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Metroid (game)

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Metroid
Metroid box.jpg
MetroidSymbol.svg
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Released Japan August 6, 1986
USA August 1987
Europe January 15, 1988
Australia1988
Genre(s) Platformer
Platform(s) Nintendo Entertainment System
Family Computer Disk System
Game Boy Advance
Virtual Console
Article on Metroid Wiki Metroid

Metroid (メトロイド, Metroid) is a 1986 platforming video game for the Nintendo Entertainment System and the first installment in the Metroid series. The storyline is that the Space Pirates, led by Mother Brain, have come in control of energy-based lifeforms known as Metroids. Bounty hunter Samus Aran was hired by the Galactic Federation to take them down on the pirate's homeworld, Zebes.

In the Super Smash Bros. series[edit]

Samus standing in Brinstar at the start of Metroid.

Fighters[edit]

Samus Aran and Ridley both debuted from this game, the former being the playable protagonist while the latter is a major antagonist in almost every single game in the franchise, although in Metroid he serves as purely a boss. Ridley is a fighter in Super Smash Bros. Ultimate, but was a boss in Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Moves[edit]

Samus' non-homing Missile, Bomb, and her Screw Attack originate from Metroid. Ridley's neutral special, Plasma Breath, is based off of his fireball attack from the game.

Stages[edit]

The stage Planet Zebes is set on Zebes, a planet which first appears in the original Metroid. Brinstar resembles Planet Zebes, but has slightly different platforms. Brinstar Depths is based off of Kraid's area. Norfair is based off of a location from the game, although the design comes from Super Metroid and Metroid: Zero Mission.

Item[edit]

The Screw Attack alters a character's first and second jumps (leaving any further jumps they may have unchanged), changing them to mimic Samus's up special move. In Metroid, the Screw Attack is a Chozo artifact that allows Samus to attack while somersaulting.

Assist Trophies[edit]

Mother Brain and a Metroid are both assist trophies that originate from this game. The former is the final boss of the game while the latter is a species that must be eradicated by Samus in future games.

Enemies[edit]

Geemers, Metroids, and Reos all appear as enemies in Smash Run.

Music[edit]

"Title Theme - Metroid", "Brinstar (64)", "Brinstar (Melee)", "Brinstar (Brawl)", "Brinstar Depths (Melee)", "Norfair", "Escape", "Ending - Metroid", and "Brinstar Depths" all appear as tracks from Metroid in Ultimate.

Trophies[edit]

In Melee[edit]

Name Image First Game Description
Samus Aran Samus Trophy Melee.png Metroid
8/89[sic]
This intergalactic bounty hunter's full name is Samus Aran. Clad in a Power Suit made by the Chozo race and infused with their enhanced blood, she cleared the planet Zebes of a Metroid infestation. Samus is an orphan, the sole survivor of a Space Pirate raid that destroyed an Earth colony named K-2L.
Screw Attack Screw Attack Trophy Melee.png Metroid
8/89[sic]
One of Samus Aran's power-ups from the original Metroid, the Screw Attack turns a jump into a rotating attack move. When carrying this item, any character's ordinary jump move will turn into a Screw Attack. By the same token, if you throw this item at an enemy, your foe will spontaneously do a Screw Attack.
Kraid Kraid Trophy.png Metroid
8/89[sic]
A boss enemy from Metroid, Kraid lives in the depths of Brinstar. He immobilizes enemies with his three red eyes, and his powerful jaws can crush anything. He can also shoot the three spikes in his belly; it's said he often fires them at his prey. Once Samus defeated Ridley and Kraid, the way to Tourian opened.
Chozo Statue Chozo Statue Trophy.png Metroid
8/89[sic]
These statues, which provide power-ups to Samus and have some connection with her Power Suit, have been found in many places, most notably Zebes. The Chozo boasted the most advanced civilization in their galaxy. Some say that when they could advance no further, they chose to withdraw and observe other life forms.
Samus Unmasked Samus Unmasked Trophy.png Metroid
8/89[sic]
It's said that the orphaned Samus Aran was raised by the few survivors of the Chozo race. They armed her with a Power Suit and taught her the ways of advanced combat; even burdened with her heavy suit, Samus is as graceful as a butterfly. In the Metroid series, it was standard that Samus would remove her helmet and armor if you cleared the game fast enough.
Metroid Metroid Trophy Melee.png Metroid
8/89[sic]
A parasitic life form that can absorb all types of energy, Metroids have strong resistance to most conventional weaponry. To defeat them, Samus Aran had to freeze them with Ice Beam shots and then blast them with missiles. Mochtroids, which look like Metroids, are weaker, with fewer internal nuclei.
Ridley Ridley Trophy Melee.png Metroid
8/89[sic]
The head of the Space Pirates on Zebes, Ridley soars through space on wicked wings. Ridley may look like a mindless monster, but he's actually quite intelligent. After the SR-388 incident, where Samus captured the infant Metroid, Ridley took the Space Academy by storm, annihilating the complex and taking the Metroid back.

In Brawl[edit]

Name Type Picture Description
Samus Fighter Samus - Brawl Trophy.png

The intergalactic bounty hunter named Samus Aran. Orphaned at an early age, she was taken in and raised by the alien race known as the Chozo. The Power Suit she wears is a product of their technology. Her unique combat skills combined with her athleticism and Arm Cannon have seen her through countless missions.

NES: Metroid
SNES: Super Metroid
Screw Attack Item Screw Attack - Brawl Trophy.png

A badge you can wear to turn your jumps into Samus's signature Screw Attacks. In Super Smash Bros. Melee, it was an item you carried, but this time around it's a badge you wear--which means you can use it and another item at the same time. There's a good chance you'll be able to string together Screw Attacks and midair strikes for powerful combos.

NES: Metroid
SNES: Super Metroid
Metroid Assist Trophy Metroid - Brawl Trophy.png

A bioengineered life-form found on planet SR388. Metroids attach to organisms and drain life energy. The Galactic Federation commissions Samus to eliminate them, but Space Pirates try to harness their power. One of the few ways Samus can kill Metroids is by shooting them with the Ice Beam and then shattering them with missiles. The Metroid's cry is chilling and indescribable.

NES: Metroid
Game Boy: Metroid II: Return of Samus
Samus (Power Suit) Fighter Related Samus (Power Suit) - Brawl Trophy.png

NTSC Samus in the basic version of the legendary Power Suit, made for her by the Chozo race. Samus is most often seen at the beginning of each game in this suit. The normal Power Suit has the lowest level of protective power and features no additional functions. She can use the cannon on her right arm for power shots and build up her arsenal through item pickups.

PAL Samus in the basic version of the legendary Power Suit, made for her by the Chozo race. Samus is most often seen at the beginning of each game in this suit. The normal Power Suit has the lowest level of protective power and features no additional functions. She can use the cannon on her right arm for power shots and build up her arsenal through item pick-ups.

NES: Metroid
GameCube: Metroid Prime
Ridley Enemy Ridley - Brawl Trophy.png

NTSC The leader of the Space Pirates. He looks like a pterosaur but has high intelligence and a brutal nature. He plans to steal the baby Metroid from Samus for his own use. Ridley utilizes wings for a full range of flight and attacks with fireballs from his mouth and whips of his tail. As the culprit behind the murder of Samus's parents, the connections with Samus run deep.

PAL A high-ranking official of the Space Pirates. He looks like a pterosaur but has high intelligence and a brutal nature. He plans to steal the baby Metroid from Samus for his own use. Ridley utilizes wings for a full range of flight and attacks with fireballs from his mouth and whips of his tail. As the culprit behind the murder of Samus's parents, the connections with Samus run deep.

NES: Metroid
SNES: Super Metroid

In Smash 4[edit]

Both versions[edit]
Name Category Picture Super Smash Bros. for Nintendo 3DS Picture Super Smash Bros. for Wii U Description
Samus Fighter SamusTrophy3DS.png SamusTrophyWiiU.png

NTSCSuper Smash Bros. for Nintendo 3DS Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch!

NTSCSuper Smash Bros. for Wii U Samus Aran is known for her numerous battles across alien planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in with kicks and punches, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch!

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

PAL The heroine of the Metroid series, Samus Aran. Her missions take her across the reaches of space, and her Power Suit gives her immeasurable fighting prowess. In this game, she uses a variety of ranged attacks based around beams and missiles. When her Charge Shot is fully charged, it can launch foes with devastating force.

NES: Metroid (01/1988)
SNES: Super Metroid (07/1994)
Samus (Alt.) Fighter SamusAltTrophy3DS.png SamusAltTrophyWiiU.png

NTSCSuper Smash Bros. for Nintendo 3DS Samus protects herself from overhead enemies with her up smash, Cover Fire, which can land multiple hits on anyone it connects with. Samus also fires a homing missile by holding sideways and pressing the special-attack button or launches a Super Missile by quickly tapping sideways instead.

NTSCSuper Smash Bros. for Wii U Samus protects herself from overhead enemies with her up smash, Cover Fire, which can land multiple hits on anyone it connects with. Samus also fires a homing missile by holding sideways and pressing the special-move button or launches a Super Missile by quickly tapping sideways instead.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

PAL Samus's up smash attack, Cover Fire, fires five small blasts overhead, making it great for countering incoming aerial attacks. Her Missile attack fires a homing missile if you hold sideways and then press the special button, but if you do those things at the same time, you'll fire a Super Missile.

NES: Metroid (01/1988)
SNES: Super Metroid (07/1994)
Screw Attack Item ScrewAttackTrophy3DS.png ScrewAttackTrophyWiiU.png

NTSC This handy item grants you the same power as Samus's Screw Attack when you pick it up. With the right timing, you can execute a devastating combo of midair attacks. Be careful, though—some fighters sacrifice the height of their jumps when they're wearing this.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

PAL A badge-type item that lets you use Samus's powerful Screw Attack technique when you jump. If you use it at the right moment, you might even be able to pull off deadly combos with other mid-air strikes. But watch out – some characters' jumps might not be as high while using this.

NES: Metroid (01/1988)
SNES: Super Metroid (07/1994)
Metroid Assist Trophy MetroidTrophy3DS.png MetroidTrophyWiiU.png

NTSC First discovered on planet SR388, this floating life-form grows by absorbing the energy around it. It is incredibly durable but extremely weak to cold. In Smash Bros., a Metroid will grab a rival by the head and drain energy. If you get grabbed, shake it off by pressing left and right!

NES: Metroid (08/1987)
Game Boy: Metroid II: Return of Samus (11/1991)

PAL Mysterious floating life-forms, discovered on the planet SR388, that absorb energy from other living beings. They're tough, except when they're cold. In this game, they'll try to attach themselves to fighters' heads and drain their energy. Press all the buttons you can to shake them off!

NES: Metroid (01/1988)
Game Boy: Metroid II: Return of Samus (05/1992)
Mother Brain Assist Trophy MotherBrainTrophy3DS.png MotherBrainTrophyWiiU.png

NTSC Hailing from the Metroid series, this evil boss resides on the planet Zebes. When she appears in Smash Bros., she attacks with energy projectiles and a beam from her eye. It's actually possible to defeat her, and for once doing so won't start a self-destruct sequence.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

PAL A mainstay of the Metroid series and the final boss Samus faces on Planet Zebes. In this game, she grows to a gargantuan size and fires all sorts of energy blasts at you. Good news: you can beat her! Better news: doing so won't trigger a self-destruct sequence forcing you to make your escape!

NES: Metroid (01/1988)
SNES: Super Metroid (07/1994)
In Super Smash Bros. for Nintendo 3DS[edit]
Name Category Picture Description
Geemer Enemy GeemerTrophy3DS.png

NTSC These creepy crawlers from the Metroid series cling to any surface, even the ceiling. The spikes on their backs are painful to the touch, so be careful around them. In Smash Run they'll travel on the floors or ceilings, so borrow a page from Samus's book and take them out from afar.

PAL If you spot one of these creatures from the Metroid series crawling along, do your best to avoid those spikes on its back. In Smash Run, they could be on the floor, or they could be on the ceiling. Either way, you'll get hurt if you touch them, so keep a safe distance and take them out with ranged attacks.

Reo Enemy ReoTrophy3DS.png

NTSC These clawed, fly-like enemies from Metroid show up in Smash Run, too. They float in midair, then fly in a U shape when you get close. They're predictable, which makes them easy to outsmart, but stay on your toes anyway—their attacks can send you flying. One way to beat them is to grab and throw them when they buzz near you.

PAL These clawed, fly-like enemies from Metroid show up in Smash Run, too. They float in mid-air, then fly in a U-shape when you get close. They're predictable, which makes them easy to outsmart, but stay on your toes anyway – their attacks can send you flying. One way to beat them is to grab and throw them when they buzz over to you.

Samus (Varia Suit) Series Related SamusVariaSuitTrophy3DS.png

NTSC When most people think of Samus, they think of her wearing the Varia Suit. It not only grants her power far beyond her own physical strength but also can unleash a deadly array of beams from the Arm Cannon. And, in a feature quite unique to the Metroid series, it lets her morph into a ball instead of having to crawl!

PAL The Varia Suit is the armour Samus is most commonly seen in. It not only grants her power far beyond her own physical strength – it can also unleash a deadly array of beams from the Arm Cannon. And, in a feature quite unique to the Metroid series, it lets her morph into a ball. Do you reckon it's comfy in there?

In Super Smash Bros. for Wii U[edit]
Name Category Picture Description
Morph Ball Fighter Related MorphBallTrophyWiiU.png

NTSC One of the numerous modules integrated into Samus's Power Suit. This one allows her to transform into a compact mobile sphere and explore tight spaces. In the very first Metroid game, it was known as the Maru Mari, which is just Japanese for "roll up," but it was later changed to the much-cooler-sounding Morph Ball.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

PAL One of the numerous modules integrated into Samus's Power Suit. This one allows her to transform into a compact mobile sphere and explore tight spaces. In the very first Metroid game, it was known as the Maru Mari, which is just Japanese for "roll up", but they later changed it to the much cooler-sounding Morph Ball.

NES: Metroid (01/1988)
SNES: Super Metroid (07/1994)
Ridley Enemy RidleyTrophyWiiU.png

NTSC Samus's long-standing rival in battle. In this game, he's a common foe to all the fighters in the Pyrosphere stage. However, if you manage to launch him or knock him over, he'll become an ally to whoever dealt the last blow. Defeating him in a timed battle nets you +1 KO.

NES: Metroid (08/1987)
SNES: Super Metroid (04/1994)

PAL Samus's long-standing rival in battle. In this game, he's a common foe to all the fighters in the Pyrosphere stage. However, if you manage to launch him or knock him over, he'll become an ally to whoever dealt the last blow. If you can defeat him during a timed battle, you'll get +1 KO out of it!

NES: Metroid (01/1988)
SNES: Super Metroid (07/1994)

Stickers[edit]

No. Image Name Effect Characters
217
Brawl Sticker Energy Tank (Metroid).png
Energy Tank AttackEnergy+012Energy (type) Attack +12 Samus Zero Suit SamusSamus (SSBB)Zero Suit Samus (SSBB)
218
Brawl Sticker Ridley (Metroid).png
Ridley AttackDarkness+030Darkness (effect) Attack +30 GanondorfGanondorf (SSBB)
219
Brawl Sticker Samus (Metroid).png
Samus AttackSpecialsIndirect+015Specials: Indirect Attack +15 Samus Zero Suit SamusSamus (SSBB)Zero Suit Samus (SSBB)

Spirits[edit]

Primary[edit]

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability
275
SSBU spirit Geemer.png
Geemer
Shield
1 1132 5665 539 2697 550 2751 Jump ↓
278
SSBU spirit Mother Brain.png
Mother Brain
Shield
★★★ 1 3165 9497 1693 5081 1472 4416 Can Be Enhanced at Lv. 99

Support[edit]

No. Image Name Class Cost Ability
276
SSBU spirit Chozo Statue.png
Chozo Statue ★★ 1 Shooting Attack ↑
277
SSBU spirit Metroid.png
Metroid ★★★ 2 KOs Heal Damage

Master[edit]

No. Image Name Facility Location Music
283
SSBU spirit Kraid.png
Kraid Dojo (Tank Style)

Increases offense and defense, but decreases move speed and jump height.

In the Dark Realm Brinstar Depths

Fighter[edit]

No. Image Alternate Artwork Name
264
SSBU spirit Samus.png
Samus SSBU.png
Samus
267
SSBU spirit Ridley.png
Ridley SSBU.png
Ridley