Editing Mewtwo (PM)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
{{Infobox Character Mod
{{Infobox Character Mod
|name = Mewtwo
|name = Mewtwo
|image = {{tabber|title1=Classic (PM)|content1=[[File:PMMewtwo.png|250x250px]]|title2=Classic (P+)|content2=[[File:PPlus Mewtwo.png|250x250px]]|title3=Armored|content3=[[File:PMMewtwoAlt.png|250x250px]]}}
|image = {{tabber|title1=Classic (PM)|tab1=[[File:PMMewtwo.png|250px]]|title2=Classic (P+)|tab2=[[File:PPlus Mewtwo.png|250px]]|title3=Armored|tab3=[[File:PMMewtwoAlt.png|250px]]}}
|mod = Project M
|mod = Project M
|base = SSBM
|base = SSBM
Line 8: Line 8:
|altcostume = [[bulbapedia:Mewtwo (original series)|Armored Mewtwo]], [[bulbapedia:Shadow Mewtwo|Shadow Mewtwo]] (''[[Project+]]'')
|altcostume = [[bulbapedia:Mewtwo (original series)|Armored Mewtwo]], [[bulbapedia:Shadow Mewtwo|Shadow Mewtwo]] (''[[Project+]]'')
}}
}}
'''Mewtwo''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. After being cut from ''Melee'', it returns with significant buffs. In ''Project M'', it is one of two characters that were not originally playable in ''Brawl'', the other being {{PM|Roy}}; in ''[[Project+]]'', it is one of three, with {{b|Knuckles|P+}} being the third. Mewtwo was the second [[File_replacement#Clone_Engine|clone engine character]] announced for ''Project M'', using {{PM|Lucario}} as a base.  
'''Mewtwo''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. After being cut from ''Melee'', it returns with significant buffs. In ''Project M'', it is one of two characters that were not originally playable in ''Brawl'', the other being {{PM|Roy}}; in ''[[Project+]]'', it is one of three, with {{b|Knuckles|P+}} being the third. Mewtwo was the second Clone Engine character announced for ''Project M'', based on {{PM|Lucario}}.  


Masachika Ichimura's protrayal of Mewtwo from ''Super Smash Bros. Melee'' was re-purposed for Mewtwo's appearances in ''Project M'' onward.  
Masachika Ichimura's protrayal of Mewtwo from ''Super Smash Bros. Melee'' was re-purposed for Mewtwo's appearances in Project M onward.  


Mewtwo is ranked 3rd out of 41 on the [[Project M#Tier list|official]] [[tier list]] at the top of the A tier, a significant improvement from its 20th out of 26 placing in ''Melee''. In the official ''Project+'' {{h2|Project+|Tier list}}, Mewtwo ranks slightly lower at 5th, near the top of the A+ tier.
Mewtwo is ranked 3rd out of 41 on the [[Project M#Tier list|official]] [[tier list]] at the top of the A tier, a significant improvement from its 20th out of 26 placing in ''Melee''.


==Attributes==
==Attributes==
Line 29: Line 29:
**{{change|Mewtwo now has an [[on-screen appearance]], where it teleports onto the stage and stretches a hand, emitting its cry from the main ''Pokémon'' games.}}
**{{change|Mewtwo now has an [[on-screen appearance]], where it teleports onto the stage and stretches a hand, emitting its cry from the main ''Pokémon'' games.}}
**{{change|Mewtwo now has a [[Wii Remote selection sound]], which uses the aforementioned battle cry.}}  
**{{change|Mewtwo now has a [[Wii Remote selection sound]], which uses the aforementioned battle cry.}}  
**{{change|Mewtwo has two new [[taunts]], bringing it up to the standard of three. Its taunt from ''Melee'' is assigned as a down taunt:}}
**{{change|Mewtwo has two new [[taunts]], bringing it up to the standard of three. It's taunt from ''Melee'' is assigned as a down taunt:}}
***{{change|Up taunt involves Mewtwo floating in a sitting pose with closed eyes, similar to how it appeared at [[bulbapedia:Dr. Fuji (anime)|Dr. Fuji]]'s lab in ''[[bulbapedia:M01|Mewtwo Strikes Back]]''. Mewtwo keeps floating as long as the taunt input is held.}}
***{{change|Up taunt involves Mewtwo floating in a sitting pose with closed eyes, similar to how it appeared at [[bulbapedia:Dr. Fuji (anime)|Dr. Fuji]]'s lab in ''[[bulbapedia:M01|Mewtwo Strikes Back]]''. Mewtwo keeps floating as long as the taunt input is held.}}
***{{change|Its side taunt is similar to the on-screen appearance.}}
***{{change|Its side taunt is similar to the on-screen appearance.}}
Line 39: Line 39:
===Attributes===
===Attributes===
*{{change|Mewtwo is [[Weight|heavier]] (85 → 97), now being a semi-middleweight character instead of a lightweight. However, since Mewtwo now exceeds 86 units, it is now vulnerable to Fox's waveshine combos, as it is pushed back by the shine instead of knocked down.}}
*{{change|Mewtwo is [[Weight|heavier]] (85 → 97), now being a semi-middleweight character instead of a lightweight. However, since Mewtwo now exceeds 86 units, it is now vulnerable to Fox's waveshine combos, as it is pushed back by the shine instead of knocked down.}}
*{{buff|Mewtwo's tail is now significantly longer, greatly increasing the reach of any attacks that utilize its tail, such as its tilts.}}
*{{buff|Mewtwo's tail is now significantly longer, greatly increasing the reach of any attacks that utilize its tail, such as its tilts. Additionally, only the inner half of the tail has a hurtbox (whereas in ''Melee'' the entire tail had a hurtbox), thus giving Mewtwo significant [[disjointed hitbox]]es for its tail attacks.}}
**{{buff|Compared to ''Melee'' (where Mewtwo's entire tail had a hurtbox), only the inner half of its tail has a hurtbox, thus giving Mewtwo significant [[disjointed hitbox]] for its tail attacks.}}
*{{buff|Mewtwo can now hover in a similar manner to {{PM|Peach}}'s [[float]], though unlike Peach, Mewtwo can gain vertical height from its float. However its float duration is shorter (for about a bit more than one second), and using it will cause Mewtwo to lose its [[midair jump]]. Hovered aerials have their [[landing lag]] removed, though, akin to Peach's [[float cancel]].}}
*{{buff|Mewtwo can now hover in a similar manner to {{PM|Peach}}'s [[float]]:}}
**{{buff|Unlike Peach's float, Mewtwo has full vertical and horizontal control over the direction of its float.}}
**{{nerf|The duration of its float is shorter (lasting a bit more than one second), and using it will cause Mewtwo to lose its [[midair jump]].}}
**{{buff|Hovered aerials have their [[landing lag]] removed, akin to Peach's [[float cancel]].}}
*{{buff|[[Sidestep]] now involves Mewtwo vanishing, akin to its air dodge. It is significantly shorter than its ''Melee'' version, allowing Mewtwo to act out of it sooner.}}
*{{buff|[[Sidestep]] now involves Mewtwo vanishing, akin to its air dodge. It is significantly shorter than its ''Melee'' version, allowing Mewtwo to act out of it sooner.}}
*{{nerf|Mewtwo is now vulnerable to the [[grab release glitch]].}}
*{{nerf|Mewtwo is now vulnerable to the [[grab release glitch]].}}
Line 68: Line 64:
===Special Moves===
===Special Moves===
*{{buff|[[Shadow Ball]] is stronger, and even when uncharged it has stronger [[knockback]] than before. It also travels considerably faster.}}
*{{buff|[[Shadow Ball]] is stronger, and even when uncharged it has stronger [[knockback]] than before. It also travels considerably faster.}}
*{{buff|[[Confusion]]'s effect now sends victims upwards into a [[tumbling]] state after spinning them, it is safer on hit than in ''Melee'', where every character could punish it on-hit with a back aerial and produces a slight [[wind]] effect a small distance outside its grab to make it more difficult to punish. It also now acts as a proper [[reflector]], with projectiles reflected by Confusion inflicting damage to the original user, further improving Confusion's utility. It can still pull opponents through platforms (although this is harder than in ''Melee'' as a midair jump must be input first) and the rise up can [[stage spike]] if the platform is solid.}}
*{{buff|[[Confusion]]'s effect now sends victims upwards into a [[tumbling]] state after spinning them, is safe on hit (in ''Melee'', every character could punish the attack on-hit with a back aerial) and produces a slight [[wind]] effect a small distance outside its grab to make it more difficult to punish. It also now acts as a proper [[reflector]], with projectiles reflected by Confusion inflicting damage to the original user, further improving Confusion's utility. It can still pull opponents through platforms (although this is harder than in ''Melee'' as a midair jump must be input first) and the rise up can [[stage spike]] if the platform is solid.}}
*{{buff|[[Teleport]] no longer puts Mewtwo into a [[helpless]] state if used before a midair jump, and acting out of it is possible with anything but an [[air dodge]] (or another Teleport), making it more useful for recovery mix-ups and combos.}}
*{{buff|[[Teleport]] no longer puts Mewtwo into a [[helpless]] state if used before a midair jump, and acting out of it is possible with anything but an [[air dodge]] (or another Teleport), making it more useful for recovery mix-ups and combos.}}
*{{buff|[[Disable]] has increased reach, now affects enemies from behind, and can no longer be reflected. It also has significantly increased power on midair foes, dealing 9% more damage.}}
*{{buff|[[Disable]] has increased reach, now affects enemies from behind, and can no longer be reflected. It also has significantly increased power on midair foes, dealing 9% more damage.}}
*{{nerf|Mewtwo can no longer Teleport downward through [[soft platform]]s that it is standing on.}}
*{{nerf|Mewtwo can no longer Teleport downward through [[soft platform]]s that it is standing on.}}
*{{buff|[[Disable]] no longer deals knockback to already-[[Stun|dazed]] characters, nor does it increase their stun time. It does add slightly more damage, however, and the attack not causing knockback enables Mewtwo to follow up with other, stronger attacks.}}
*{{buff|[[Disable]] no longer deals knockback to already-[[Stun|dazed]] characters, nor does it increase their stun time. It does add slightly more damage, however, and the attack not causing knockback enables Mewtwo to follow up with other, stronger attacks.}}
==Changes from ''PM'' to ''P+''==
===Aesthetics===
*{{bugfix|Mewtwo now has its own soundbank separate of Lucario, eliminating related bugs and oddities from ''Project M''.}}
*{{change|Mewtwo's tail swings have costume-specific graphics.}}
*{{change|Final Smash voice lines changed, given audio effects to match other characters.}}
*{{bugfix|Fixed issues related to Mewtwo's eye movement when using forward smash, up smash, forward air, and forward throw.}}
*{{bugfix|Fixed issue where most Mewtwo eye animations did not trigger while having a final smash glow.}}
*{{change|Mewtwo's ledge getup attacks have been normalized.}}


==Revisions==
==Revisions==
Line 106: Line 93:


===v3.6===
===v3.6===
*{{change|Shadow Ball and its trail [http://i.imgur.com/zVps6RS.png received a makeover], now resembling the move's appearance throughout recent games in the ''Pokémon'' franchise as opposed to ''Melee's'' purple and blue color.}}
*{{change|Shadow Ball and its trail [http://i.imgur.com/zVps6RS.png received a makeover]. This slightly distinct it from Aura Sphere, which was the basis for the move.}}
*{{change|All of Mewtwo's sound effects and graphical aspects have been carried over from ''Melee''.}}
*{{change|All of Mewtwo's sound and graphical aspects have been carried over from ''Melee''.}}


==Moveset==
==Moveset==
Line 207: Line 194:


==In [[competitive play]]==
==In [[competitive play]]==
===Most historically significant players===
===Notable players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
====Active====
*{{Sm|Apoc|USA}} - Ranked 10th in Iowa.
*{{Sm|Casino Wolf|USA}} - The best active Mewtwo player in the world. Ranked 1st on the Arizona Power Rankings and 44th on [[PMRank 2019]].
*{{Flag|Japan}} [[Smasher:Day (Japan)|Day]] - The best Mewtwo in Japan. Sent {{Sm|Charby}} to losers at PM in Japan VI.
*{{Sm|Dru2|USA}} - Ranked 1st on the Arkansas ''Project M'' Power Rankings.
*{{Sm|HM04|USA}} - Ranked 4th on the Connecticut ''Project M'' Power Rankings.


''See also: [[:Category:Mewtwo players (PM)]]''
====Inactive====
*{{Sm|Casino Wolf|USA}} - Ranked 1st on the Arizona Power Rankings.
*{{Sm|EmuKiller|USA}}
*{{Sm|EmuKiller|USA}} - Formerly ranked 39th on [[PMRank 2018]].
*{{Sm|Frozen|USA}} - Formerly ranked 13th on [[PMRank 2016]].
*{{Sm|Frozen|USA}} - Formerly ranked 13th on [[PMRank 2016]].
*{{Sm|Pikmon|USA}} - Ike main with a Mewtwo secondary, strongest active Mewtwo. Ranked #17 on [[PMRank 2023]].
*{{Sm|Fuzz|USA}} - Formerly ranked 7th on [[PMRank 2018]]. Placed 3rd at [[The Bigger Balc]].
*{{Sm|Violet|USA}} - Formerly ranked 7th on [[PMRank 2018]]. Placed 3rd at [[The Bigger Balc]].
*{{Sm|Kaos|USA|p=SoCal}}
 
*{{Sm|Lunchables|USA}}
==Role in [[The Subspace Emissary]]==
*{{Sm|Mew2King|USA}}
As Mewtwo does not exist within the base game of [[Super Smash Bros. Brawl]], it does not play a role within the story. Mewtwo is instead automatically unlocked after finishing the main story in Project+. It however isn't available in Subspace naturally in Project M and older versions of Project+.
 
==In Solo Modes==
While Mewtwo cannot appear as a CPU in {{SSBB|Classic Mode}}, it does appear in [[All-Star Mode]] in ''[[Project+]]'' and later versions of ''[[Project M]]''. It is fought in Stage 18 alongside {{PM|Pikachu}}, {{PM|Jigglypuff}}, {{PM|Charizard}}, and {{PM|Lucario}}. In [[Event Match]]es, Mewtwo replaces the opponent {{SSBB|King Dedede}} in [[Event 40: The Final Battle]], replaces the opponent {{SSBB|Pikachu}} in [[Co-Op Event 2: Master the Pokémon Tag Battle]], and appears as the final opponent in [[Co-Op Event 21: The True All-Star Battle]].
<center>
<gallery>
MewtwoCongratulationsPM.png|[[Congratulations screen]]
</gallery>
</center>
 
==Trophy==
In ''[[Project+]]'', Mewtwo's trophy can be obtained by clearing {{SSBB|Classic Mode}} or [[All-Star]] mode. This is the same Mewtwo trophy from ''Brawl'', but with the model and pose changed to match its appearance in Project+.
{{Trophy/Fighter
|name=Mewtwo
|image=Mewtwo P+ Trophy.png
|desc=A Genetic Pokémon. This Legendary Pokémon was based on a recombination of Mew's DNA, created by a scientist after years of research. However, Mewtwo greatly differs from Mew in both size and personality and is said to be the most twisted and savage Pokémon ever. Mewtwo has incredibly high combat abilities and uses Psychic-type attacks.
|gamelist={{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=GBA|game2=Pokémon FireRed/LeafGreen}}
|game=Brawl
}}
{{clrl}}


==Alternate costumes==
==Alternate costumes==
Line 259: Line 230:
|
|
|}
|}
*'''Default''': Mewtwo's design as it first appeared during ''Pokémon's'' 4th generation.
*'''Green''': The color scheme of a shiny Mewtwo from ''Pokémon.'' This costume is the only one to change its eye color, from purple to green.
*'''Red''': A possible color scheme in ''Pokémon Stadium'' if transferred Pokémon are given a nickname.
*'''Blue''': Another possible color scheme in ''Pokémon Stadium'' if transferred Pokémon are given a nickname.
*'''Gray''': An original "dark" costume.
*'''Default (Armor)''': Based off how it appeared in ''Mewtwo Strikes Back.''
*'''Gold (Armor)'''
*'''Black and Red (Armor)''': Another "dark" costume, inspired by the color scheme of Team Rocket.
On the back of the gray and gold armor color schemes is the inscription "PKMN-150" (which is its National Pokédex number in the games), while the black one instead features the Team Rocket logo.


===Project+===
===Project+===
In ''[[Project+]]'', Mewtwo received additional colors. The yellow skin is based on the sprite from ''Pokémon Yellow''. Armored Mewtwo gains a green and blue color, and Rocket Mewtwo was included as the red team color for this costume set. Shadow Mewtwo from ''Pokkén Tournament'' is the third costume with additional colors.
In ''[[Project+]]'', Mewtwo received even more costumes, bringing to the mod's standard of 15 costumes.  


[[File:Mewtwo Palette (P+).png|800px|thumb|center|Mewtwo's alternate costumes in P+]]
Three are more recolors, one for its default skin and three for armored Mewtwo, with the third armor recolor as a hidden alternate costume.


'''Secret costumes:'''
Four new alternate costumes are included inspired by Shadow Mewtwo from Pokkén Tournament. Extra details include the crystal attached to its shoulder and the crystalline tip on its tail.


[[File:Mewtwo Z P+.png|160px]] [[File:Mewtwo R_P+.png|160px]]
[[File:Mewtwo Palette (P+).png|frame|center|Mewtwo's alternate costumes in P+]]


*'''Z-Secret Costume:''' Shadow Armored Mewtwo: A color scheme for the Armored Mewtwo costume that references Shadow Pokémon from ''Pokémon Colosseum'' and ''Pokémon XD: Gale of Darkness'' (more specifically, the latter game's Shadow Lugia). An extra detail involves Mewtwo's digits being more claw-like.
'''Z-Secret Costume:''' Shadow Armored Mewtwo (based on the color scheme of Shadow Pokémon from ''Pokémon XD: Gale of Darkness'')
*'''R-Secret Costume:''' Mega Mewtwo X: One of Mewtwo's [[bulbapedia:Mega Evolution|Mega Evolutions]] introduced in Generation VI, being activated when it is holding [[bulbapedia:Mewtwonite X|Mewtwonite X]] and the player Mega Evolves it. This is the only Mewtwo-related [[bulbapedia:Mega Evolution|Mega Evolution]] that's not usable in future ''Super Smash Bros.'' games.


==Reveal trailer==
'''R-Secret Costume:''' Mega-Mewtwo X
{{#widget:YouTube|id=yMd6wAoqsJ4}}
 
==Gallery==
<gallery>
ProjectMRoyVsMewtwo.jpg
MewtwoPM00.jpg
MewtwoPM01.jpg
MewtwoPM02.jpg
MewtwoPM03.jpg
MewtwoPM04.jpg
MewtwoPM05.jpg
MewtwoPM06.jpg
MewtwoPM07.jpg
MewtwoPM08.jpg
MewtwoPM09.jpg
Mewtwo vs Lucario.png
</gallery>


==Trivia==
==Trivia==
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*In ''Project M'', when Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character. This was eventually fixed in ''Project+'', where Kirby properly copies Shadow Ball from Mewtwo.
*In ''Project M'', when Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character.
**An unreleased ''Project M'' build shows though that a proper Shadow Ball ability for Kirby was in development and well under way.  
**An unreleased ''Project M'' build shows though that a proper Shadow Ball ability for Kirby was in development and well under way. This was eventually fixed in ''Project+'', where Kirby properly copies Shadow Ball from Mewtwo.
*Before ''Project+'' came to be, there were some minor oddities with Mewtwo's voice clips during battle, distinctions shared by fellow clone engine fighter {{PM|Roy}}. This is no longer the case, as they now have their own soundback with enhanced voice and sound effects. The following oddities were removed:
*Before ''Project+'' came to be, there were some minor oddities with Mewtwo's voice clips during battle, distinctions shared by fellow clone engine fighter {{PM|Roy}}. This is no longer the case, as they now have their own soundback with enhanced voice and sound effects. The following oddities were removed:
**Mewtwo's SFX were of a significantly lower quality than Melee, although an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proved that this was unnecessary for the official release.
**Mewtwo's SFX were of a significantly lower quality than Melee, although an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proved that this was unnecessary for the official release.
Line 302: Line 266:
*Like {{PM|Roy}}, anything that would normally be exclusive to Mewtwo (namely, a [[Codec Conversations|codec conversation]]) reuses that of {{PM|Mario}}'s.
*Like {{PM|Roy}}, anything that would normally be exclusive to Mewtwo (namely, a [[Codec Conversations|codec conversation]]) reuses that of {{PM|Mario}}'s.
**Interestingly, Mewtwo uses many data slots that were originally used for {{SSBB|Pokémon Trainer}}. Clearing Classic Mode with it, {{PM|Charizard}}, {{PM|Squirtle}} or {{PM|Ivysaur}} will play Pokémon Trainer's "Congratulations" video and Mewtwo's "Congratulations" screen, and any records with any of the four characters are added to Mewtwo's records. The Pokémon Trainer's name is changed to "Mewtwo" except in the [[Sound Test]] and his character introduction in [[The Subspace Emissary]].
**Interestingly, Mewtwo uses many data slots that were originally used for {{SSBB|Pokémon Trainer}}. Clearing Classic Mode with it, {{PM|Charizard}}, {{PM|Squirtle}} or {{PM|Ivysaur}} will play Pokémon Trainer's "Congratulations" video and Mewtwo's "Congratulations" screen, and any records with any of the four characters are added to Mewtwo's records. The Pokémon Trainer's name is changed to "Mewtwo" except in the [[Sound Test]] and his character introduction in [[The Subspace Emissary]].
**Furthermore, clearing Classic or All-Star Mode with Mewtwo grants the player the Mewtwo trophy.
**Furthermore, clearing Classic mode with Mewtwo grants the player the Mewtwo trophy.
*When accessing [[replay]]s in ''Brawl'', Mewtwo shows up as "[[Porky Statue|Pokeystatue]]".
*When accessing [[replay]]s in ''Brawl'', Mewtwo shows up as an iconless character under the name "Pokeystatue".
*Whenever Mewtwo appears while Lucario is in the stage in [[All-Star]] mode, its hands will have an aura effect.
*Whenever Mewtwo appears while Lucario is in the stage in [[All-Star]] mode, its hands will have an aura effect.
*If one were to delete the custom file used for the announcer calls in ''Project M'' and selects Mewtwo in-game, it reveals to use an unused clip for the [[Fighting Alloy Team]].
*If one were to delete the custom file used for the announcer calls in ''Project M'' and selects Mewtwo in-game, it reveals to use an unused clip for the [[Fighting Alloy Team]].
*Coincidentally, Mewtwo's Final Smash is named [[Psystrike]], which would become Mewtwo's Final Smash in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', although it functions completely differently.
*Coincidentally, Mewtwo's Final Smash is named [[Psystrike]], which would become Mewtwo's Final Smash in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', although it functions very differently.
 
==External links==
*[https://www.reddit.com/r/SSBPM/comments/fjo01q/labbing_discord_results_mewtwo/ Labbing Discord Tech Post]


{{Project M}}
{{Project M}}
[[Category:Mewtwo]]
[[Category:Mewtwo]]
[[Category:Characters (PM)]]
[[Category:Characters (PM)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)