Editing Meta Knight (SSB4)/Down throw
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:MetaKnightThrowDown.gif|thumb|270px|Hitbox visualization showing Meta Knight's down throw.]] | [[File:MetaKnightThrowDown.gif|thumb|270px|Hitbox visualization showing Meta Knight's down throw.]] | ||
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==Overview== | ==Overview== | ||
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However, down throw has very high knockback growth, preventing Meta Knight from following up reliably past mid-percents outside of Shuttle Loop, but even Shuttle Loop can be escaped with proper DI at [[KO]] percents, all while down throw is too weak to KO realistically. As such, his dash attack and forward throw are generally more effective for combos at higher percents. | However, down throw has very high knockback growth, preventing Meta Knight from following up reliably past mid-percents outside of Shuttle Loop, but even Shuttle Loop can be escaped with proper DI at [[KO]] percents, all while down throw is too weak to KO realistically. As such, his dash attack and forward throw are generally more effective for combos at higher percents. | ||
==Throw | ==Throw data== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent !! Effect | ||
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| Throw || 0.5% (hits 1-9), 3% (final hit) || 60° || 50 || 170 || 0 || No || Normal | |||
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{{MvSubNavMetaKnight|g=SSB4}} | {{MvSubNavMetaKnight|g=SSB4}} | ||
[[Category:Meta Knight (SSB4)]] | [[Category:Meta Knight (SSB4)]] | ||
[[Category:Down throws (SSB4)]] | [[Category:Down throws (SSB4)]] |