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Editing Mii Brawler (SSBU)/Dash attack

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:MiiBrawlerDashAttackSSBU.gif|thumb|350px|Hitbox visualization showing Mii Brawler's dash attack.]]
[[File:MiiBrawlerDashAttackSSBU.gif|thumb|450px|Hitbox visualization showing Mii Brawler's dash attack.]]
==Overview==
==Overview==
Mii Brawler kicks their leg out while running forward. While the move has mediocre kill power and struggles to kill opponents even at extremely high percents, the distance Mii Brawler covers in combination with its 12 active frames make it a valuable burst option for punishing landing opponents and opening them up to more juggling. In addition, the move has niche uses as a combo finisher at lower percents, especially out of a landing forward air.
Mii Brawler kicks their leg out while running forward. While the move has mediocre kill power and struggles to kill opponents even at extremely high percents, the distance Mii Brawler covers in combination with its 12 active frames make it a valuable burst option for punishing landing opponents and opening them up to more juggling. In addition, the move has niche uses as a combo finisher at lower percents, especially out of a landing forward air.
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|sd=1.0
|sd=1.0
|angle=60
|angle=60
|af=3
|bk=100
|bk=100
|ks=50
|ks=50
Line 17: Line 16:
|r=4.6
|r=4.6
|bn=top
|bn=top
|xpos=0.0
|ypos=8.5
|ypos=8.5
|zpos=7.0
|zpos=7.0
|ff=1.0
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 28: Line 29:
|sd=1.0
|sd=1.0
|angle=60
|angle=60
|af=3
|bk=100
|bk=100
|ks=50
|ks=50
Line 34: Line 34:
|r=3.5
|r=3.5
|bn=top
|bn=top
|xpos=0.0
|ypos=7.5
|ypos=7.5
|zpos=3.0
|zpos=3.0
|ff=1.0
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 45: Line 47:
|sd=1.0
|sd=1.0
|angle=60
|angle=60
|af=3
|bk=100
|bk=100
|ks=50
|ks=50
Line 53: Line 54:
|xpos=5.5
|xpos=5.5
|ypos=-1.0
|ypos=-1.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 63: Line 66:
|sd=1.0
|sd=1.0
|angle=60
|angle=60
|af=3
|bk=100
|bk=100
|ks=40
|ks=40
Line 69: Line 71:
|r=3.2
|r=3.2
|bn=top
|bn=top
|xpos=0.0
|ypos=8.5
|ypos=8.5
|zpos=7.0
|zpos=7.0
|ff=1.0
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 80: Line 84:
|sd=1.0
|sd=1.0
|angle=60
|angle=60
|af=3
|bk=100
|bk=100
|ks=40
|ks=40
Line 86: Line 89:
|r=3.0
|r=3.0
|bn=top
|bn=top
|xpos=0.0
|ypos=7.5
|ypos=7.5
|zpos=3.0
|zpos=3.0
|ff=1.0
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick
Line 97: Line 102:
|damage=6.0%
|damage=6.0%
|angle=60
|angle=60
|af=3
|bk=100
|bk=100
|ks=40
|ks=40
Line 105: Line 109:
|xpos=5.7
|xpos=5.7
|ypos=-1.0
|ypos=-1.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|sfx=Kick
|sfx=Kick

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