Editing Memory card
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[[File:GameCubeMemoryCard.jpg|thumb|A standard 59 block memory card for the | [[File:GameCubeMemoryCard.jpg|thumb|A standard 59 block memory card for the Gamecube.]] | ||
The '''GameCube Memory Card''' is a propriety flash-based memory device used to save data for games on the [[Nintendo GameCube]]. The cards are compatible with the [[Wii]], though they cannot be used to save data for | The '''GameCube Memory Card''' is a propriety flash-based memory device used to save data for games on the [[Nintendo]] [[GameCube]]. The cards are compatible with the [[Wii]], though they cannot be used to save data for its games. | ||
Nintendo released cards with three different capacities: 59 blocks (512 kilobytes, grey in | Nintendo released cards with three different capacities: 59 blocks (512 kilobytes, grey in colour), 251 blocks (2 megabytes, black in colour), and 1019 blocks (8 megabytes, white in colour). Some third-party manufacturers also released cards that were larger in capacity than any of Nintendo's official products. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
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===Compatibility with ''{{b|Pikmin|game}}''=== | ===Compatibility with ''{{b|Pikmin|game}}''=== | ||
In an unusual use of the memory card, players are rewarded the [[Captain Olimar]] [[trophy]] if they have save data from ''Pikmin'' on their memory card while loading up ''Melee'' | In an unusual use of the memory card, players are rewarded the [[Captain Olimar]] [[trophy]] if they have save data from ''Pikmin'' on their memory card while loading up ''Melee''. ''Pikmin'' itself was released after ''Melee'' in [[PAL]] regions, which made it impossible to collect all the trophies in the game's first month of release; in Japan and North America, ''Pikmin'' was released prior to ''Melee''. | ||
Save data for ''Pikmin'' takes up 27 blocks on a memory card. | Save data for ''Pikmin'' takes up 27 blocks on a memory card. | ||
===Compatibility issues with the Wii=== | ===Compatibility issues with the Wii=== |