Editing Metagame

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*{{SSBB|Sonic}} was initially a low tier character that was the butt of many derogatory jokes, being ranked as low as 33rd in the first tier list. Sonic was ridiculed for his terrible KOing power, as well as his poor moveset, and his poor range and perceived "low priority" (as his attacks had small or poor hitboxes). Dedicated players of Sonic however, became dead-set on proving that Sonic was criminally underrated, and with this saw the advent of extreme exploitation of Sonic's unmatched movement and unrealized combo potential. Sonic players started placing well beyond that of low tier characters at tournaments, and Sonic's capabilities were recognized when he jumped up to 23rd of middle tier in the third tier list. Sonic was beginning to decline after this jump, but then the Sonic players {{Sm|Espy}} and {{Sm|X}} made another major splash with Sonic, when they took 5th and 6th respectively at the final [[MLG]] ''Brawl'' event, [[MLG Dallas 2010]]. Like Ike, Sonic still gets seen in a negative light by some players, but he's a stable middle tier character that's currently ranked 22nd.
*{{SSBB|Sonic}} was initially a low tier character that was the butt of many derogatory jokes, being ranked as low as 33rd in the first tier list. Sonic was ridiculed for his terrible KOing power, as well as his poor moveset, and his poor range and perceived "low priority" (as his attacks had small or poor hitboxes). Dedicated players of Sonic however, became dead-set on proving that Sonic was criminally underrated, and with this saw the advent of extreme exploitation of Sonic's unmatched movement and unrealized combo potential. Sonic players started placing well beyond that of low tier characters at tournaments, and Sonic's capabilities were recognized when he jumped up to 23rd of middle tier in the third tier list. Sonic was beginning to decline after this jump, but then the Sonic players {{Sm|Espy}} and {{Sm|X}} made another major splash with Sonic, when they took 5th and 6th respectively at the final [[MLG]] ''Brawl'' event, [[MLG Dallas 2010]]. Like Ike, Sonic still gets seen in a negative light by some players, but he's a stable middle tier character that's currently ranked 22nd.
*{{SSBB|Olimar}} was initially a middle tier character ranked 18th on the first tier list, that many did not think much of. But as the metagame advanced, Olimar players began overcoming his extreme learning curve, and shown Olimar's incredibly strong [[camp]]ing and damage racking capabilities, as well as his very favorable hitboxes and disproportionally high KOing power. Olimar hovered around high tier in the 8th to 10th spot for the next few years, but after years of Olimars doing very well at nationals (including Japanese Olimar players {{Sm|Brood}} and {{Sm|Nietono}} taking second at [[Apex 2010]] and [[Apex 2012]] respectively), Olimar was finally placed in top tier, in the number two position. While most players see Olimar as being ranked a bit too high, he's seen as a top tier character with one of the most infamous reputations for being a highly frustrating character to fight for many players. Olimar is now 3rd in the current tier list.
*{{SSBB|Olimar}} was initially a middle tier character ranked 18th on the first tier list, that many did not think much of. But as the metagame advanced, Olimar players began overcoming his extreme learning curve, and shown Olimar's incredibly strong [[camp]]ing and damage racking capabilities, as well as his very favorable hitboxes and disproportionally high KOing power. Olimar hovered around high tier in the 8th to 10th spot for the next few years, but after years of Olimars doing very well at nationals (including Japanese Olimar players {{Sm|Brood}} and {{Sm|Nietono}} taking second at [[Apex 2010]] and [[Apex 2012]] respectively), Olimar was finally placed in top tier, in the number two position. While most players see Olimar as being ranked a bit too high, he's seen as a top tier character with one of the most infamous reputations for being a highly frustrating character to fight for many players. Olimar is now 3rd in the current tier list.
*{{SSBB|Wolf}} was initially a high tier character ranked 16th on the first tier list, who then saw a large drop and hovered around the 22nd spot in middle tier for the next few years. Wolf was derided for his extreme vulnerability to chain throws (some of which were [[infinite]]s and [[zero death]]s), as well as possessing what many saw to be a poor recovery, and some even saw him as a low tier character. Around 2010, Wolf players started doing well in tournaments, making full utilization of Wolf's strong movement, aerial capabilities, and general strong all around abilities ({{Sm|Kain}} was noted for being one of the most dominant players in the American Midwest). Wolf was also discovered to have one of the best matchups against the overly dominant Meta Knight (as well as near-even to even matchups against all the other top tier characters), and to have strong matchups overall outside the few who could severely exploit his chain throw vulnerability. Wolf's abilities were finally recognized in the sixth tier list, where he jumped up to 16th near the top of middle tier, and after a banner year in 2011 where he was the 10th most successful character in tournaments (in total tournament earnings), Wolf's tier placing improved even further in the most recent tier list to 14th in upper-mid tier.
*{{SSBB|Wolf}} was initially a high tier character ranked 16th on the first tier list, who then saw a large drop and hovered around the 22nd spot in middle tier for the next few years. Wolf was derided for his extreme vulnerability to chain throws (some of which were [[infinite]]s and [[zero death]]s), as well as possessing what many saw to be a poor recovery, and some even saw him as a low tier character. Around 2010, Wolf players started doing well in tournaments, making full utilization of Wolf's strong movement, aerial capabilities, and general strong all around abilities ({{Sm|Kain}} was noted for being one of the most dominant players in the American Midwest). Wolf was also discovered to have one of the best matchups against the overly dominant Meta Knight (as well as near-even to even matchups against all the other top tier characters), and to have strong matchups overall outside the few who could severely exploit his chain throw vulnerability. Wolf's abilities were finally recognized in the sixth tier list, where he jumped up to 16th near the top of middle tier, and after a banner year in 2011 where he was the 10th most successful character in tournaments (in total tournament earnings), Wolf was bumped up even farther in the most recent tier list to 14th in upper-mid tier.
*{{SSBB|R.O.B.}} was initially considered a top tier character, being ranked 6th in top tier on the first tier list. He was dominant in the very early metagame, as his fast attacks with great hitboxes were difficult for the then inexperienced players to get by. As players became more experienced, they learned how to get through the blind spots of these attacks, as well as discover the greater potential of other characters. Meta Knight was also becoming more and more dominant, the character which countered R.O.B. the most. As the metagame progressed, R.O.B. continued to grow less effective in tournament play, resulting in a large drop through the tier list, and is currently ranked 18th before the bottom of the upper-mid tier.
*{{SSBB|R.O.B.}} was initially considered a top tier character, being ranked 6th in top tier on the first tier list. He was dominant in the very early metagame, as his fast attacks with great hitboxes were difficult for the then inexperienced players to get by. As players became more experienced, they learned how to get through the blind spots of these attacks, as well as discover the greater potential of other characters. Meta Knight was also becoming more and more dominant, the character which countered R.O.B. the most. As the metagame progressed, R.O.B. continued to grow less effective in tournament play, resulting in a large drop through the tier list, and is currently ranked 18th before the bottom of the upper-mid tier.
*{{SSBB|Zelda}} was initially seen as a solid middle tier character, being ranked 20th in middle tier on the first tier list. As the metagame advanced, the severe flaws in Zelda's character design began to emerge (such as her poorly balanced moveset, her poor damage racking capabilities, and her near inability to [[approach]]). Zelda began gradually dropping with each tier list, and with the fourth tier list, Zelda took a dive and fell all the way to bottom tier at 35th. Zelda's standing in competitive play has gotten even worse since then, as she has been ranked the second worst character in each successive tier list just above {{SSBB|Ganondorf}}, and some players even believe Zelda is the worst character, rather than Ganondorf.
*{{SSBB|Zelda}} was initially seen as a solid middle tier character, being ranked 20th in middle tier on the first tier list. As the metagame advanced, the severe flaws in Zelda's character design began to emerge (such as her poorly balanced moveset, her poor damage racking capabilities, and her near inability to [[approach]]). Zelda began gradually dropping with each tier list, and with the fourth tier list, Zelda took a dive and fell all the way to bottom tier at 35th. Zelda's standing in competitive play has gotten even worse since then, as she has been ranked the second worst character in each successive tier list just above {{SSBB|Ganondorf}}, and some players even believe Zelda is the worst character, rather than Ganondorf.

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