab to catch opponents dropping shields after using the move.
Mii Brawler sticks his legs out akin to the neutral aerial done by Fox. Neutral air is Mii Brawler's single most versatile move, as it has roles in combos from 0% to very high percents, and its strong hit can kill opponents around 150% near ledge and even earlier offstage. It's also usable as a landing option as it has only 6 frames of landing lag, and can be extremely safe on shields allowing Mii Brawler to jab to catch opponents dropping shields after using the move.
==Update History==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
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==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|50}}
{{HitboxTableTitle|Clean hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ShortHopDmgSSBU|10.0}}
|damage=10.0%
|angle=361
|angle=361
|bk=20
|bk=20
Line 19: Line 19:
|bn=kneel
|bn=kneel
|xpos=3.5
|xpos=3.5
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Punch
|sfx=Punch
|slvl=M
|slvl=M
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{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage={{ShortHopDmgSSBU|10.0}}
|damage=10.0%
|angle=361
|angle=361
|bk=20
|bk=20
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|bn=kneel
|bn=kneel
|xpos=0.8
|xpos=0.8
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Punch
|sfx=Punch
|slvl=M
|slvl=M
Line 39: Line 47:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage={{ShortHopDmgSSBU|10.0}}
|damage=10.0%
|angle=361
|angle=361
|bk=20
|bk=20
Line 47: Line 55:
|bn=kneer
|bn=kneer
|xpos=0.8
|xpos=0.8
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Punch
|sfx=Punch
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Late hit|50}}
{{HitboxTableTitle|Late hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ShortHopDmgSSBU|5.0}}
|damage=5.0%
|angle=361
|angle=361
|bk=20
|bk=20
Line 62: Line 74:
|bn=kneel
|bn=kneel
|xpos=2.2
|xpos=2.2
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=S
|slvl=S
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{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|damage={{ShortHopDmgSSBU|5.0}}
|damage=5.0%
|angle=361
|angle=361
|bk=20
|bk=20
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|r=3.0
|r=3.0
|bn=kneel
|bn=kneel
|xpos=0.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=S
|slvl=S
Line 81: Line 102:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage={{ShortHopDmgSSBU|5.0}}
|damage=5.0%
|angle=361
|angle=361
|bk=20
|bk=20
Line 89: Line 110:
|bn=kneer
|bn=kneer
|xpos=0.8
|xpos=0.8
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=S
|slvl=S
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|-
|-
!Animation length
!Animation length
|23
|70
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Interruptible|c=17}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Interruptible|c=64}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}

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