Editing Metagame

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 34: Line 34:
*{{Sm|ADHD}} is often credited with bringing {{SSBB|Diddy Kong}} from a high tier character into the top tiers, eventually usurping the long time number two character {{SSBB|Snake}} by the sixth tier list and now ranks 4th on the current tier list; ADHD had used [[Banana Peel]]s to an extent never seen before, causing Diddy Kong to quickly dominate the ground game in matches, which some observers claimed led to Diddy Kong having an even stronger control of the ground than Snake.
*{{Sm|ADHD}} is often credited with bringing {{SSBB|Diddy Kong}} from a high tier character into the top tiers, eventually usurping the long time number two character {{SSBB|Snake}} by the sixth tier list and now ranks 4th on the current tier list; ADHD had used [[Banana Peel]]s to an extent never seen before, causing Diddy Kong to quickly dominate the ground game in matches, which some observers claimed led to Diddy Kong having an even stronger control of the ground than Snake.
*{{SSBB|Ike}} was initially a middle tier character, being ranked 25th in middle tier on the first tier list. As the game advanced however, Ike gradually kept declining, with many deriding him as a "noob character" that was far too slow to do anything worthwhile. Ike fell to low tier in the fourth tier list at 29th, and many speculated that he would fall farther and get stuck in the bottom tiers. {{Sm|San}} however, caused an immediate reversal for the character by innovating use of his incredible [[jab]] and [[jab cancelling]] abilities, as well as utilization of his surprisingly potent [[aerial]]s and incredible [[reach]] for good [[space|spacing]]. San shocked the community when he got 9th at [[Apex 2010]], which was then the most prestigious ''Brawl'' national tournament, defeating several top players such as {{Sm|UltimateRazer}} and {{Sm|Gnes}}, using the then low tier Ike. Ike saw a jump back into the middle tiers, an increase in general respect towards the character, and even surpassed his original tier placement, currently ranking 23rd. Today, Ike is a stable middle tier character, that despite some still seeing in a negative light due to his past perception, still manages to do damage in tournaments, such as {{Sm|Ryo}} getting 5th at a national tournament, [[WHOBO 4]] (although it was MK-banned).
*{{SSBB|Ike}} was initially a middle tier character, being ranked 25th in middle tier on the first tier list. As the game advanced however, Ike gradually kept declining, with many deriding him as a "noob character" that was far too slow to do anything worthwhile. Ike fell to low tier in the fourth tier list at 29th, and many speculated that he would fall farther and get stuck in the bottom tiers. {{Sm|San}} however, caused an immediate reversal for the character by innovating use of his incredible [[jab]] and [[jab cancelling]] abilities, as well as utilization of his surprisingly potent [[aerial]]s and incredible [[reach]] for good [[space|spacing]]. San shocked the community when he got 9th at [[Apex 2010]], which was then the most prestigious ''Brawl'' national tournament, defeating several top players such as {{Sm|UltimateRazer}} and {{Sm|Gnes}}, using the then low tier Ike. Ike saw a jump back into the middle tiers, an increase in general respect towards the character, and even surpassed his original tier placement, currently ranking 23rd. Today, Ike is a stable middle tier character, that despite some still seeing in a negative light due to his past perception, still manages to do damage in tournaments, such as {{Sm|Ryo}} getting 5th at a national tournament, [[WHOBO 4]] (although it was MK-banned).
*{{SSBB|Sonic}} was initially a low tier character that was the butt of many derogatory jokes, being ranked as low as 33rd in the first tier list. Sonic was ridiculed for his terrible KOing power, as well as his poor moveset, and his poor range and perceived "low priority" (as his attacks had small or poor hitboxes). Dedicated players of Sonic however, became dead-set on proving that Sonic was criminally underrated, and with this saw the advent of extreme exploitation of Sonic's unmatched movement and unrealized combo potential. Sonic players started placing well beyond that of low tier characters at tournaments, and Sonic's capabilities were recognized when he jumped up to 23rd of middle tier in the third tier list. Sonic was beginning to decline after this jump, but then the Sonic players {{Sm|Espy}} and {{Sm|X}} made another major splash with Sonic, when they took 5th and 6th respectively at the final [[MLG]] ''Brawl'' event, [[MLG Dallas 2010]]. Like Ike, Sonic still gets seen in a negative light by some players, but he's a stable middle tier character that's currently ranked 22nd.
*{{SSBB|Sonic}} was initially a low tier character that was the butt of many derogatory jokes, being ranked as low as 33rd in the first tier list. Sonic was ridiculed for his terrible KOing power, as well as his poor moveset, and his poor range and perceived "low priority" (as his attacks had small or poor hitboxes). Dedicated players of Sonic however, became dead-set on proving that Sonic was criminally underrated, and with this saw the advent of extreme exploitation of Sonic's unmatched movement and unrealized combo potential. Sonic players started placing well beyond that of low tier characters at tournaments, and Sonic's capabilities were recognized when he jumped up to 23rd of middle tier in the third tier list. Sonic was beginning to decline after this jump, but then the Sonic players {{Sm|Espy}} and {{Sm|X}} made another major splash with Sonic, when they took 5th and 6th respectively at the final [[MLG]] ''Brawl'' event, [[MLG Dallas 2010]]. Like Ike, Sonic still gets seen in a negative light by some players, but he's a stable middle tier character that's currently ranked 22nd in middle tier.
*{{SSBB|Olimar}} was initially a middle tier character ranked 18th on the first tier list, that many did not think much of. But as the metagame advanced, Olimar players began overcoming his extreme learning curve, and shown Olimar's incredibly strong [[camp]]ing and damage racking capabilities, as well as his very favorable hitboxes and disproportionally high KOing power. Olimar hovered around high tier in the 8th to 10th spot for the next few years, but after years of Olimars doing very well at nationals (including Japanese Olimar players {{Sm|Brood}} and {{Sm|Nietono}} taking second at [[Apex 2010]] and [[Apex 2012]] respectively), Olimar was finally placed in top tier, in the number two position. While most players see Olimar as being ranked a bit too high, he's seen as a top tier character with one of the most infamous reputations for being a highly frustrating character to fight for many players. Olimar is now 3rd in the current tier list.
*{{SSBB|Olimar}} was initially a middle tier character ranked 18th on the first tier list, that many did not think much of. But as the metagame advanced, Olimar players began overcoming his extreme learning curve, and shown Olimar's incredibly strong [[camp]]ing and damage racking capabilities, as well as his very favorable hitboxes and disproportionally high KOing power. Olimar hovered around high tier in the 8th to 10th spot for the next few years, but after years of Olimars doing very well at nationals (including Japanese Olimar players {{Sm|Brood}} and {{Sm|Nietono}} taking second at [[Apex 2010]] and [[Apex 2012]] respectively), Olimar was finally placed in top tier, in the number two position. While most players see Olimar as being ranked a bit too high, he's seen as a top tier character with one of the most infamous reputations for being a highly frustrating character to fight for many players. Olimar is now 3rd in the current tier list.
*{{SSBB|Wolf}} was initially a high tier character ranked 16th on the first tier list, who then saw a large drop and hovered around the 22nd spot in middle tier for the next few years. Wolf was derided for his extreme vulnerability to chain throws (some of which were [[infinite]]s and [[zero death]]s), as well as possessing what many saw to be a poor recovery, and some even saw him as a low tier character. Around 2010, Wolf players started doing well in tournaments, making full utilization of Wolf's strong movement, aerial capabilities, and general strong all around abilities ({{Sm|Kain}} was noted for being one of the most dominant players in the American Midwest). Wolf was also discovered to have one of the best matchups against the overly dominant Meta Knight (as well as near-even to even matchups against all the other top tier characters), and to have strong matchups overall outside the few who could severely exploit his chain throw vulnerability. Wolf's abilities were finally recognized in the sixth tier list, where he jumped up to 16th near the top of middle tier, and after a banner year in 2011 where he was the 10th most successful character in tournaments (in total tournament earnings), Wolf's tier placing improved even further in the most recent tier list to 14th in upper-mid tier.
*{{SSBB|Wolf}} was initially a high tier character ranked 16th on the first tier list, who then saw a large drop and hovered around the 22nd spot in middle tier for the next few years. Wolf was derided for his extreme vulnerability to chain throws (some of which were [[infinite]]s and [[zero death]]s), as well as possessing what many saw to be a poor recovery, and some even saw him as a low tier character. Around 2010, Wolf players started doing well in tournaments, making full utilization of Wolf's strong movement, aerial capabilities, and general strong all around abilities ({{Sm|Kain}} was noted for being one of the most dominant players in the American Midwest). Wolf was also discovered to have one of the best matchups against the overly dominant Meta Knight (as well as near-even to even matchups against all the other top tier characters), and to have strong matchups overall outside the few who could severely exploit his chain throw vulnerability. Wolf's abilities were finally recognized in the sixth tier list, where he jumped up to 16th near the top of middle tier, and after a banner year in 2011 where he was the 10th most successful character in tournaments (in total tournament earnings), Wolf's tier placing improved even further in the most recent tier list to 14th in upper-mid tier.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: