Editing Meta Knight (SSB4)/Down throw

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:MetaKnightThrowDown.gif|thumb|270px|Hitbox visualization showing Meta Knight's down throw.]]
[[File:MetaKnightThrowDown.gif|thumb|270px|Hitbox visualization showing Meta Knight's down throw.]]
{{technical data}}


==Overview==
==Overview==
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However, down throw has very high knockback growth, preventing Meta Knight from following up reliably past mid-percents outside of Shuttle Loop, but even Shuttle Loop can be escaped with proper DI at [[KO]] percents, all while down throw is too weak to KO realistically. As such, his dash attack and forward throw are generally more effective for combos at higher percents.
However, down throw has very high knockback growth, preventing Meta Knight from following up reliably past mid-percents outside of Shuttle Loop, but even Shuttle Loop can be escaped with proper DI at [[KO]] percents, all while down throw is too weak to KO realistically. As such, his dash attack and forward throw are generally more effective for combos at higher percents.


==Throw and Hitbox Data==
==Throw data==
===Hitboxes===
{{SSB4HitboxTableHeader|special=y}}
{{HitboxTableTitle|Hits 1-9|38}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=0.5%
|angle=270
|af=3
|bk=0
|ks=100
|fkv=10
|r=5.0
|bn=0
|ypos=4.0
|trip=0
|sdi=0
|type=Foot
|effect=Normal
|sfx=Kick
|slvl=M
|clang=f
|rebound=f
|noff=t
}}
{{HitboxTableTitle|Hit 10|38}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=1%
|angle=70
|af=3
|bk=60
|ks=200
|fkv=0
|r=7.0
|bn=0
|ypos=4.0
|trip=0
|type=Foot
|effect=Normal
|sfx=Kick
|slvl=M
|clang=f
|rebound=f
}}
|}
 
===Throw===
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|damage=2%
|af=3
|angle=60
|bk=50
|ks=170
|fkv=0
|bn=0
|noff=t
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|af=3
|angle=361
|bk=0
|ks=100
|fkv=100
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}
 
==Timing==
{|class="wikitable"
{|class="wikitable"
!Invincibility
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent !! Effect
|1-18
|-
|-
!Hits 1-9
| Throw || 0.5% (hits 1-9), 3% (final hit) || 60° || 50 || 170 || 0 || No || Normal
|11-13, 17-19, 23-25, 29-31, 35-37, 41-43, 47-49, 53-55, 59-61
|-
!Hit 10
|73-74
|-
!Throw Release
|75
|-
!Animation length
|87
|-
!Interruptible
|88
|}
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=13|s=LagThrowE}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=69}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}}
{{MvSubNavMetaKnight|g=SSB4}}
{{MvSubNavMetaKnight|g=SSB4}}
[[Category:Meta Knight (SSB4)]]
[[Category:Meta Knight (SSB4)]]
[[Category:Down throws (SSB4)]]
[[Category:Down throws (SSB4)]]

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