Editing Meta Ridley

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! Move !! Input !! Description
! Move !! Input !! Description
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| Mega Fire Ball || {{Button|GCN|A|s=32px}} / {{Button|GCN|A|s=32px}}+{{Button|GCN|D-Pad|D|s=32px}} || Meta Ridley flies from the left, then returns with his eyes glowing a fiery red. This signals that he is about to shoot a massive fireball with huge KO potential, even [[OHKO]]ing on Very Hard (depending on player's position) and Intense at low HP. It will hit anyone on the front of the Flyer, dealing up to 54%. Contact with Meta Ridley's beak will deal less knockback and damage as the fireball itself. This move is rarely used, but because of this, it can be thought of as a surprise attack. When controlled by a human he will instantly shoot the fireball without his eyes glowing.
| Mega Fire Ball || A or Av || Meta Ridley flies from the left, then returns with his eyes glowing a fiery red. This signals that he is about to shoot a massive fireball with huge KO potential, even [[OHKO]]ing on Very Hard (depending on player's position) and Intense at low HP. It will hit anyone on the front of the Flyer, dealing up to 54%. Contact with Meta Ridley's beak will deal less knockback and damage as the fireball itself. This move is rarely used, but because of this, it can be thought of as a surprise attack. When controlled by a human he will instantly shoot the fireball without his eyes glowing.
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| Falcon Flyer Slam || {{Button|GCN|A|s=32px}}+{{Button|GCN|D-Pad|L|s=32px}} || Meta Ridley flies off the screen to the left, then attacks the Falcon Flyer, making it shake. Anyone standing on the Flyer will take damage (up to 32%). The left side swings beneath the blast zone, however every part of the attack (Meta Ridley's dive and the slam) launches the player away from the blast zone; this results in it only KOing players with intangibility (such as grabbing the ledge or dodging). It's best to jump as Meta Ridley flies away to evade the attack. When controlled by a human, he can only use this attack once.
| Falcon Flyer Slam || A< || Meta Ridley flies off the screen to the left, then attacks the Falcon Flyer, making it shake. Anyone standing on the Flyer will take damage (up to 32%). The left side swings beneath the blast zone, however every part of the attack (Meta Ridley's dive and the slam) launches the player away from the blast zone; this results in it only KOing players with intangibility (such as grabbing the ledge or dodging). It's best to jump as Meta Ridley flies away to evade the attack. When controlled by a human, he can only use this attack once.
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| Swoop || {{Button|GCN|A|s=32px}}+{{Button|GCN|D-Pad|R|s=32px}} || Meta Ridley roars, and then quickly swoops over the Falcon Flyer, dealing high damage (up to 23% on the down swing, 47% along the length, 14% at the very end) . Again, jumping proves the best defense. When controlled by a human, he won't roar.
| Swoop || A> || Meta Ridley roars, and then quickly swoops over the Falcon Flyer, dealing high damage (up to 23% on the down swing, 47% along the length, 14% at the very end) . Again, jumping proves the best defense. When controlled by a human, he won't roar.
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| Claw Sweep || Unusable || Meta Ridley flies off the screen to the left, then sweeps low with his claws. On the higher difficulties it can inflict high damage if all hits chain (even approaching 100%) but it has relatively low knockback.
| Claw Sweep || Unusable || Meta Ridley flies off the screen to the left, then sweeps low with his claws. On the higher difficulties it can inflict high damage if all hits chain (even approaching 100%) but it has relatively low knockback.

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