Editing Megavitamins

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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|ssbm=yes|ssbb=y|ssb4=yes}}
{{Infobox Special Move
{{Infobox Special Move
|name=Megavitamins
|name=Megavitamins
|image=[[File:Dr Mario Neutral B SSBU.gif|300px]]
|image=[[File:Dr Mario Megavitamin SSB4.JPG|250px|Megavitamins in {{forwiiu}}.]]
|caption=A megavitamin being thrown by Dr. Mario in ''Ultimate''.
|caption=Megavitamins being thrown by Dr. Mario.
|user=[[Dr. Mario]]
|user=[[Dr. Mario]]
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|interwiki=mariowiki
|interwiki=supermariowiki
|interwikiname=Super Mario Wiki
|interwikiname=Super Mario Wiki
|interwikipage=Capsule
|interwikipage=Megavitamin
}}
}}
{{cquote|...Megavitamins pack a bit more punch than Mario's Fireballs. The capsules travel on a unique trajectory and make a distinct sound on impact.|cite=excerpt from Dr. Mario's trophy description in ''Melee''}}
'''Megavitamins''' ({{ja|カプセル|Kapuseru}}, ''Capsule'') appear as [[Dr. Mario]]'s [[neutral special move]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. 4]]''.


'''Megavitamins''' ({{ja|カプセル|Kapuseru}}, ''Capsule'') appear as [[Dr. Mario]]'s [[neutral special move]].  
==In ''Super Smash Bros. Melee''==
Megavitamins are similar to [[Mario]]'s [[Fireball]]s in that they are a medium-short-ranged projectile that bounces along the ground. However, they bounce higher, fall faster, do more damage (8%), and have distinctive sound effects from the original ''Dr. Mario'' upon firing, bouncing, and hitting; despite being a physical pill as opposed to a ball of flame, they can still be [[absorb]]ed. They are also used in Dr. Mario's [[taunt]] in ''Melee'', in which he tosses a non-damaging Megavitamin up and catches it. The color of each Megavitamin produced (each half can be red, yellow, or blue) is random and has no gameplay effect.


==Overview==
===[[Trophy]] description===
===In ''[[Super Smash Bros. Melee]]''===
[[File:Megavitamins Trophy Melee.png|thumb|200px|The Megavitamins trophy in ''Melee''.]]
[[File:Megavitamins Melee.png|thumb|Dr. Mario throwing a Megavitamin in ''Melee''.]]
;Megavitamins
Megavitamins are similar to [[Mario]]'s [[Fireball]]s in that they are a medium to short-ranged projectile that bounces along the ground. However, they bounce higher, fall faster, do more damage (8%), and have distinctive sound effects from the original ''Dr. Mario'' upon firing, bouncing, and hitting; despite being a physical pill as opposed to a ball of flame, they can still be [[absorb]]ed. They are also used in Dr. Mario's [[taunt]] in ''Melee'', in which he tosses a non-damaging Megavitamin up and catches it. The color of each Megavitamin produced (each half can be red, yellow, or blue) is random and has no gameplay effect.
:''Megavitamins come in six color combinations of red, blue, and yellow. Dr. Mario uses these capsules by tossing them into contaminated bottles to destroy viruses. The origin of these wonder pills is a mystery, but the most likely theory is that they're the result of Dr. Mario's lifelong efforts to find a cure for the common cold.''


===In ''[[Super Smash Bros. 4]]''===
==In ''[[Super Smash Bros. Brawl]]''==
[[File:SSB4-Megavitamin.jpg|thumb|Megavitamin in {{for3ds}}.]]
A Megavitamin appears as a [[sticker]] in ''Brawl'', under the name 'Capsule'.
Megavitamins return in ''Super Smash Bros. 4''. They have been given a considerable damage nerf, only dealing 4 to 6% damage, but otherwise remain relatively unchanged. They also appear in Dr. Mario's side taunt, which was his taunt from ''Melee'', in which Dr. Mario tosses a non-damaging Megavitamin up and catches it. They received a slight buff as well; the game also now recognizes Megavitamins as physical projectiles, so they cannot be absorbed.


===In ''[[Super Smash Bros. Ultimate]]''===
===Sticker===
Megavitamins are relatively unchanged from their appearance in ''Smash 4'' with one exception. The major change the move had was the change of its angle from the Sakurai angle to a more vertical angle and considerably greater knockback. This prevents the move from locking and hampers its gimping ability but gives it potential followups into Dr. Mario's entire moveset.
 
==Instructional quote==
{{InstructionalQuotes
|ssbmtrophychar=Dr. Mario
|ssbmtrophydesc=[Dr. Mario's] Megavitamins pack a bit more punch than Mario's Fireballs. The capsules travel on a unique trajectory and make a distinct sound on impact.
|ssbuchar=Dr. Mario
|ssbudesc=Throws a vitamin capsule that bounces off the ground.
}}
 
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|DrMario|Neutral|name1=Megavitamins|desc1=Throw a vitamin capsule that bounces off the ground.|name2=Fast Capsule|desc2=Throw a capsule that flies swift and true. Not strong, but easy to use repeatedly.|name3=Mega Capsule|desc3=Throws a large, slow-moving capsule. Short ranged, but hits multiple times.}}
#'''Megavitamins''': Default.
#'''Fast Capsule''': Projectiles travel quickly, but lack power. However, they can be easily [[spamming|spammed]].{{Main|Dr. Mario (SSB4)/Neutral special/Custom 1}}
#'''Mega Capsule''': Projectiles are much bigger, and slow moving. They have a short range and much longer [[startup]] and [[ending lag]], but can hit an opponent multiple times, allowing for follow-ups.{{Main|Dr. Mario (SSB4)/Neutral special/Custom 2}}
 
These customs share similar attributes to {{SSB4|Mario}}'s custom neutral specials, Fast Fireball and Fire Orb.
 
==Trophy==
{{Trophy
|name=Megavitamins
|image=Megavitamins Trophy Melee.png
|desc=Megavitamins come in six color combinations of red, blue, and yellow. Dr. Mario uses these capsules by tossing them into contaminated bottles to destroy viruses. The origin of these wonder pills is a mystery, but the most likely theory is that they're the result of Dr. Mario's lifelong efforts to find a cure for the common cold.
|gamelist={{Trophy games|game1=Dr. Mario|release1=10/90}}
|game=Melee
}}
{{clrl}}
 
==Sticker==
{| class="wikitable"
{| class="wikitable"
! Name
! Name
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|}
|}
{{StickerPicBox|Capsule|Nintendo Puzzle Collection}}
{{StickerPicBox|Capsule|Nintendo Puzzle Collection}}
==In ''Super Smash Bros. 4''==
Megavitamins return in ''Super Smash Bros. 4''. They have been given a major damage nerf, only dealing 4-6% damage, but otherwise, remain relatively unchanged. They now appear in Dr. Mario's [[side taunt]], where Dr. Mario balances a randomly colored Megavitamin on top of himself. They received a slight buff as well; the game also now recognizes Megavitamins as physical projectiles, so they cannot be absorbed.
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|DrMario|Neutral|name1=Megavitamins|desc1=Throw a vitamin capsule that bounces off the ground.|name2=Fast Capsule|desc2=Throw a capsule that flies swift and true. Not strong, but easy to use repeatedly.|name3=Mega Capsule|desc3=Throws a large, slow-moving capsule. Short ranged, but hits multiple times.}}
#'''Megavitamins''': Default.
#'''Fast Capsule''': Projectiles travel quickly, but lack power. However, they can be easily [[spamming|spammed]].
#'''Mega Capsule''': Projectiles are much bigger, and slow moving. They have a short range and a much longer [[startup]] and [[ending lag]], but can hit an opponent multiple times, allowing for follow-ups.
These customs share similar attributes to {{SSB4|Mario}}'s  custom neutral specials, Fast Fireball and Fire Orb.


==Origin==
==Origin==
[[File:Dr.Mario.jpg|thumb|left|150px|Artwork of Dr. Mario tossing a Megavitamin from ''Dr. Mario''.]]
[[File:MegavitaminOrigin.png|thumb|Megavitamins can be found on the game's grid and in Dr. Mario's hand in ''Dr. Mario''.]]
[[File:MegavitaminOrigin.png|thumb|150px|Megavitamins can be found on the game's grid and in Dr. Mario's hand in ''Dr. Mario''.]]
In ''Dr. Mario'', Megavitamins were used to eliminate {{s|mariowiki|virus}}es. When the player lines up four vitamins and/or viruses of the same color, the vitamins and the viruses are destroyed. In most ''Dr. Mario'' games, they appear in three colors; red, blue and yellow.
In ''Dr. Mario'', Megavitamins were used to eliminate {{s|mariowiki|virus}}es. When the player lines up four vitamins and/or viruses of the same color, the vitamins and the viruses are destroyed. In most ''Dr. Mario'' games, they appear in three colors; red, blue and yellow.
{{clr}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Dr Mario Megavitamin SSB4.JPG|In {{forwiiu}}.
Dr.Mario.jpg|Artwork of Dr. Mario tossing a Megavitamin from ''Dr. Mario''.
Dr Mario SSBU Skill Preview Neutral Special.png|Megavitamins as shown by the [[Move List]] in ''Ultimate''.
Megavitamins Melee.png|Dr. Mario throwing a Megavitamin in ''Melee''
SSB4-Megavitamin.jpg|In {{for3ds}}
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|カプセル|Kapuseru}}, ''Capsule''
|en=Megavitamins
|fr=Méga vitamines
|es=Megavitaminas
|de=Megavitamine
|it=Megavitamina
|nl=Megavitamines
|ru={{rollover|Мегавитамины|Megavitaminy|?}}
|ko={{rollover|캡슐|Kaepsyul|?}}, ''Capsule''
|zh_cn={{rollover|药丸|Yàowán|?}}
|zh_tw={{rollover|膠囊|Jiāonáng|?}}
}}


==Trivia==
==Trivia==
*The sound effect when a Megavitamin is thrown is the sound effect used in ''Dr. Mario'' when Megavitamins are lined up to clear them from the screen. The sound effect when a Megavitamin hits an opponent is the sound effect used in ''Dr. Mario'' when a Virus is eliminated by a Megavitamin.
*In ''Melee'', the extra ''Dr. Mario'' sound effect produced on hitting an enemy is in addition to a standard impact sound (specifically, the same type as a Koopa Shell). However, {{SSBM|Kirby}} does not manage to [[copy]] the extra sound effect; as a result his Megavitamins only produce the shell noise on contact. This was fixed in ''SSB4''.
**In ''Melee'', {{SSBM|Kirby}} [[copy]]ing Megavitamin does not copy the latter sound effect; this was fixed from ''SSB4'' onwards.
*Megavitamins in ''Melee'' deal the most damage of any of Fireball's counterparts from the series, as Mario's Fireball does 7% in ''Smash 64'', 6% in ''Melee'', 5% in ''Brawl'', and 5/4% in ''Smash 4''; Luigi's does 7% in ''Smash 64'' (6% in PAL versions), 6% in ''Melee'' and ''Brawl'', and 6/5% in ''Smash 4''; and Megavitamin's ''Smash 4'' counterpart also deals 5/4%.  
*Megavitamins in ''Melee'' deal the most damage of any of Fireball's counterparts from the series, as Mario's Fireball does 7% in ''Smash 64'', 6% in ''Melee'', 5% in ''Brawl'', and 5/4% in ''Smash 4''; Luigi's does 7% in ''Smash 64'' (6% in PAL versions), 6% in ''Melee'' and ''Brawl'', and 6/5% in ''Smash 4''; and Megavitamin's ''Smash 4'' counterpart also deals 5/4%.  
*In ''Ultimate'', pausing the game the moment a Megavitamin appears in Dr. Mario's arm reveals that the projectile will be red before changing to a randomized color 1 frame later.


{{Special Moves|char=Dr. Mario}}
{{Special Moves|char=Dr. Mario}}
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[[Category:Dr. Mario]]
[[Category:Dr. Mario]]
[[Category:Trophies (SSBM)]]
[[Category:Trophies (SSBM)]]
[[Category:Dr. Mario (SSBM)]]
[[Category:Dr. Mario (SSB4)]]
[[Category:Dr. Mario (SSBU)]]
[[Category:Stickers]]
[[es:Megavitaminas]]

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