Editing Meta Knight (SSBB)/Down special
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[[File:MetaKnightDimensionalCapeUpDownSSBB.gif|thumb|300px|Hitbox visualization showing Meta Knight's Dimensional Cape when moving vertically.]] | [[File:MetaKnightDimensionalCapeUpDownSSBB.gif|thumb|300px|Hitbox visualization showing Meta Knight's Dimensional Cape when moving vertically.]] | ||
==Overview== | ==Overview== | ||
This move is known as the '''[[Dimensional Cape]]'''. It involves Meta Knight disappearing into his cape and reappearing a ways further in any direction, depending on which direction the [[Control Stick]] is held. If the attack button is held when he reappears, he will [[slash]] the opponent with moderate [[knockback]]. | This move is known as the '''[[Dimensional Cape]]'''. It involves Meta Knight disappearing into his cape and reappearing a ways further in any direction, depending on which direction the [[Control Stick]] is held. If the attack button is held when he reappears, he will [[slash]] the opponent with moderate [[knockback]]. Despite Meta Knight disappearing, his hitboxes stay intact throughout the attack. This move rarely sees use in competitive play as an attack, however, it can be used as a [[mindgame]] by not holding a direction on the control stick during the move. Its main use is as a recovery after all five jumps are used; even though it does not gain much distance, it is much faster and unpredictable than [[Shuttle Loop]]. Adding on, an enemy who tries to [[edgeguard]] Meta Knight as he tries to recover may be caught off guard by the slash portion of the move. | ||
{{technical data}} | {{technical data}} |