Editing Meta Knight (SSBB)/Down aerial

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
[[File:MetaKnightDAirSSBB.gif|thumb|400px|Hitbox visualization showing Meta Knight's down aerial.]]
 
==Overview==
==Overview==
Meta Knight does a quick horizontal [[slash]] below him, doing 7%-9% [[damage]] and hits on frame 4. Like his up aerial, the move has transcendent priority, extremely little [[start-up lag]] but has a bit more [[ending lag]] but has very little regardless, making this move hard to [[punish]]. With its [[semi-spike]] trajectory and decent [[knockback]], it is one of the best [[edgeguarding]] and [[gimp]]ing moves in the game. It does great against opponents with poor horizontal recovery like {{SSBB|Ike}} and {{SSBB|Link}}. It can also be used to perform a variation of the [[wall of pain]] on many opponents. In addition, Meta Knight can "[[vertical space]]" with this move using a [[footstool jump]]→down aerial combo. This is rather situational, but can gimp easily, and if the opponent is hit into the stage, it can [[stage spike]], with a {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}} being usable as a possible followup if the opponent [[tech]]s.
[[File:MK Dair Hitbox Brawl.png|thumb|The hitbox of Meta Knight's dair]]
Meta Knight does a quick horizontal slash below him, doing 7%-9% damage and hits on frame 4. Like his up aerial, the move has transcendent priority, extremely little [[start-up lag]] but has a bit more ending lag but has very little regardless, making this move hard to punish. With its semi-spike trajectory and decent knockback, it is one of the best edgeguarding moves in the game. It does great against opponents with poor horizontal recovery like {{SSBB|Link}}.


This move is very effective when used for [[air camping]], being difficult for opponents to break through, and useful for [[spacing]] in conjunction with his {{mvsub|Meta Knight|SSBB|forward aerial}}. There are ways to combat this though, such as {{mvsub|Pikachu|SSBB|up aerial|poss=y}}.
This move is very effective when used for air camping, being difficult for opponents to break through, and useful for [[spacing]] in conjunction with {{MovesetSubpage|Meta Knight|SSBB|Forward aerial|alt=his forward aerial}}. There are ways to combat this though, such as {{MovesetSubpage|Pikachu|SSBB|up aerial|poss=y}}.


Overall, an excellent move that is reliable and not difficult to use in Meta Knight's metagame.
Overall, an excellent move that is reliable and not difficult to use in Meta Knight's metagame.  
 
{{competitive expertise}}


==Hitboxes==
==Hitboxes==
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Meta Knight
|id=0
|id=0
|damage=7%
|damage=7%
Line 18: Line 20:
|ks=105
|ks=105
|fkv=0
|fkv=0
|r=324000
|r=5.4
|bn=0
|bn=0
|ypos=-384000
|ypos=-6.4
|zpos=-240000
|zpos=-4.0
|rawflags=00100010100000110000011000000010
|clang=n
|rebound=n
|type=Sword
|effect=Slash
|slvl=S
|sfx=Slash
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Meta Knight
|id=1
|id=1
|damage=7%
|damage=7%
Line 32: Line 38:
|ks=105
|ks=105
|fkv=0
|fkv=0
|r=312000
|r=5.2
|bn=0
|bn=0
|ypos=-384000
|ypos=-6.4
|zpos=240000
|zpos=4.0
|rawflags=00100010100000110000011000000010
|clang=n
|rebound=n
|type=Sword
|effect=Slash
|slvl=S
|sfx=Slash
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Meta Knight
|id=2
|id=2
|damage=9%
|damage=9%
Line 46: Line 56:
|ks=105
|ks=105
|fkv=0
|fkv=0
|r=324000
|r=5.4
|bn=0
|bn=0
|ypos=-204000
|ypos=-3.4
|zpos=-600000
|zpos=-10.0
|rawflags=00100010100000110000011001000010
|clang=n
|rebound=n
|type=Sword
|effect=Slash
|slvl=M
|sfx=Slash
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=Meta Knight
|id=3
|id=3
|damage=9%
|damage=9%
Line 60: Line 74:
|ks=105
|ks=105
|fkv=0
|fkv=0
|r=324000
|r=5.4
|bn=0
|bn=0
|ypos=-204000
|ypos=-3.4
|zpos=600000
|zpos=10.0
|rawflags=00100010100000110000011001000010
|clang=n
|rebound=n
|type=Sword
|effect=Slash
|slvl=M
|sfx=Slash
}}
}}
|}
|}
Line 89: Line 108:
|-
|-
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=20}}{{FrameStrip|t=Autocancel|c=2}}
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=20}}{{FrameStrip|t=Autocancel|c=2}}
{{FrameStripEnd}}
|}


===Landing lag===
===Landing lag===
Line 100: Line 119:
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=15}}
{{FrameStrip|t=Lag|c=15}}
{{FrameStripEnd}}
|}


{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}
{{MvSubNavMetaKnight|g=SSBB}}


[[Category:Meta Knight (SSBB)]]
[[Category:Meta Knight (SSBB)]]
[[Category:Down aerials (SSBB)]]
[[Category:Down aerials]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)