Editing Metal Mario
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|image = [[File:Metal_Mario_Artwork.png|200px]] | |image = [[File:Metal_Mario_Artwork.png|200px]] | ||
|caption = {{symbol|metalmario}}<br>Official artwork of Metal Mario from ''{{s|mariowiki|Mario Kart 7}}''. | |caption = {{symbol|metalmario}}<br>Official artwork of Metal Mario from ''{{s|mariowiki|Mario Kart 7}}''. | ||
|boss = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Ultimate]] | |boss = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Ultimate]] | ||
|universe = {{uv|Mario}} | |universe = ''{{uv|Mario}}'' | ||
|console = [[Nintendo 64]] | |console = [[Nintendo 64]] | ||
|location = [[Meta Crystal]]<br>{{SSBM|Battlefield}}<br>[[New Donk City Hall]] ([[Ω form]]) | |location = [[Meta Crystal]]<br>{{SSBM|Battlefield}}<br>[[New Donk City Hall]] ([[Ω form]]) | ||
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|interwikipage = Metal Mario (character) | |interwikipage = Metal Mario (character) | ||
}} | }} | ||
'''Metal Mario''' ({{ja|メタルマリオ|Metaru Mario}}, ''Metal Mario'') is a character | '''Metal Mario''' ({{ja|メタルマリオ|Metaru Mario}}, ''Metal Mario'') is a character in the ''Mario'' series. | ||
==Origin== | ==Origin== | ||
[[File:MetalMario-64.png|thumb|left|Metal Mario as he appears in ''Super Mario 64''.]] | [[File:MetalMario-64.png|thumb|left|Metal Mario as he appears in ''Super Mario 64''.]] | ||
Metal Mario | Metal Mario originated in ''Super Mario 64'' as a powered-up form of Mario, alongside Wing Mario and Vanish Mario. Mario can become Metal Mario by collecting a Metal Cap, but must first press the Green Switch in a cavern hidden in Hazy Maze Cave. Since then, Metal Mario has made several recurring appearances as a playable character, including ''Mario Golf'', ''Dr. Mario 64'', and the ''Mario Kart'' series. | ||
Unlike Metal Mario, Metal Luigi as a standalone character is original to the ''Super Smash Bros.'' series. | |||
{{clrl}} | {{clrl}} | ||
==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
===As a boss=== | ===As a minor boss=== | ||
[[File:MetalMario.png|thumb|left|{{SSB|Fox}} vs. Metal Mario]] | [[File:MetalMario.png|thumb|left|{{SSB|Fox}} vs. Metal Mario]] | ||
Metal Mario | Metal Mario appears in the [[1P Game]] mode of this game as a [[minor boss]] opponent to be battled one-on-one. Despite appearing at first glance to be just a simple palette-swap of {{SSB|Mario}}, he is a very different fighter; he barely flinches to ordinary attacks and is almost unaffected by throws at low percentages, and can sustain an absurd amount of damage before even being put into [[KO]] range (often over 300%). However, he is very weak to [[edge-guarding]]: once a player manages to knock him off the stage, he will often fail to recover due to his extremely fast falling speed, despite the decent distance that [[Super Jump Punch]] grants. Metal Mario never sprints and rarely jumps; he simply walks from place to place at a steady pace. Metal Mario also seldom uses his [[Fireball]] even though a normal CPU Mario uses it often, and {{SSB|Kirby}} will not gain a [[copy ability]] from [[inhale (Kirby)|inhaling]] him. On lower difficulties he mainly walks around the stage, seldom attacking, but he can be tougher on higher difficulties. | ||
The stage Metal Mario is fought on cannot be selected through normal means. | |||
Despite appearing | |||
Metal Mario | |||
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===As a playable character=== | ===As a playable character=== | ||
[[File:Metal Mario SSB.png|thumb|150px|Metal Mario as he appears in ''Smash 64''.]] | |||
[[File:Metal Mario SSB.png|thumb | |||
Metal Mario | Metal Mario can be controlled using certain cheat codes such as the [[debug menu]]. However, many players consider Metal Mario to be far worse than normal Mario; despite his aforementioned strengths in resisting knockback, he has reduced [[combo]] potential, as he cannot efficiently follow up with combos after attacking due to an abysmal short hop, and has awkward aerial and dashing physics. As mentioned before, he also has an extremely quick falling speed, which not only hinders his [[recovery]], but makes him very vulnerable to [[chaingrab]]s and certain combos. | ||
{{ | {{clear}} | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
===As a boss=== | ===As a minor boss=== | ||
[[File:Mario_Metal_Box_Melee.png|thumb| | [[File:Mario_Metal_Box_Melee.png|thumb|right|Metal Mario as he appears in ''Melee''.]] | ||
[[File:MetalMarioandMetalLuigi.png|thumb||Metal Mario and Metal Luigi appear in ''Melee's'' Adventure Mode.]] | [[File:MetalMarioandMetalLuigi.png|thumb|left|Metal Mario and Metal Luigi appear in ''Melee's'' Adventure Mode.]] | ||
Unlike the previous game, Metal Mario is not considered by the game to be a separate character, but rather {{SSBM|Mario}} | Metal Mario more or less reprises his role as a minor boss opponent in the single-player [[Adventure Mode]]. He appears on the {{SSBM|Battlefield}} stage after the player defeats the fifteen [[Fighting Wire Frames]]. Unlike the previous game, Metal Mario is not considered by the game to be a separate character, but rather regular {{SSBM|Mario}} permanently under the effects of the new [[Metal Box]] item and with slightly faster falling speed than usual. He also does not resist knockback as much as in the original game. | ||
Metal Mario | Metal Mario can be joined by a metallic form of [[Luigi]], known generally as '''Metal Luigi'''. Metal Luigi joins Metal Mario once {{SSBM|Luigi}} is unlocked, making the battle more difficult. Like Metal Mario, Metal Luigi is considered Luigi under the permanent effect of the [[Metal Box]]. Beating both characters will award the player with the "Metal Bros. KO" [[List of bonuses|bonus]]. | ||
In addition to their appearance in Adventure Mode, there is a chance that Metal Mario or Metal Luigi can appear as a random metal opponent on the penultimate stage in {{SSBM|Classic Mode}}, as it pits the player against a random metal character. | |||
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===As a trophy=== | |||
Metal Mario also appears as a trophy which can be acquired randomly through the 1-P mode or the Trophy [[lottery]]: | |||
[[File:Metal Mario Trophy Melee.png|thumb|left|100px|Metal Mario trophy in ''Melee''.]] | |||
:'''Metal Mario''' | |||
:''Mario was in for a surprise the first time he hit a Metal Box in Super Mario 64. The metal cap that popped out transformed Mario into living metal, giving him great stamina, a heavy tread, and the ability to walk underwater. In Super Smash Bros., Metal Mario showed up as an incredibly stubborn midlevel boss.'' | |||
| | :*Super Mario 64<br>9/96 | ||
{{clr}} | {{clr}} | ||
==In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''== | ||
In {{ | In both ''Brawl'' and ''Smash 4'', Metal Mario and Metal Luigi are no longer specific characters, and instead can merely appear as a potential metal opponent fought in {{SSBB|Classic Mode}}. Like in Melee's Classic Mode, they are once again randomly fought alone. In ''Super Smash Bros. for Wii U'', a metal version of Mario or Luigi can appear as an intruder just as any other opponent can, replacing one of the opponents before a battle. They can also be fought in {{h2|Special Orders|Crazy Orders}}, where they can appear on any random stage (not limited to Battlefield or ''Mario'' stages). | ||
Metal versions of Mario and Luigi outside of Classic Mode in ''Brawl'' and ''SSB4'' can once again be | Metal versions of Mario and Luigi outside of Classic Mode in ''Brawl'' and ''SSB4'' can once again be played as by collecting a Metal Box, and can additionally appear through a modifier for [[Special Smash]]. | ||
<gallery> | <gallery> | ||
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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
[[File:MetalMarioUltimate.jpg|thumb|250px|Metal Mario in ''Ultimate''.]] | [[File:MetalMarioUltimate.jpg|thumb|right|250px|Metal Mario in ''Ultimate''.]] | ||
Metal Mario returns as a boss character in ''Ultimate''. He is fought after defeating | Metal Mario returns as a boss character in ''Ultimate''. He is fought after defeating regular Mario during the final stage of Bowser's {{SSBU|Classic Mode}}. | ||
Metal Mario also appears as a [[Spirits (characters)|spirit]]. His spirit battle pits the player against a metal version of {{SSBU|Mario}} on [[The Great Cave Offensive]]'s [[Battlefield form]]. This stage's background features crystals similar to those found in the background of [[Meta Crystal]] during the Metal Mario fight in ''Smash 64'', while the music (''{{SSBUMusicLink|Super Smash Bros.|Metal Battle}}'' from ''Melee'') and the Battlefield layout are reminiscent of the Metal Mario fight in ''Melee''. | |||
Metal versions of Mario and Luigi can once again be played as by collecting a Metal Box or by playing in Metal Smash. | |||
===Spirit=== | ===Spirit=== | ||
{| class="wikitable sortable" | |||
|- | |||
! No. !! Image !! Name !! Type !! Class !! Ability !! Original Game !! Acquisition !! Series | |||
{|class="wikitable" | |||
! No. !! Image !! Name !! Type !! Class !! | |||
! | |||
! | |||
! | |||
! | |||
|- | |- | ||
| 21 || | | 21 || [[File:Metal Mario Spirit.png|center|108x108px]] || Metal Mario || [[File:SpiritTypeShield.png|20px|center|Shield]] || ★★★ || Weight ↑ || Super Mario 64 </br> (Artwork: Mario Kart 7) || •Obtainable after a Spirit battle ||''Super Mario'' Series | ||
|} | |} | ||
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==Trivia== | ==Trivia== | ||
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*If one looks closely at the reflection on Metal Mario's trophy in ''Melee'', the {{SSBM|Yoshi's Island}} stage can be seen. This is easiest to spot on his hat, nose, or bottom. | *If one looks closely at the reflection on Metal Mario's trophy in ''Melee'', the {{SSBM|Yoshi's Island}} stage can be seen. This is easiest to spot on his hat, nose, or bottom. | ||
*Metal Mario along with [[Giant Donkey Kong]] and to a degree Master Hand (from the Master Hand Glitch) are the first characters to be non-playable in one game, then playable in all future games (with items and/or Special Modes). They would be followed by [[Giga Bowser]]. | *Metal Mario along with [[Giant Donkey Kong]] and to a degree Master Hand (from the Master Hand Glitch) are the first characters to be non-playable in one game, then playable in all future games (with items and/or Special Modes). They would be followed by [[Giga Bowser]]. | ||
*In ''Super Smash Bros''., Metal Mario's series symbol is a bit different from the | *In ''Super Smash Bros''., Metal Mario's series symbol is a bit different from the Mario series, making it more metallic. | ||
*In ''Smash 64'''s 1P Game, when the [[Announcer]] introduces Metal Mario, his voice gains a slight change and becomes metallic. Although it may just be to place emphasis on Mario's metal composition, the Announcer's voice sounds noticeably deeper and the same change in voice does not occur for announcing any other character in Classic Mode. | *In ''Smash 64'''s 1P Game, when the [[Announcer]] introduces Metal Mario, his voice gains a slight change and becomes metallic. Although it may just be to place emphasis on the Mario's metal composition, the Announcer's voice sounds noticeably deeper and the same change in voice does not occur for announcing any other character in Classic Mode. | ||
{{EnemiesAdvSSBM}} | {{EnemiesAdvSSBM}} | ||
{{Bosses}} | {{Minor Bosses}} | ||
{{Mario universe}} | {{Mario universe}} | ||
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[[Category:Characters (SSB)]] | [[Category:Characters (SSB)]] | ||
[[Category:Spirits]] | [[Category:Spirits]] | ||