Editing Meta Knight (SSBB)/Forward throw

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
[[File:MetaKnightFThrowSSBB.gif|thumb|400px|Hitbox visualization showing Meta Knight's forward throw.]]
 
==Overview==
==Overview==
[[File:Meta Knight Forward Throw Brawl.gif|250px|thumb|right|Animation of Meta Knight's forward throw.]]
If the player presses in the direction {{SSBB|Meta Knight}} is facing while he is holding an opponent in a [[grab]], he will [[leg|kick]] the opponent diagonally upwards and in front of himself. This is a very fast [[throw]], which gives the victim little time to react and [[DI]], though this is less of an issue at high percentages, where it is easy for the opponent to simply [[DI]] upwards immediately after the throw. This throw can occasionally combo into aerials at low percentages, though a {{mvsub|Meta Knight|SSBB|down throw}} is usually preferred for this. It can also set up a {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}} against an unsuspecting opponent, if they do not DI out of range. Overall, it is a situational throw that is usually considered inferior to Meta Knight's other throws.
If the player presses in the direction {{SSBB|Meta Knight}} is facing while he is holding an opponent in a [[grab]], he will [[leg|kick]] the opponent diagonally upwards and in front of himself. This is a very fast [[throw]], which gives the victim little time to react and [[DI]], though this is less of an issue at high percentages, where it is easy for the opponent to simply [[DI]] upwards immediately after the throw. This throw can occasionally combo into aerials at low percentages, though a {{mvsub|Meta Knight|SSBB|down throw}} is usually preferred for this. It can also set up a {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}} against an unsuspecting opponent, if they do not DI out of range. Overall, it is a situational throw that is usually considered inferior to Meta Knight's other throws.


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|fkv=0
|fkv=0
|bn=0
|bn=0
|trip=0
|noff=false
|ff=60000
|ff=1.0
|sdi=60000
|type=Throwing
|type=Throwing
|effect=Normal
|effect=Normal
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|fkv=0
|fkv=0
|bn=0
|bn=0
|trip=0
|noff=false
|ff=60000
|ff=1.0
|sdi=60000
|type=Throwing
|type=Throwing
|effect=Normal
|effect=Normal
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==Timing==
==Timing==
{|class="wikitable"
{{technical data}}
!Invincibility
|1-8
|-
!Hitbox
|4
|-
!Throw Release
|5
|-
!Animation length
|27
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}
|-
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=19}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}}
{{MvSubNavMetaKnight|g=SSBB}}


{{MvSubNavMetaKnight|g=SSBB}}
[[Category:Meta Knight (SSBB)]]
[[Category:Meta Knight (SSBB)]]
[[Category:Forward throws (SSBB)]]
[[Category:Forward throws (SSBB)]]

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