Editing Meta Knight (SSB4)/Neutral aerial

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==Update history==
==Update history==
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1'''
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]'''
*{{buff|Damage (7% (clean)/5% (late) → 10%/7.5%).}}
*{{buff|Neutral aerial deals more damage: 7% clean/5% late → 10%/7.5%.}}


'''{{GameIcon|ssb4}} [[1.0.8]]'''
'''{{GameIcon|ssb4}} [[1.0.8]]'''
*{{buff|Landing lag (20 frames → 16).}}
*{{buff|Neutral aerial's landing lag decreased: 20 frames → 16.}}


==Hitboxes==
==Hitboxes==
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|fkv=0
|fkv=0
|r=4.0
|r=4.0
|bn=25
|bn=?
|xpos=0.0
|xpos=0.0
|ypos=0.0
|ypos=0.0
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|fkv=0
|fkv=0
|r=4.0
|r=4.0
|bn=25
|bn=?
|xpos=0.0
|xpos=0.0
|ypos=5.2
|ypos=5.2
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|fkv=0
|fkv=0
|r=7.0
|r=7.0
|bn=0
|bn=?
|xpos=0.0
|xpos=0.0
|ypos=7.2
|ypos=7.2
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|fkv=0
|fkv=0
|r=3.8
|r=3.8
|bn=25
|bn=?
|xpos=0.0
|xpos=0.0
|ypos=0.0
|ypos=0.0
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|fkv=0
|fkv=0
|r=3.8
|r=3.8
|bn=25
|bn=?
|xpos=0.0
|xpos=0.0
|ypos=4.0
|ypos=4.0
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|fkv=0
|fkv=0
|r=3.8
|r=3.8
|bn=25
|bn=?
|xpos=0.0
|xpos=0.0
|ypos=7.2
|ypos=7.2
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!Late hit
!Late hit
|8-20
|8-20
|-
!Ending autocancel
|40-
|-
|-
!Interruptible
!Interruptible
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{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=13|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=6}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=13|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=6}}
|-
|-
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=44}}
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=34}}{{FrameStrip|t=Autocancel|c=10}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Landing lag===
===Landing lag===
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{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}


==Trivia==
{{MvSubNavMetaKnight|SSB4=y}}
*Within the move's script, there is a timer on frame 40 which is most likely present to activate the move's late auto-cancel window. However, the flag to activate the late auto-cancel is simply missing, meaning that the move has no late auto-cancel window. As a result, the move does not auto-cancel until the animation ends on frame 50, rather than on frame 40 as the empty timer suggests. This was fixed in ''Ultimate''.
 
{{MvSubNavMetaKnight|g=SSB4}}
[[Category:Meta Knight (SSB4)]]
[[Category:Meta Knight (SSB4)]]
[[Category:Neutral aerials (SSB4)]]
[[Category:Neutral aerials (SSB4)]]

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