Editing Meta Knight (SSBB)/Up throw

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
[[File:MetaKnightUThrowSSBB.gif|thumb|250px|Hitbox visualization showing Meta Knight's up throw.]]
==Overview==
==Overview==
[[File:Meta Knight Brawl Up Throw Animation.gif|250px|thumb|{{SSBB|Meta Knight}}'s up throw in ''Brawl''.]]
{{SSBB|Meta Knight}} quickly flies upwards with his opponent (they will be briefly offscreen if there is no ceiling above, often above the upper [[blast line]]), then crashes back down onto the stage, dealing 12% [[damage]] and launching the victim upward. The animation of the move is very similar to {{mvsub|Kirby|SSBB|up throw|poss=y}}. When Meta Knight and his opponent travel upward, they pass through all soft and semi-soft [[platform]]s, and will land on the topmost platform upon descent. This [[throw]] has relatively high [[knockback]] compared to many other up throws in the game, and it is a situational [[KO]] move at very high percentages (over 175%), often used when Meta Knight is struggling to land his more reliable [[KO]] moves. This is especially useful on stages like {{SSBB|Battlefield}}, as Meta Knight can use the [[throw]] below the top [[platform]] and still land on it, producing the [[knockback]] from the [[platform]]. At lower percentages, the [[throw]] can be used to launch opponents into the air to set up an aerial [[combo]] or [[juggle]].
{{SSBB|Meta Knight}} quickly flies upwards with his opponent (they will be briefly offscreen if there is no ceiling above, often above the upper [[blast line]]), then crashes back down onto the stage, dealing 12% [[damage]] and launching the victim upward. The animation of the move is very similar to {{mvsub|Kirby|SSBB|up throw|poss=y}}. When Meta Knight and his opponent travel upward, they pass through all soft and semi-soft [[platform]]s, and will land on the topmost platform upon descent. This [[throw]] has relatively high [[knockback]] compared to many other up throws in the game, and it is a situational [[KO]] move at very high percentages (over 175%), often used when Meta Knight is struggling to land his more reliable [[KO]] moves. This is especially useful on stages like {{SSBB|Battlefield}}, as Meta Knight can use the [[throw]] below the top [[platform]] and still land on it, producing the [[knockback]] from the [[platform]]. At lower percentages, the [[throw]] can be used to launch opponents into the air to set up an aerial [[combo]] or [[juggle]].


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